///
///
import Feature from "../../featureClass/class";
import SettingBase from "../settings/settingThings/settingBase";
class DungeonRoutes extends Feature {
constructor() {
super()
}
onEnable() {
if (Player.getUUID().toString() !== "dc8c3964-7b29-4e03-ae9e-d13ebd65dd29") {
new SettingBase("Coming soontm", "maby", undefined, "coming_soontm", this)
return
}
}
onDisable() {
}
}
module.exports = {
class: new DungeonRoutes()
}