///
///
import { m } from "../../../mappings/mappings";
import Feature from "../../featureClass/class";
import socketConnection from "../../socketConnection";
import { drawBoxAtBlock, drawBoxAtBlockNotVisThruWalls, drawCoolWaypoint, drawLine } from "../../utils/renderUtils";
import { calculateDistanceQuick } from "../../utils/utils";
import SettingBase from "../settings/settingThings/settingBase";
import ToggleSetting from "../settings/settingThings/toggle";
import { fetch } from "../../utils/networkUtils"
class Events extends Feature {
constructor() {
super()
}
onEnable() {
this.initVariables()
this.burrialData = {
points: [],
locations: [],
historicalLocations: []
}
this.lastWorldChange = 0
this.lastRequest = 0
this.potentialParticleLocs = {}
this.showingWaypoints = false
this.lastPath = []
this.updatingPath = false
this.lastPathCords = undefined
this.loadFromParticles = new ToggleSetting("Load burrials from particles", "Will load particles from burrows in the world", true, "burrial_from_partles", this)
this.showBurrialGuess = new ToggleSetting("Estimate burrial location from ability", "Will show a line + box where it thinks the burrial is", true, "burrial_guess", this)
new SettingBase("NOTE: You must have music disabled for burrial guessess to work", "/togglemusic", false, "burrial_guess_into", this).requires(this.showBurrialGuess)
this.otherInquisWaypoints = new ToggleSetting("Show other users inquis locations", "May be usefull for loot share", true, "inquis_location_other", this)
this.shinyBlocks = []
this.lastDing = 0
this.lastDingPitch = 0
this.firstPitch = 0
this.lastParticlePoint = undefined
this.firstParticlePoint = undefined
this.particlePoint = undefined
this.guessPoint = undefined
this.distance = undefined
this.dingIndex = 0
this.dingSlope = []
this.slayerLocationDataH = {}
this.todoE = []
this.shinyBlockOverlayEnabled = new ToggleSetting("Shiny blocks highlight", "Will highlight shiny blocks in the end", false, "shiny_blocks_overlay", this)
this.registerEvent("worldLoad", this.worldLoad)
this.registerEvent("spawnParticle", this.spawnParticle).registeredWhen(() => this.showingWaypoints)
this.registerEvent("renderWorld", this.renderWorld).registeredWhen(() => this.showingWaypoints || this.shinyBlockOverlayEnabled.getValue())
this.registerStep(true, 2, this.step)
this.registerStep(false, 5, this.step_5s)
this.registerEvent("soundPlay", this.playSound).registeredWhen(() => this.showingWaypoints)
this.registerForge(net.minecraftforge.event.entity.EntityJoinWorldEvent, this.entityJoinWorldEvent).registeredWhen(() => this.showingWaypoints);
this.registerChat("&r&eYou dug out a Griffin Burrow! &r&7(${*}/4)&r", this.burrialClicked)
this.registerChat("&r&eYou finished the Griffin burrow chain! &r&7(4/4)&r", this.burrialClicked)
this.inquisWaypointSpawned = false
}
entityJoinWorldEvent(e) {
this.todoE.push(e.entity);
}
inquisData(loc, user) {
if (!loc) {
delete this.slayerLocationDataH[user]
return
}
this.slayerLocationDataH[user] = [loc, Date.now()]
}
renderWorld(ticks) {
this.shinyBlocks.forEach(([loc]) => {
drawBoxAtBlockNotVisThruWalls(loc[0], loc[1], loc[2], 0, 255, 0, 0.1, 0.1)
})
if (this.showingWaypoints) {
if (this.guessPoint && this.showBurrialGuess.getValue()) {
drawCoolWaypoint(this.guessPoint[0], this.guessPoint[1], this.guessPoint[2], 255, 255, 0, { name: "§eGuess" })
}
this.burrialData.locations.forEach((loc, i) => {
let typeReplace = [
"Start",
"Mob",
"Treasure",
"Finish",
"Unknown"
]
if (!loc.clicked) {
blue = false
if (loc.lastPing && Date.now() - loc.lastPing < 500) {
blue = true
}
let name = ""
if (loc.fromApi) {
name = (loc.nearest ? "§c" : "§a") + "(" + (loc.chain + 1) + "/4) " + typeReplace[loc.type] + " burrial"
} else {
name = (loc.nearest ? "§c" : "§a") + typeReplace[loc.type] + " burrial"
}
drawCoolWaypoint(loc.x, loc.y, loc.z, 0, blue ? 100 : 255, blue ? 255 : 0, { name: name })
}
})
}
if (this.otherInquisWaypoints.getValue()) {
Object.keys(this.slayerLocationDataH).forEach(key => {
drawCoolWaypoint(this.slayerLocationDataH[key][0][0], this.slayerLocationDataH[key][0][1], this.slayerLocationDataH[key][0][2], 255, 0, 0, { name: key + "'s inquis" })
})
}
}
sortBurrialLocations() {
let sorted = [...this.burrialData.locations]
sorted.sort((a, b) => {
let aDist = calculateDistanceQuick([Player.getX(), Player.getY(), Player.getZ()], [a.x + 0.5, a.y + 2.5, a.z + 0.5])
let bDist = calculateDistanceQuick([Player.getX(), Player.getY(), Player.getZ()], [b.x + 0.5, b.y + 2.5, b.z + 0.5])
return bDist - aDist
})
this.burrialData.locations = sorted
}
step() {
if (!Player.getInventory()) return
hasDianaShovle = false
let slots = [0, 1, 2, 3, 4, 5, 6, 7, 8]
slots.forEach(a => {
item = Player.getInventory().getStackInSlot(a)
if (!item) return
if (ChatLib.removeFormatting(item.getName()) === "Ancestral Spade") {
hasDianaShovle = true
}
})
let showingWaypointsNew = (this.lastWorldChange + 5000 < Date.now() ? hasDianaShovle && this.FeatureManager.features["dataLoader"].class.area === "Hub" && (this.loadFromParticles.getValue() || this.showBurrialGuess.getValue()) : this.showingWaypoints || (hasDianaShovle && this.FeatureManager.features["dataLoader"].class.area === "Hub" && (this.loadFromParticles.getValue() || this.showBurrialGuess.getValue())))
this.showingWaypoints = showingWaypointsNew
this.shinyBlocks = this.shinyBlocks.filter(([loc, time]) => {
return time > Date.now() - 5000
})
Object.keys(this.slayerLocationDataH).forEach(n => {
if (this.slayerLocationDataH[n][1] + 60000 * 3 < Date.now()) {
delete this.slayerLocationDataH[n]
}
})
this.todoE.forEach(e => {
e = new Entity(e)
if (e.getName().toLowerCase().includes("inquis") && Math.abs(e.getY() - Player.getY()) < 10 && Math.abs(e.getX() - Player.getX()) < 10 && Math.abs(e.getZ() - Player.getZ()) < 10) {
socketConnection.sendInquisData({ loc: [Math.round(Player.getX()), Math.round(Player.getY()), Math.round(Player.getZ())] });
this.inquisWaypointSpawned = true
}
})
this.todoE = []
}
step_5s() {
this.sortBurrialLocations()
}
worldLoad() {
this.burrialData.points = []
this.burrialData.locations = []
this.burrialData.historicalLocations = []
this.lastDing = 0
this.lastDingPitch = 0
this.firstPitch = 0
this.lastParticlePoint = undefined
this.lastParticlePoint2 = undefined
this.lastSoundPoint = undefined
this.firstParticlePoint = undefined
this.particlePoint = undefined
this.guessPoint = undefined
this.distance = undefined
this.dingIndex = 0
this.dingSlope = []
this.lastPath = undefined
this.lastPathCords = undefined
this.lastWorldChange = Date.now()
}
playSound(pos, name, volume, pitch, categoryName, event) {
if (!this.showBurrialGuess.getValue()) return
// if (this.dingIndex > 13) return
// if (pos.getX() === Math.floor(Player.getX() * 8) / 8 && pos.getZ() === Math.floor(Player.getZ() * 8) / 8) return
if (name !== "note.harp") return
if (this.lastDing === 0) {
this.firstPitch = pitch
}
this.lastDing = Date.now()
if (pitch < this.lastDingPitch) {
this.firstPitch = pitch
this.dingIndex = 0
this.dingSlope = []
this.lastDingPitch = pitch
this.lastParticlePoint = undefined
this.lastParticlePoint2 = undefined
this.lastSoundPoint = undefined
this.firstParticlePoint = undefined
}
if (this.lastDingPitch === 0) {
this.lastDingPitch = pitch
this.lastParticlePoint = undefined
this.lastParticlePoint2 = undefined
this.lastSoundPoint = undefined
this.firstParticlePoint = undefined
return
}
this.dingIndex++
if (this.dingIndex > 1) this.dingSlope.push(pitch - this.lastDingPitch)
if (this.dingSlope.length > 15) this.dingSlope.shift()
let slope = this.dingSlope.reduce((a, b) => a + b, 0) / this.dingSlope.length
// console.log(this.dingSlope.join(","))
this.lastSoundPoint = [pos.getX(), pos.getY(), pos.getZ()]
this.lastDingPitch = pitch
if (!this.lastParticlePoint2 || !this.particlePoint || !this.firstParticlePoint) return
this.distance = Math.E / slope - Math.hypot(this.firstParticlePoint[0] - pos.getX(), this.firstParticlePoint[1] - pos.getY(), this.firstParticlePoint[2] - pos.getZ())
// console.log(this.dingIndex + " " + this.dingSlope / this.dingIndex + " " + pitch + " " + (pitch - this.lastDingPitch))
let lineDist = Math.hypot(this.lastParticlePoint2[0] - this.particlePoint[0], this.lastParticlePoint2[1] - this.particlePoint[1], this.lastParticlePoint2[2] - this.particlePoint[2])
let distance = this.distance
let changes = [this.particlePoint[0] - this.lastParticlePoint2[0], this.particlePoint[1] - this.lastParticlePoint2[1], this.particlePoint[2] - this.lastParticlePoint2[2]]
changes = changes.map(a => a / lineDist)
this.guessPoint = [this.lastSoundPoint[0] + changes[0] * distance, this.lastSoundPoint[1] + changes[1] * distance, this.lastSoundPoint[2] + changes[2] * distance]
}
spawnParticle(particle, type, event) {
if (this.showingWaypoints && this.showBurrialGuess.getValue() && particle.toString().startsWith("EntityDropParticleFX,")) {
let run = false
if (this.lastSoundPoint && !run && Math.abs(particle.getX() - this.lastSoundPoint[0]) < 2 && Math.abs(particle.getY() - this.lastSoundPoint[1]) < 0.5 && Math.abs(particle.getZ() - this.lastSoundPoint[2]) < 2) {
run = true
}
if (run) {
if (this.lastParticlePoint === undefined) {
this.firstParticlePoint = [particle.getX(), particle.getY(), particle.getZ()]
}
this.lastParticlePoint2 = this.lastParticlePoint
this.lastParticlePoint = this.particlePoint
this.particlePoint = [particle.getX(), particle.getY(), particle.getZ()]
if (!this.lastParticlePoint2 || !this.particlePoint || !this.firstParticlePoint || !this.distance || !this.lastSoundPoint) return
let lineDist = Math.hypot(this.lastParticlePoint2[0] - this.particlePoint[0], this.lastParticlePoint2[1] - this.particlePoint[1], this.lastParticlePoint2[2] - this.particlePoint[2])
let distance = this.distance
let changes = [this.particlePoint[0] - this.lastParticlePoint2[0], this.particlePoint[1] - this.lastParticlePoint2[1], this.particlePoint[2] - this.lastParticlePoint2[2]]
changes = changes.map(a => a / lineDist)
this.guessPoint = [this.lastSoundPoint[0] + changes[0] * distance, this.lastSoundPoint[1] + changes[1] * distance, this.lastSoundPoint[2] + changes[2] * distance]
}
}
if (this.shinyBlockOverlayEnabled.getValue() && this.FeatureManager.features["dataLoader"].class.areaFine === "The End") {
if (particle.toString().startsWith("EntitySpellParticleFX,")) {
if (particle.getUnderlyingEntity().func_70534_d() === particle.getUnderlyingEntity().func_70535_g()) {
let arr = [particle.getX(), particle.getY(), particle.getZ()]
if (arr.map(a => Math.abs(a % 1)).includes(0.25) || arr.map(a => Math.abs(a % 1)).includes(0.75)) {
this.shinyBlocks.push([[particle.getX(), particle.getY(), particle.getZ()], Date.now()])
}
}
}
}
if (this.showingWaypoints && this.loadFromParticles.getValue()) {
let foundEnchant = false
let foundCrit = false
let foundStep = false
let isMob = undefined
if (particle.toString().startsWith('EntityEnchantmentTableParticleFX, ')) {
foundEnchant = true
}
else if (particle.toString().startsWith('EntityCrit2FX, ')) {
foundCrit = true
isMob = particle.getUnderlyingEntity().func_70534_d() > 0.5 //mob)
}
else if (particle.toString().startsWith('EntityFootStepFX, ')) {
foundStep = true
}
else if (particle.toString().startsWith('EntityCritFX, ')) {
let locstr = Math.floor(particle.getX()) + "," + Math.floor(particle.getY() - 1) + "," + Math.floor(particle.getZ())
let removed = false
this.burrialData.locations.filter((loc, i) => {
if (!loc.clicked && loc.x + "," + loc.y + "," + loc.z === locstr) {
loc.clicked = true
removed = true
}
})
if (!removed) return;
this.burrialData.locations = this.burrialData.locations.filter(a => {
if (!a.clicked) return true
if (calculateDistanceQuick([a.x, a.y, a.z], [Player.getX(), Player.getY(), Player.getZ()]) < 15 * 15) return true;
this.burrialData.historicalLocations.unshift(a)
return false
})
if (this.burrialData.historicalLocations.length > 10) this.burrialData.historicalLocations.pop()
return;
}
if (!foundEnchant && !foundCrit && !foundStep) return;
if (Math.abs(particle.getY() % 1) > 0.1) return
if (Math.abs(particle.getX() % 1) < 0.1) return
if (Math.abs(particle.getX() % 1) > 0.9) return
if (Math.abs(particle.getZ() % 1) < 0.1) return
if (Math.abs(particle.getZ() % 1) > 0.9) return
let locstr = Math.floor(particle.getX()) + "," + Math.floor(particle.getY() - 1) + "," + Math.floor(particle.getZ())
let locarr = [Math.floor(particle.getX()), Math.floor(particle.getY() - 1), Math.floor(particle.getZ())]
let found = false
this.burrialData.locations.forEach((loc) => {
if (loc.x + "," + loc.y + "," + loc.z === locstr) {
found = loc
loc.lastPing = Date.now()
}
if ((loc.x + 1) + "," + loc.y + "," + loc.z === locstr) {
found = loc
loc.lastPing = Date.now()
}
if ((loc.x + 1) + "," + (loc.y + 1) + "," + loc.z === locstr) {
found = loc
loc.lastPing = Date.now()
}
if ((loc.x + 1) + "," + (loc.y - 1) + "," + loc.z === locstr) {
found = loc
loc.lastPing = Date.now()
}
if ((loc.x - 1) + "," + (loc.y + 1) + "," + loc.z === locstr) {
found = loc
loc.lastPing = Date.now()
}
if ((loc.x - 1) + "," + (loc.y - 1) + "," + loc.z === locstr) {
found = loc
loc.lastPing = Date.now()
}
if ((loc.x - 1) + "," + loc.y + "," + loc.z === locstr) {
found = loc
loc.lastPing = Date.now()
}
if (loc.x + "," + loc.y + "," + (loc.z + 1) === locstr) {
found = loc
loc.lastPing = Date.now()
}
if (loc.x + "," + loc.y + "," + (loc.z - 1) === locstr) {
found = loc
loc.lastPing = Date.now()
}
})
if (this.burrialData.historicalLocations) {
this.burrialData.historicalLocations.forEach((loc) => {
if (loc.x + "," + loc.y + "," + loc.z === locstr) {
found = loc
}
})
}
if (!this.potentialParticleLocs[locstr]) this.potentialParticleLocs[locstr] = { enchant: 0, crit: 0, step: 0, isMob: 0, timestamp: Date.now() }
if (foundEnchant) this.potentialParticleLocs[locstr].enchant++
if (foundCrit) this.potentialParticleLocs[locstr].crit++
if (foundStep) this.potentialParticleLocs[locstr].step++
if (foundCrit && isMob) this.potentialParticleLocs[locstr].isMob++
if (foundCrit && !isMob) this.potentialParticleLocs[locstr].isMob--
this.potentialParticleLocs[locstr].timestamp = Date.now()
if (this.potentialParticleLocs[locstr].enchant >= 1 && this.potentialParticleLocs[locstr].step >= 2) {
if (found) {
found.type = this.potentialParticleLocs[locstr].isMob >= 1 ? 1 : (this.potentialParticleLocs[locstr].crit > this.potentialParticleLocs[locstr].enchant / 20 ? 0 : 2)
return
}
this.burrialData.locations.push({
"x": locarr[0],
"y": locarr[1],
"z": locarr[2],
"type": this.potentialParticleLocs[locstr].isMob >= 1 ? 1 : (this.potentialParticleLocs[locstr].crit > this.potentialParticleLocs[locstr].enchant / 20 ? 0 : 2),
"tier": -1,
"chain": -1,
"fromApi": false
})
World.playSound("note.pling", 100, 2)
}
}
}
burrialClicked() {
if (this.inquisWaypointSpawned) {
socketConnection.sendInquisData({ loc: null });
this.inquisWaypointSpawned = false
}
if (!this.showingWaypoints) return
let nearestBurriali = undefined
let nearestBurrialDist = Infinity
this.burrialData.locations.forEach((loc, i) => {
let dist = calculateDistanceQuick([loc.x, loc.y, loc.z], [Player.getX(), Player.getY(), Player.getZ()])
if (dist < nearestBurrialDist) {
nearestBurrialDist = dist
nearestBurriali = i
}
})
if (nearestBurriali === undefined) return;
this.burrialData.locations[nearestBurriali].clicked = true
this.burrialData.locations = this.burrialData.locations.filter(a => {
if (!a.clicked) return true
if (calculateDistanceQuick([a.x, a.y, a.z], [Player.getX(), Player.getY(), Player.getZ()]) < 15 * 15) return true;
this.burrialData.historicalLocations.unshift(a)
return false
})
if (this.burrialData.historicalLocations.length > 10) this.burrialData.historicalLocations.pop()
if (this.lastPathCords) this.lastPathCords.shift()
}
initVariables() {
this.burrialData = undefined
this.potentialParticleLocs = undefined
this.showingWaypoints = undefined
this.lastPath = undefined
this.updatingPath = undefined
this.hudElements = undefined
this.lastPathCords = undefined
}
onDisable() {
this.initVariables()
}
}
module.exports = {
class: new Events()
}