/// /// import Feature from "../../featureClass/class"; import SettingBase from "../settings/settingThings/settingBase"; class DungeonRoutes extends Feature { constructor() { super() } onEnable() { if (Player.getUUID().toString() !== "dc8c3964-7b29-4e03-ae9e-d13ebd65dd29") { new SettingBase("Coming soontm", "maby", undefined, "coming_soontm", this) return } } onDisable() { } } module.exports = { class: new DungeonRoutes() }