///
///
import Feature from "../../featureClass/class";
import { drawBoxAtBlock, drawBoxAtBlockNotVisThruWalls, drawLine } from "../../utils/renderUtils";
import { calculateDistance, calculateDistanceQuick, fastestPathThrough } from "../../utils/utils";
import HudTextElement from "../hud/HudTextElement";
import LocationSetting from "../settings/settingThings/location";
import ToggleSetting from "../settings/settingThings/toggle";
class Events extends Feature {
constructor() {
super()
}
onEnable(){
this.initVariables()
this.burrialData = {
points: [],
locations: [],
historicalLocations: []
}
this.lastRequestTime = 0
this.nextUpdateApprox = -1
this.lastRequest = 0
this.potentialParticleLocs = {}
this.showingWaypoints = false
this.lastPath = []
this.updatingPath = false
this.hudElements = []
this.lastPathCords = undefined
this.burrialWaypointsEnabled = new ToggleSetting("Burrial waypoints", "Show waypoints for burrials during the diana event", true, "burrial_waypoints", this)
this.burrialWaypointsPath = new ToggleSetting("Pathfind waypoints", "Calculate a path thru all the waypoints", true, "burrial_waypoints_path", this).requires(this.burrialWaypointsEnabled)
this.burrialWaypointsNearest = new ToggleSetting("Show nearest using pathfinding", "Use pathfinding to highlight the next burrial instead of disance", true, "burrial_nearest_path", this).requires(this.burrialWaypointsEnabled)
this.updateTimerEnabled = new ToggleSetting("Show API update timer", "Shows a countdown till the burrial waypoints will be next updated", true, "burrial_timer", this).requires(this.burrialWaypointsEnabled)
this.updateTimer = new HudTextElement()
.setToggleSetting(this.updateTimerEnabled)
.setLocationSetting(new LocationSetting("Timer Location", "Allows you to edit the location of the timer", "burrial_timer_location", this, [10, 50, 1, 1])
.requires(this.burrialWaypointsEnabled)
.editTempText("&6Update&7> &f100s"))
this.hudElements.push(this.updateTimer)
this.registerEvent("worldLoad", this.worldLoad)
this.registerEvent("spawnParticle", this.spawnParticle)
this.registerEvent("renderWorld", this.renderWorld)
this.registerEvent("renderOverlay", this.renderOverlay)
this.registerStep(true, 2, this.step)
this.registerStep(false, 5, this.step_5s)
this.registerSoopy("apiLoad", this.apiLoad)
this.registerChat("&r&eYou dug out a Griffin Burrow! &r&7(${*}/4)&r", this.burrialClicked)
this.registerChat("&r&eYou finished the Griffin burrow chain! &r&7(4/4)&r", this.burrialClicked)
}
renderOverlay(){
for(let element of this.hudElements){
element.render()
}
}
renderWorld(ticks){
if(this.showingWaypoints && this.lastPathCords && this.burrialWaypointsPath.getValue()){
let startPoint = [Player.getPlayer().field_70142_S+Player.getPlayer().field_70159_w*ticks,
Player.getPlayer().field_70137_T+Player.getPlayer().field_70181_x*ticks,
Player.getPlayer().field_70136_U+Player.getPlayer().field_70179_y*ticks]
let lastPoint = startPoint || [0,0,0]
this.lastPathCords.forEach((point)=>{
drawLine(...lastPoint,...point,255,255,0)
lastPoint = point
})
}
if(this.showingWaypoints){
let sorted = [...this.burrialData.locations]
sorted.sort((a,b)=>{
let aDist = calculateDistanceQuick([Player.getX(),Player.getY(),Player.getZ()],[a.x+0.5,a.y+2.5,a.z+0.5])
let bDist = calculateDistanceQuick([Player.getX(),Player.getY(),Player.getZ()],[b.x+0.5,b.y+2.5,b.z+0.5])
return bDist-aDist
})
sorted.forEach((loc,i)=>{
let typeReplace = [
"Start",
"Mob",
"Treasure",
"Finish",
"Unknown"
]
if(!loc.clicked){
blue = false
if(loc.lastPing && Date.now()-loc.lastPing < 500){
blue = true
}
drawBoxAtBlock(loc.x, loc.y,loc.z,0,blue?100:255,blue?255:0)
}
if(loc.fromApi){
Tessellator.drawString(
"(" + (loc.chain+1) + "/4) " + typeReplace[loc.type] + " BURRIAL (" + Math.round(calculateDistance([Player.getX(),Player.getY(),Player.getZ()],[loc.x+0.5,loc.y+2.5,loc.z+0.5])) + "m)",
loc.x+0.5,
loc.y+1.5,
loc.z+0.5,
loc.clicked? 65280:(loc.nearest?16711680:6579300), true, loc.clicked? 0.04:(loc.nearest?1:0.5), !loc.clicked
);
}else{
Tessellator.drawString(
typeReplace[loc.type] + " BURRIAL (" + Math.round(calculateDistance([Player.getX(),Player.getY(),Player.getZ()],[loc.x+0.5,loc.y+2.5,loc.z+0.5])) + "m)",
loc.x+0.5,
loc.y+1.5,
loc.z+0.5,
loc.clicked? 65280:(loc.nearest?16711680:6579300), true, loc.clicked? 0.04:(loc.nearest?1:0.5), !loc.clicked
);
}
})
}
}
step(){
hasDianaShovle = false
let slots = [0, 1, 2, 3, 4, 5, 6, 7, 8]
slots.forEach(a=>{
item = Player.getInventory().getStackInSlot(a)
if(ChatLib.removeFormatting(item.getName()) === "Ancestral Spade"){
hasDianaShovle = true
}
})
let showingWaypointsNew = hasDianaShovle && this.FeatureManager.features["dataLoader"].class.area === "Hub" && this.burrialWaypointsEnabled.getValue()
if(!this.showingWaypoints && showingWaypointsNew){
this.loadApi()
}else{
if(Date.now()-this.nextUpdateApprox > 0 && this.nextUpdateApprox > 0 && Date.now()-this.lastRequest>5000){
this.nextUpdateApprox = -2
this.loadApi()
}
}
this.showingWaypoints = showingWaypointsNew
if(this.showingWaypoints){
this.updateTimer.setText("&6Update&7> &f" + (this.nextUpdateApprox===-1?"Updating...":(this.nextUpdateApprox===-2?"Loading...":Math.ceil((this.nextUpdateApprox-Date.now())/1000) + "s")))
}else{
this.updateTimer.setText("")
}
}
step_5s(){
if(this.showingWaypoints){
if(this.burrialWaypointsPath.getValue() || this.burrialWaypointsNearest.getValue()){
new Thread(()=>{
this.updateBurrialPath()
}).start()
}
}
}
worldLoad(){
this.burrialData.points = []
this.burrialData.locations = []
this.burrialData.historicalLocations = []
this.showingWaypoints = false
}
loadApi(){
new Thread(()=>{
this.FeatureManager.features["dataLoader"].class.loadApiData("skyblock", false)
}).start()
}
apiLoad(data, dataType, isSoopyServer, isLatest){
if(!this.showingWaypoints) return;
if(isSoopyServer || dataType !== "skyblock" || !isLatest) return
this.lastRequest = Date.now()
let profileData = data.profiles[0].members[Player.getUUID().toString().replace(/-/g,"")]
data.profiles.forEach((prof)=>{
if((prof.members[Player.getUUID().toString().replace(/-/g,"")].last_save || 0) > (profileData.last_save || 0)){
profileData = prof.members[Player.getUUID().toString().replace(/-/g,"")]
}
})
this.nextUpdateApprox = profileData.last_save+173000
this.nextUpdateApprox += 2000 //incase ur pc time is behind
if(profileData.last_save === this.lastRequestTime){
return
}
this.lastRequestTime = profileData.last_save
let locsAccessed = []
let newLocs = []
profileData.griffin.burrows.forEach((burrow)=>{
let pushed = false
this.burrialData.locations.forEach((loc, i)=>{
if((loc.fromApi || loc.clicked) && loc.x + "," + loc.y + "," + loc.z === burrow.x + "," + burrow.y + "," + burrow.z){
newLocs.push(loc)
pushed = true
locsAccessed.push(i)
}
})
this.burrialData.historicalLocations.forEach((loc)=>{
if(loc.x + "," + loc.y + "," + loc.z === burrow.x + "," + burrow.y + "," + burrow.z){
pushed = true
}
})
if(!pushed){
burrow.clicked = false
burrow.fromApi = true
newLocs.push(burrow)
}
})
this.burrialData.locations.forEach((loc)=>{
if(!loc.fromApi){
let found = false
newLocs.forEach((burrow)=>{
if(loc.x + "," + loc.y + "," + loc.z === burrow.x + "," + burrow.y + "," + burrow.z){
found = true
}
})
if(!found){
newLocs.push(loc)
}
}
})
this.burrialData.locations = newLocs
this.updateBurrialPath()
}
spawnParticle(particle, type, event){
if(this.showingWaypoints){
let foundEnchant = false
let foundCrit = false
let foundStep = false
let isMob = undefined
if(particle.toString().startsWith('EntityEnchantmentTableParticleFX, ')){
foundEnchant = true
}
else if(particle.toString().startsWith('EntityCrit2FX, ')){
foundCrit = true
isMob = particle.getUnderlyingEntity().func_70534_d() > 0.5 //mob)
}
else if(particle.toString().startsWith('EntityFootStepFX, ')){
foundStep = true
}
else if(particle.toString().startsWith('EntityCritFX, ')){
let locstr = Math.floor(particle.getX()) + "," + Math.floor(particle.getY()-1) + "," + Math.floor(particle.getZ())
let removed = false
this.burrialData.locations.filter((loc, i)=>{
if(!loc.clicked && loc.x + "," + loc.y + "," + loc.z === locstr){
loc.clicked = true
removed = true
this.lastPathCords.shift()
}
})
if(!removed) return;
this.burrialData.locations = this.burrialData.locations.filter(a=>{
if(!a.clicked) return true
if(calculateDistanceQuick([a.x,a.y,a.z],[Player.getX(),Player.getY(),Player.getZ()]) < 15*15) return true;
this.burrialData.historicalLocations.unshift(a)
return false
})
if(this.burrialData.historicalLocations.length > 10) this.burrialData.historicalLocations.pop()
return;
}
if(!foundEnchant && !foundCrit && !foundStep) return;
let locstr = Math.floor(particle.getX()) + "," + Math.floor(particle.getY()-1) + "," + Math.floor(particle.getZ())
let locarr = [Math.floor(particle.getX()), Math.floor(particle.getY()-1), Math.floor(particle.getZ())]
let found = false
this.burrialData.locations.forEach((loc)=>{
if(loc.x + "," + loc.y + "," + loc.z === locstr){
found = true
loc.lastPing = Date.now()
}
if((loc.x+1) + "," + loc.y + "," + loc.z === locstr){
found = true
loc.lastPing = Date.now()
}
if((loc.x-1) + "," + loc.y + "," + loc.z === locstr){
found = true
loc.lastPing = Date.now()
}
if(loc.x + "," + loc.y + "," + (loc.z+1) === locstr){
found = true
loc.lastPing = Date.now()
}
if(loc.x + "," + loc.y + "," + (loc.z-1) === locstr){
found = true
loc.lastPing = Date.now()
}
})
if(this.burrialData.historicalLocations){
this.burrialData.historicalLocations.forEach((loc)=>{
if(loc.x + "," + loc.y + "," + loc.z === locstr){
found = true
}
})
}
if(found) return;
if (!this.potentialParticleLocs[locstr])this.potentialParticleLocs[locstr] = {enchant: 0, crit: 0, step: 0, isMob: 0, timestamp: Date.now()}
if(foundEnchant) this.potentialParticleLocs[locstr].enchant++
if(foundCrit) this.potentialParticleLocs[locstr].crit++
if(foundStep) this.potentialParticleLocs[locstr].step++
if(foundCrit && isMob) this.potentialParticleLocs[locstr].isMob++
if(foundCrit && !isMob) this.potentialParticleLocs[locstr].isMob--
this.potentialParticleLocs[locstr].timestamp = Date.now()
if(this.potentialParticleLocs[locstr].enchant > 2 && this.potentialParticleLocs[locstr].step > 5){
this.burrialData.locations.push({
"x": locarr[0],
"y": locarr[1],
"z": locarr[2],
"type": this.potentialParticleLocs[locstr].isMob > 1? 1:(this.potentialParticleLocs[locstr].crit > this.potentialParticleLocs[locstr].enchant/20?0:2),
"tier": -1,
"chain": -1,
"fromApi": false
})
new Thread(()=>{
this.updateBurrialPath()
}).start()
}
}
}
burrialClicked(){
if(!this.showingWaypoints) return
let nearestBurriali = undefined
let nearestBurrialDist = Infinity
this.burrialData.locations.forEach((loc, i)=>{
let dist = calculateDistanceQuick([loc.x, loc.y, loc.z], [Player.getX(), Player.getY(), Player.getZ()])
if(dist < nearestBurrialDist){
nearestBurrialDist = dist
nearestBurriali = i
}
})
if(nearestBurriali === undefined) return;
this.burrialData.locations[nearestBurriali].clicked = true
this.burrialData.locations = this.burrialData.locations.filter(a=>{
if(!a.clicked) return true
if(calculateDistanceQuick([a.x,a.y,a.z],[Player.getX(),Player.getY(),Player.getZ()]) < 15*15) return true;
this.burrialData.historicalLocations.unshift(a)
return false
})
if(this.burrialData.historicalLocations.length > 10) this.burrialData.historicalLocations.pop()
this.lastPathCords.shift()
new Thread(()=>{
this.updateBurrialPath()
}).start()
}
updateBurrialPath(){
if(this.burrialWaypointsPath.getValue() || this.burrialWaypointsNearest.getValue()){
let startPoint = [Player.getX(),Player.getY(),Player.getZ()]
let points = this.burrialData.locations.filter((a)=>{return !a.clicked}).map((a)=>{return [a.x+0.5,a.y+1.3,a.z+0.5]})
if(points.length !== 0){
if(points.length >= 10){
this.lastPath = undefined
this.lastPathCords = undefined
}else{
this.lastPath = fastestPathThrough(startPoint,points)
this.lastPathCords = []
this.lastPath.forEach(a=>{
this.lastPathCords.push(points[a])
})
}
if(this.lastPath.length === 0){
this.lastPath = undefined
this.lastPathCords = undefined
}
}else{
this.lastPath = undefined
this.lastPathCords = undefined
}
}
if(this.showingWaypoints){
if(this.burrialWaypointsNearest.getValue()){
let trueI = 0
this.burrialData.locations.forEach((loc,i)=>{
if(!loc.clicked && trueI === this.lastPath[0]){
this.burrialData.locations[i].nearest = true
}else{
this.burrialData.locations[i].nearest = false
}
if(!loc.clicked) trueI++
})
}else{
let closestBurrialI = 0
let closestBurrialDist = Infinity
this.burrialData.locations.forEach((loc,i)=>{
let dist = calculateDistanceQuick([loc.x,loc.y,loc.z],[Player.getX(),Player.getY(),Player.getZ()])
if(dist < closestBurrialDist){
closestBurrialDist = dist
closestBurrialI = i
}
this.burrialData.locations[i].nearest = false
})
this.burrialData.locations[closestBurrialI].nearest = true
}
}
}
initVariables(){
this.burrialData = undefined
this.lastRequestTime = undefined
this.nextUpdateApprox = undefined
this.lastRequest = undefined
this.potentialParticleLocs = undefined
this.showingWaypoints = undefined
this.lastPath = undefined
this.updatingPath = undefined
this.hudElements = undefined
this.lastPathCords = undefined
}
onDisable(){
this.initVariables()
}
}
module.exports = {
class: new Events()
}