/// /// import SoopyNumber from "../../../guimanager/Classes/SoopyNumber"; import Feature from "../../featureClass/class"; import { m } from "../../../mappings/mappings"; import LocationSetting from "../settings/settingThings/location"; import ToggleSetting from "../settings/settingThings/toggle"; import HudTextElement from "./HudTextElement"; import DropdownSetting from "../settings/settingThings/dropdownSetting"; import { getLevelByXp } from "../../utils/statUtils"; import { firstLetterCapital } from "../../utils/stringUtils"; import renderLibs from "../../../guimanager/renderLibs"; const ProcessBuilder = Java.type("java.lang.ProcessBuilder") const Scanner = Java.type("java.util.Scanner") class Hud extends Feature { constructor() { super() } initVariables() { this.hudElements = [] this.fpsElement = undefined this.cpsElement = undefined this.soulflowElement = undefined this.petElement = undefined this.fpsEnabledSetting = undefined this.cpsEnabledSetting = undefined this.soulflowEnabledSetting = undefined this.soulflowShowWarningSetting = undefined this.soulflowShowWhen0Setting = undefined this.petEnabledSetting = undefined this.fpsFastSetting = undefined this.fpsLowSetting = undefined this.cpsSeperate = undefined this.cpsIncludeRight = undefined this.petLevels = undefined this.lastTickTime = undefined this.framesSince = undefined this.lastframe = undefined this.Instant = undefined this.lastFrameRates = undefined this.fps = undefined this.lowFps = undefined this.slowestFrameTime = undefined this.lastFrameRatesS = undefined this.numberUtils = undefined this.petText = undefined this.lastWitherImpact = undefined this.aup = undefined this.lastTickEventEpochTimestamp = undefined this.lastAbsorbtion = undefined this.impactTest = undefined } onEnable() { this.initVariables() this.numberUtils = require("../../utils/numberUtils.js") this.fpsEnabledSetting = new ToggleSetting("Fps enabled", "Whether the fps is rendered onto the screen", true, "fps_enabled", this) this.fpsFastSetting = new ToggleSetting("Fast fps update", "Whether the fps is updated fast instead of once per second", true, "fps_fast", this).requires(this.fpsEnabledSetting) this.fpsLowSetting = new ToggleSetting("Low fps display", "Display the minumum frame time next to fps (usefull for finding framedrops)", true, "fps_low", this).requires(this.fpsFastSetting) this.fpsElement = new HudTextElement() .setToggleSetting(this.fpsEnabledSetting) .setLocationSetting(new LocationSetting("Show FPS", "Allows you to edit the location of the fps text", "fps_location", this, [10, 10, 1, 1]) .requires(this.fpsEnabledSetting)) this.hudElements.push(this.fpsElement) this.cpsEnabledSetting = new ToggleSetting("Show CPS", "Whether the cps is rendered onto the screen", true, "cps_enabled", this) this.cpsIncludeRight = new ToggleSetting("CPS include right click", "Whether right clicks are shown in the CPS", true, "cps_right", this).requires(this.cpsEnabledSetting) this.cpsSeperate = new ToggleSetting("CPS seperate right", "Seperates right clicks from left clicks", true, "cps_seperate", this).requires(this.cpsIncludeRight) this.cpsElement = new HudTextElement() .setToggleSetting(this.cpsEnabledSetting) .setLocationSetting(new LocationSetting("Cps Location", "Allows you to edit the location of the cps text", "cps_location", this, [10, 20, 1, 1]) .requires(this.cpsEnabledSetting)) this.hudElements.push(this.cpsElement) this.petEnabledSetting = new ToggleSetting("Show Current Pet", "Whether the current pet is rendered onto the screen", true, "pet_enabled", this) this.petElement = new HudTextElement() .setToggleSetting(this.petEnabledSetting) .setLocationSetting(new LocationSetting("Pet Location", "Allows you to edit the location of the pet text", "pet_location", this, [10, 30, 1, 1]) .requires(this.petEnabledSetting) .editTempText("&6Pet&7> &7[Lvl 100] &aEnderman")) this.hudElements.push(this.petElement) this.soulflowEnabledSetting = new ToggleSetting("Show Soulflow", "Whether the soulflow count is rendered onto the screen", true, "soulflow_enabled", this) this.soulflowShowWarningSetting = new ToggleSetting("Show no Talisman Warning", "Shows a warning if you dont have a soulflow talis in ur inv", true, "soulflow_notalis_warning", this).requires(this.soulflowEnabledSetting) this.soulflowShowWhen0Setting = new ToggleSetting("Show When 0 Soulflow", "If this is off it wont render when you have 0 soulflow", true, "soulflow_showwhen_0", this).requires(this.soulflowEnabledSetting) this.soulflowElement = new HudTextElement() .setToggleSetting(this.soulflowEnabledSetting) .setLocationSetting(new LocationSetting("Soulflow Location", "Allows you to edit the location of the soulflow text", "soulflow_location", this, [10, 40, 1, 1]) .requires(this.soulflowEnabledSetting) .editTempText("&6Soulflow&7> &f12,345")) this.hudElements.push(this.soulflowElement) this.lagEnabled = new ToggleSetting("Show Lobby TPS", "Calculates the TPS of your current lobby (20=no lag)", true, "lobby_lag", this) this.lagElement = new HudTextElement() .setToggleSetting(this.lagEnabled) .setLocationSetting(new LocationSetting("Lobby TPS Location", "Allows you to edit the location of the TPS", "lobby_lag_location", this, [10, 70, 1, 1]) .requires(this.lagEnabled) .editTempText("&6Tps&7> &f20.0")) this.hudElements.push(this.lagElement) this.witherImpactCooldownSetting = new ToggleSetting("Show Wither Impact Cooldown", "This will render a small cooldown above your crosshair", true, "wither_impact_cooldown_enabled", this) this.guidedSheepCooldownSetting = new ToggleSetting("Show Guided Sheep / Explosive Shot Cooldown", "This will render a small cooldown below your crosshair", true, "guided_sheep_cooldown_enabled", this) this.showSpotifyPlaying = new ToggleSetting("Show Current Playing Spotify Song", "(WINDOWS + Spotify Desktop only)", false, "spotify_now_playing", this) this.spotifyElement = new HudTextElement() .setText("&6Spotify&7> ") .setBaseEditWidth(Renderer.getStringWidth("Spotify> ") + 150) .setToggleSetting(this.showSpotifyPlaying) .setLocationSetting(new LocationSetting("Spotify Location", "Allows you to edit the location of the spotify text", "spotify_now_playing_location", this, [10, 80, 1, 1]) .requires(this.showSpotifyPlaying) .editTempText("&6Spotify&7> &cNot open")) this.spotifyElement2 = new HudTextElement().setToggleSetting(this.showSpotifyPlaying).setLocationSetting({ setParent: () => { }, x: this.spotifyElement.locationSetting.x + this.spotifyElement.getWidth(), y: this.spotifyElement.locationSetting.y, scale: this.spotifyElement.locationSetting.scale, shadowType: this.spotifyElement.locationSetting.shadowType }) let hudStatTypes = { "cata": "Catacombs level + Exp", "totaldeaths": "Total deaths" } this.skillLevelCaps = { "experience_skill_combat": 60, "experience_skill_foraging": 50, "experience_skill_farming": 60, "experience_skill_fishing": 50, "experience_skill_alchemy": 50, "experience_skill_enchanting": 60, "experience_skill_mining": 60, "experience_skill_taming": 50, }; Object.keys(this.skillLevelCaps).forEach(skill => { hudStatTypes[skill] = firstLetterCapital(skill.split("_").pop()) + " level + Exp" }) hudStatTypes.completions_enterance = "Enterance completions" for (let i = 1; i < 8; i++) { hudStatTypes["completions_floor_" + i] = "Floor " + i + " completions" } for (let i = 1; i < 8; i++) { hudStatTypes["completions_master_" + i] = "Master " + i + " completions" } for (let i = 1; i < 8; i++) { hudStatTypes["completions_dungeon_" + i] = "Dungeon " + i + " completions" } this.hudStat = [] for (let i = 0; i < 5; i++) { this.hudStat[i] = {} this.hudStat[i].enabled = new ToggleSetting("Hud Stat Slot #" + (i + 1), "Allows you to render a custom stat on your hud", false, "hud_stat_" + i, this) this.hudStat[i].type = new DropdownSetting("Hud Stat Slot #" + (i + 1) + " Type", "The type of stat to render", "weight", "hud_stat_" + i + "_type", this, hudStatTypes) this.hudStat[i].location = new LocationSetting("Hud Stat Slot #" + (i + 1) + " Location", "Allows you to edit the location of the hud stat", "hud_stat_" + i + "_location", this, [10, 50 + i * 10, 1, 1]).editTempText("&6Hud Stat&7> &f12,345") this.hudStat[i].textElement = new HudTextElement().setToggleSetting(this.hudStat[i].enabled).setLocationSetting(this.hudStat[i].location).setText("&6Hud Stat&7> &fLoading...") this.hudStat[i].onlySb = new ToggleSetting("Hud Stat Slot #" + (i + 1) + " Only SB", "Only render this stat when you are in skyblock", true, "hud_stat_" + i + "_only_sb", this).requires(this.hudStat[i].enabled) this.hudStat[i].location.requires(this.hudStat[i].enabled) this.hudStat[i].type.requires(this.hudStat[i].enabled) if (this.hudStat[i - 1]) { this.hudStat[i].enabled.requires(this.hudStat[i - 1].enabled) } } // this.showDragonDamages = new ToggleSetting("Show dragon damages", "This will render the top 3 damages + your damage during a dragon fight", true, "dragon_dmg_enable", this).requires(this.soulflowEnabledSetting) // this.dragonDamageElement = new HudTextElement() // .setToggleSetting(this.showDragonDamages) // .setLocationSetting(new LocationSetting("Damage Location", "Allows you to edit the location of the damage leaderboard", "dragon_dmg_location", this, [50, 40, 1, 1]) // .requires(this.showDragonDamages) // .editTempText("Test Line 1\nTest line 2\nTest line 3\nTest line 4 (longer KEKW)")) // this.hudElements.push(this.dragonDamageElement) this.step_5second() this.lastTickTime = 0 this.framesSince = 0 this.lastframe = 0 this.slowestFrameTime = 0 this.lastSwappedPet = 0 this.lastWitherImpact = 0 this.aup = 0 this.lastTickEventEpochTimestamp = 0 this.lastAbsorbtion = 0 this.impactTest = false this.lastUpdatedStatData = 0 this.lastStatData = undefined this.lastFrameRates = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0] this.lastFrameRatesS = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0] this.Instant = Java.type("java.time.Instant"); this.fps = new SoopyNumber(0) this.lowFps = new SoopyNumber(0) this.registerEvent("renderOverlay", this.renderHud) this.registerStep(true, 5, this.step) this.registerStep(false, 5, this.step_5second) this.registerEvent("renderWorld", this.renderWorld) this.registerEvent("worldLoad", this.worldLoad) this.petLevels = {} this.petText = "&6Pet&7> &fLoading..." this.petElement.setText(this.petText) this.registerChat("&cAutopet &eequipped your ${pet}&e! &a&lVIEW RULE&r", (pet) => { this.petElement.setText("&6Pet&7> " + pet) this.petText = "&6Pet&7> " + pet this.lastSwappedPet = Date.now() }) this.registerChat("&r&aYou summoned your &r${pet}&r&a!&r", (pet) => { this.petElement.setText("&6Pet&7> &7[Lvl " + (this.petLevels[pet.replace("&", "§")] || "??") + "] " + pet) this.petText = "&6Pet&7> &7[Lvl " + (this.petLevels[pet.replace("&", "§")] || "??") + "] " + pet this.lastSwappedPet = Date.now() }) this.registerChat("&r&aYou despawned your &r${*}&r&a!&r", () => { this.petElement.setText("&6Pet&7> &cNone") this.petText = "&6Pet&7> &cNone" this.lastSwappedPet = Date.now() }) this.registerChat("&r&aYour &r${pet} &r&alevelled up to level &r&9${level}&r&a!&r", (pet, level) => { this.petElement.setText("&6Pet&7> &7[Lvl " + (level || "??") + "] " + pet) this.petText = "&6Pet&7> &7[Lvl " + (level || "??") + "] " + pet this.lastSwappedPet = Date.now() }) this.registerSoopy("apiLoad", this.apiLoad) if (this.FeatureManager.features["dataLoader"].class.lastApiData.skyblock) { this.apiLoad(this.FeatureManager.features["dataLoader"].class.lastApiData.skyblock, "skyblock", true, true) this.lastSwappedPet = Date.now() } if (this.FeatureManager.features["dataLoader"].class.lastApiData.skyblock_raw) { this.apiLoad(this.FeatureManager.features["dataLoader"].class.lastApiData.skyblock_raw, "skyblock", false, true) } this.registerStep(false, 5, () => { if (!this.showSpotifyPlaying.getValue()) return new Thread(() => { this.updateSpotify() }).start() }) this.registerActionBar("${m}", this.actionbarMessage) this.registerCustom("packetReceived", this.packetReceived) this.packetMoves = 0 this.secondPackets = 0 this.tps = -2 this.lastTps = [] this.registerEvent("tick", this.tick) this.registerStep(false, 1, this.step_1second) } packetReceived(packet) { this.packetMoves++ } step_1second() { if (!this.lagEnabled.getValue()) return this.lastTps.push(this.secondPackets) if (this.lastTps.length > 10) this.lastTps.shift() if (this.tps === -2) { this.tps = -1 this.lastTps = [] } this.tps = this.lastTps.reduce((a, b) => a + b, 0) / this.lastTps.length this.secondPackets = 0 if (this.lastTps.length > 1) { this.lagElement.setText("&6Tps&7> &f" + Math.min(20, this.tps).toFixed(1)) } else { this.lagElement.setText("&6Tps&7> &fLOADING") } } tick() { if (!this.lagEnabled.getValue()) return if (this.packetMoves > 0) { this.secondPackets++ this.packetMoves = 0 } } onDisable() { this.fpsEnabledSetting.delete() this.fpsFastSetting.delete() this.cpsEnabledSetting.delete() this.initVariables() } renderHud() { if (this.fpsFastSetting.getValue()) { if (this.fpsLowSetting.getValue()) { this.fpsElement.setText("&6Fps&7> &f" + Math.round(this.fps.get()) + "&7/" + Math.round(this.lowFps.get())) } else { this.fpsElement.setText("&6Fps&7> &f" + Math.round(this.fps.get())) } } for (let element of this.hudElements) { element.render() } if (this.showSpotifyPlaying.getValue() && Date.now() - this.spotifyElement.tempDisableTime > 100) { let scale = this.spotifyElement.locationSetting.scale let spotifyWidth1 = this.spotifyElement.getWidth() * scale this.spotifyElement.render() this.spotifyElement2.locationSetting.x = this.spotifyElement.locationSetting.x + spotifyWidth1 this.spotifyElement2.locationSetting.y = this.spotifyElement.locationSetting.y this.spotifyElement2.locationSetting.scale = scale this.spotifyElement2.locationSetting.shadowType = this.spotifyElement.locationSetting.shadowType let spotifyWidth2 = this.spotifyElement2.getWidth() * scale if (spotifyWidth2 > 150 * scale) { let w2 = spotifyWidth2 / scale - 150 let offX = (Date.now() / 50) % (w2 * 2 + 100) offX = Math.max(0, offX - 50) if (offX > w2 + 50) { offX = w2 - (offX - w2 - 50) } else if (offX > w2) { offX = w2 } this.spotifyElement2.locationSetting.x = this.spotifyElement.locationSetting.x + spotifyWidth1 - offX * scale renderLibs.scizzorFast(this.spotifyElement.locationSetting.x + spotifyWidth1, this.spotifyElement2.locationSetting.y, 150 * scale, this.spotifyElement2.getHeight() * scale) this.spotifyElement2.render() renderLibs.stopScizzor() } else { this.spotifyElement2.render() } } if (this.witherImpactCooldownSetting.getValue() && Date.now() - this.lastWitherImpact < 10000) { Renderer.drawString(Math.max(0, Math.ceil((5000 - (Date.now() - this.lastWitherImpact)) / 1000)) + "s", Renderer.screen.getWidth() / 2 - Renderer.getStringWidth(Math.max(0, Math.ceil((5000 - (Date.now() - this.lastWitherImpact)) / 1000)) + "s") / 2, Renderer.screen.getHeight() / 2 - 15) } for (let stat of this.hudStat) { stat.textElement.render() } } renderWorld() { if (!this.fpsEnabledSetting.getValue() || !this.fpsFastSetting.getValue()) return this.framesSince++ let instant = this.Instant.now() let time = instant.getEpochSecond() + (instant.getNano() / 1000000000); let thisframeTime = time - this.lastFrame if (thisframeTime > this.slowestFrameTime) { this.slowestFrameTime = thisframeTime } this.lastFrame = time } actionbarMessage(m) { if (ChatLib.removeFormatting(m).includes("(Wither Impact)")) { if (Date.now() - this.aup < 750) { this.lastWitherImpact = Date.now() this.aup = 0 } else { this.impactTest = Date.now() } } } step() { if (!Player.getPlayer()) return this.updateHudThingos() let fps = 0 if (this.fpsEnabledSetting.getValue() && this.fpsFastSetting.getValue()) { //set fps to fast fps // console.log(`${this.framesSince} ${this.lastFrame-this.lastTickTime}`) fps = this.framesSince / (this.lastFrame - this.lastTickTime) if (this.lastFrame === this.lastTickTime) fps = 0 this.lastTickTime = this.lastFrame this.framesSince = 0 this.lastFrameRates.push(fps) this.lastFrameRates.shift() if (this.slowestFrameTime > 0) { this.lastFrameRatesS.push(1 / this.slowestFrameTime) } else { this.lastFrameRatesS.push(0) } this.lastFrameRatesS.shift() this.slowestFrameTime = 0 fps = this.lastFrameRates.reduce((a, b) => a + b, 0) / this.lastFrameRates.length this.fps.set(fps, 200) if (this.fpsLowSetting.getValue()) this.lowFps.set(this.lastFrameRatesS.reduce((a, b) => a + b, 0) / this.lastFrameRatesS.length, 200) } else { fps = Client.getFPS() this.fpsElement.setText("&6Fps&7> &f" + fps) } let cpsText = CPS.getLeftClicksAverage() if (this.cpsIncludeRight.getValue()) { if (this.cpsSeperate.getValue()) { cpsText += "&7 | &f" + CPS.getRightClicksAverage() } else { cpsText += CPS.getRightClicksAverage() } } this.cpsElement.setText("&6Cps&7> &f" + cpsText) //Scan opened inventory for all pet levels if (Player && Player.getContainer() && Player.getContainer().getName().includes(") Pets")) { let inv = Player.getContainer().getItems() for (let i = 0; i < inv.length; i++) { if (inv[i] != null && inv[i].getName().includes("[Lvl ")) { let level = inv[i].getName().split(" ")[1].replace("]", "") if (!this.petLevels[inv[i].getName().split("] ")[1]] || this.petLevels[inv[i].getName().split("] ")[1]] < level) this.petLevels[inv[i].getName().split("] ")[1]] = level if (Date.now() - this.lastSwappedPet > 1000) { inv[i].getLore().forEach(line => { if (line.includes("Click to despawn.")) { this.petElement.setText("&6Pet&7> &7" + inv[i].getName().split("(")[0]) this.petText = "&6Pet&7> &7" + inv[i].getName().split("(")[0] } }) } } } } if (Player.getPlayer()[m.getAbsorptionAmount]() > this.lastAbsorbtion) { if (Date.now() - this.impactTest < 750) { this.lastWitherImpact = Date.now() this.impactTest = 0 } else { this.aup = Date.now() } } this.lastAbsorbtion = Player.getPlayer()[m.getAbsorptionAmount]() } step_5second() { if (!this.soulflowEnabledSetting.getValue()) return if (!Player.getPlayer()) return if (!Player.getInventory()) return if (!this.FeatureManager.features["dataLoader"].class.isInSkyblock) { this.soulflowElement.setText("") this.petElement.setText("") return } else { this.petElement.setText(this.petText) } let soulflowCount = 0 let hasSoulflowItem = false Player.getInventory().getItems().forEach(i => { let id; try { id = i.getNBT().getCompoundTag("tag").getCompoundTag("ExtraAttributes").getString("id") } catch (e) { } if (id === "SOULFLOW_PILE" || id === "SOULFLOW_BATTERY" || id === "SOULFLOW_SUPERCELL") { //soulflowCount i.getLore().forEach(line => { if (line.startsWith("§5§o§7Internalized:")) { hasSoulflowItem = true soulflowCount = parseInt(ChatLib.removeFormatting(line).substr("Internalized: ".length).split("⸎")[0].replace(/,/g, "")) } }) } }) if (!hasSoulflowItem) { if (this.soulflowShowWarningSetting.getValue()) { this.soulflowElement.setText("&6Soulflow&7> &cNO TALISMAN") } else { this.soulflowElement.setText("") } return; } if (soulflowCount > 0 && !this.soulflowShowWhen0Setting.getValue()) { this.soulflowElement.setText("") return; } this.soulflowElement.setText("&6Soulflow&7> &f" + this.numberUtils.numberWithCommas(soulflowCount)) } statApiLoadThingo(data) { data.profiles.forEach(p => { if (!this.lastStatData || (p.members[Player.getUUID().toString().replace(/-/g, "")] && p.members[Player.getUUID().toString().replace(/-/g, "")].last_save > this.lastStatData.last_save)) { this.lastStatData = p.members[Player.getUUID().toString().replace(/-/g, "")] } }) this.updateHudThingos() } updateSpotify() { if (!this.showSpotifyPlaying.getValue()) return let currentSong = "&cNot open" let spotifyProcesses = [] let process = new ProcessBuilder("tasklist.exe", "/fo", "csv", "/nh").start(); let sc = new Scanner(process.getInputStream()); if (sc.hasNextLine()) sc.nextLine(); while (sc.hasNextLine()) { let line = sc.nextLine(); let parts = line.replace("\"", "").split("\",\""); let unq = parts[0] let pid = parts[1] if (unq === "Spotify.exe") { spotifyProcesses.push(pid) // console.log(parts.join(" ")); } } process.waitFor(); while (spotifyProcesses.length > 0) { let pid = spotifyProcesses.pop() // console.log("Loading pid " + pid) let process = new ProcessBuilder("tasklist.exe", "/FO", "csv", "/V", "/FI", "\"PID eq " + pid + "\"").start(); let sc = new Scanner(process.getInputStream()); if (sc.hasNextLine()) sc.nextLine(); while (sc.hasNextLine()) { let line = sc.nextLine(); let parts = line.replace("\"", "").split("\",\""); let song = parts[parts.length - 1].substr(0, parts[parts.length - 1].length - 1) if (song === "N/A") continue if (song === "Spotify Free" || song === "Spotify Premium" || song === "AngleHiddenWindow") { currentSong = "&cPaused" } else { if (song === "Spotify") song = "Advertisement" currentSong = "&a" + song.replace(/&/g, "&⭍").replace(" - ", " &7-&b ") } } process.waitFor(); } this.spotifyElement2.setText(currentSong.normalize("NFD").replace(/[\u0300-\u036f]/g, "")) } updateHudThingos() { let insb = this.FeatureManager.features["dataLoader"].class.isInSkyblock if (Date.now() - this.lastUpdatedStatData > 5 * 60000 && this.hudStat[0].enabled.getValue() && (!this.lastStatData || insb || this.hudStat.map(a => (!a.enabled.getValue() || a.onlySb.getValue())).includes(false))) { this.FeatureManager.features["dataLoader"].class.loadApiData("skyblock", false) this.lastUpdatedStatData = Date.now() return } this.hudStat.forEach(stat => { if (stat.enabled.getValue()) { this.updateHudThing(stat, insb) } }) } updateHudThing(thing, insb) { if (!this.lastStatData) return if (!insb && thing.onlySb.getValue()) { thing.textElement.setText("") return } let type = thing.type.getValue() let string = "Unknown stat" if (type === "totaldeaths") { string = "&6Deaths&7> &f" + this.numberUtils.numberWithCommas(this.lastStatData.death_count) } if (type === "cata") { let cataData = getLevelByXp(this.lastStatData.dungeons.dungeon_types.catacombs.experience, 2, Infinity) string = "&6Cata&7> &f" + (~~((cataData.level + cataData.progress) * 100) / 100).toFixed(2) + " &7(" + this.numberUtils.numberWithCommas(cataData.xpCurrent) + (cataData.level === 50 ? "" : "/" + this.numberUtils.numberWithCommas(cataData.xpForNext)) + ")" } Object.keys(this.skillLevelCaps).forEach(skill => { if (type === skill) { let skillData = getLevelByXp(this.lastStatData[skill], 0, this.skillLevelCaps[skill]) string = "&6" + firstLetterCapital(skill.split("_").pop()) + "&7> &f" + (skillData.level + skillData.progress).toFixed(2) + " &7(" + this.numberUtils.numberWithCommas(skillData.xpCurrent) + (skillData.level === this.skillLevelCaps[skill] ? "" : "/" + this.numberUtils.numberWithCommas(skillData.xpForNext)) + ")" } }) if (type === "completions_enterance") { string = "&6E Comps&7> &f" + this.numberUtils.numberWithCommas((this.lastStatData.dungeons?.dungeon_types?.catacombs?.tier_completions?.[0] || 0)) } if (type.startsWith("completions_floor_")) { let floor = parseInt(type.split("_").pop()) string = "&6F" + floor + " Comps&7> &f" + this.numberUtils.numberWithCommas((this.lastStatData.dungeons?.dungeon_types?.catacombs?.tier_completions?.[floor] || 0)) } if (type.startsWith("completions_master_")) { let floor = parseInt(type.split("_").pop()) string = "&6M" + floor + " Comps&7> &f" + this.numberUtils.numberWithCommas((this.lastStatData.dungeons?.dungeon_types?.master_catacombs?.tier_completions?.[floor] || 0)) } if (type.startsWith("completions_dungeon_")) { let floor = parseInt(type.split("_").pop()) string = "&6Dungeon " + floor + " Comps&7> &f" + this.numberUtils.numberWithCommas((this.lastStatData.dungeons?.dungeon_types?.catacombs?.tier_completions?.[floor] || 0) + (this.lastStatData.dungeons?.dungeon_types?.master_catacombs?.tier_completions?.[floor] || 0)) } thing.textElement.setText(string) } apiLoad(data, dataType, isSoopyServer, isLatest) { if (dataType === "skyblock" && !isSoopyServer) { this.statApiLoadThingo(data) } if (!isSoopyServer || !isLatest) return if (dataType !== "skyblock") return let pet = data.data.profiles[data.data.stats.currentProfileId].members[Player.getUUID().replace(/-/g, "")].selectedPet if (!pet) { this.petElement.setText("&6Pet&7> &cNone") this.petText = "&6Pet&7> &cNone" return; } let petTierColor = { "COMMON": "&f", "UNCOMMON": "&a", "RARE": "&9", "EPIC": "&5", "LEGENDARY": "&6", "MYTHIC": "&d" } this.petElement.setText("&6Pet&7> &7[Lvl " + (pet.level.level || "??") + "] " + petTierColor[pet.tier] + pet.name) this.petText = "&6Pet&7> &7[Lvl " + (pet.level.level || "??") + "] " + petTierColor[pet.tier] + pet.name } worldLoad() { this.lastUpdatedStatData = 0 this.packetMoves = 0 this.secondPackets = 0 this.tps = -2 this.lastTps = [] this.lagElement.setText("&6Tps&7> &fLOADING") } } module.exports = { class: new Hud() }