import { SoopyGui } from "../../../../guimanager" import SoopyBoxElement from "../../../../guimanager/GuiElement/SoopyBoxElement" import SoopyTextElement from "../../../../guimanager/GuiElement/SoopyTextElement" import ButtonSetting from "./button" import BoxWithText from "../../../../guimanager/GuiElement/BoxWithText" import ButtonWithArrow from "../../../../guimanager/GuiElement/ButtonWithArrow" import SoopyMouseClickEvent from "../../../../guimanager/EventListener/SoopyMouseClickEvent" import NumberTextBox from "../../../../guimanager/GuiElement/NumberTextBox" import SoopyContentChangeEvent from "../../../../guimanager/EventListener/SoopyContentChangeEvent" import locationSettingHolder from "../locationSettingHolder" class LocationSetting extends ButtonSetting { constructor(name, description, settingId, module, defaultLocation) { super(name, description, settingId, module, "Edit Position", this.editPosition, defaultLocation) this.x = this.getValue()[0] ?? 10 this.y = this.getValue()[1] ?? 10 this.scale = this.getValue()[2] || 1 this.shadowType = this.getValue()[3] //0-none, 1-vanilla, 2-border this.editTempTextV = undefined this.dragging = false this.dragOffset = [0, 0] this.resisizing = false this.resizePoint = 0 this.resizeInitialPos = [0, 0, 0, 0, 0, 0] this.onChange = undefined this.parent = undefined this.soopyGui = new SoopyGui() this.soopyGui._renderBackground = () => { } //remove background darkening this.elmSettings = new SoopyBoxElement().setLocation(0, 0, 0.25, 0.25) let scaleText = new SoopyTextElement().setText("&0Scale: ").setLocation(3, 0.025, 1, 0.15) scaleText.location.location.setRelative(false, true) scaleText.centeredX = false this.elmSettings.addChild(scaleText) this.scaleInput = new NumberTextBox().setText(this.scale?.toFixed(2) || "?.??").setLocation(Renderer.getStringWidth("Scale: ") + 3, 0.025, -(Renderer.getStringWidth("Scale: ") + 6), 0.15) this.scaleInput.location.location.setRelative(false, true) this.scaleInput.location.size.setRelative(false, true) this.elmSettings.addChild(this.scaleInput) this.scaleInput.text.addEvent(new SoopyContentChangeEvent().setHandler((newVal, oldVal, resetFun) => { try { newVal = parseFloat(newVal) if (!isNaN(newVal)) { this.scale = newVal this._updateValue() } } catch (e) { } })) this.lastScaleRender = this.scale?.toFixed(2) || "?.??" let xText = new SoopyTextElement().setText("&0X: ").setLocation(3, 0.225, 1, 0.15) xText.location.location.setRelative(false, true) xText.centeredX = false this.elmSettings.addChild(xText) this.xInput = new NumberTextBox().setText(this.x.toFixed(0)).setLocation(Renderer.getStringWidth("X: ") + 3, 0.225, -(Renderer.getStringWidth("X: ") + 6), 0.15) this.xInput.location.location.setRelative(false, true) this.xInput.location.size.setRelative(false, true) this.elmSettings.addChild(this.xInput) this.xInput.text.addEvent(new SoopyContentChangeEvent().setHandler((newVal, oldVal, resetFun) => { try { newVal = parseFloat(newVal) if (!isNaN(newVal)) { this.x = newVal this._updateValue() } } catch (e) { } })) this.lastXRender = this.x.toFixed(0) let yText = new SoopyTextElement().setText("&0Y: ").setLocation(3, 0.425, 1, 0.15) yText.location.location.setRelative(false, true) yText.centeredX = false this.elmSettings.addChild(yText) this.yInput = new NumberTextBox().setText(this.y.toFixed(0)).setLocation(Renderer.getStringWidth("Y: ") + 3, 0.425, -(Renderer.getStringWidth("Y: ") + 6), 0.15) this.yInput.location.location.setRelative(false, true) this.yInput.location.size.setRelative(false, true) this.elmSettings.addChild(this.yInput) this.yInput.text.addEvent(new SoopyContentChangeEvent().setHandler((newVal, oldVal, resetFun) => { try { newVal = parseFloat(newVal) if (!isNaN(newVal)) { this.y = newVal this._updateValue() } } catch (e) { } })) this.lastYRender = this.y.toFixed(0) this.soopyGui.element.addChild(this.elmSettings) let button = new ButtonWithArrow().setText("&0Reset").setLocation(0.125, 0.625, 0.75, 0.15) button.addEvent(new SoopyMouseClickEvent().setHandler(() => { this.x = defaultLocation[0] this.y = defaultLocation[1] this.scale = defaultLocation[2] this.shadowType = defaultLocation[3] })) this.elmSettings.addChild(button) let button2 = new ButtonWithArrow().setText("&0Back").setLocation(0.125, 0.825, 0.75, 0.15) button2.addEvent(new SoopyMouseClickEvent().setHandler(() => { this.soopyGui.close() this.guiObject.main.ctGui.open() })) this.elmSettings.addChild(button2) this.editGui = this.soopyGui.ctGui this.editGui.registerDraw((mouseX, mouseY, partialTicks) => { this.renderGui(mouseX, mouseY) this.soopyGui._render(mouseX, mouseY, partialTicks) }) this.editGui.registerClicked((mouseX, mouseY, button) => { this.clicked(mouseX, mouseY) this.soopyGui._onClick(mouseX, mouseY, button) }) this.editGui.registerMouseReleased((mouseX, mouseY) => { this.released(mouseX, mouseY) }) locationSettingHolder.addLocationSetting(this) } requires(toggleSetting) { this.requiresO = toggleSetting toggleSetting.toggleObject.addEvent(new SoopyContentChangeEvent().setHandler((newVal, oldVal, resetFun) => { if (newVal) { this.guiObject.location.size.y.set(0.2, 500) } else { this.guiObject.location.size.y.set(0, 500) } })) let newVal = this.requiresO.getValue() if (!newVal) { this.guiObject.location.size.y.set(0, 0) } return this } _updateValue() { this.setValue([this.x, this.y, this.scale, this.shadowType]) if (this.onChange) this.onChange() } editTempText(text) { this.editTempTextV = text return this; } setParent(parent) { this.parent = parent } editPosition() { this.guiObject.main.ctGui.close() this.soopyGui.open() } clicked(mouseX, mouseY) { let width = this.getWidth() let height = this.parent.getHeight(true) let locations = [[this.x, this.y], [this.x + width * this.scale, this.y], [this.x, this.y + height * this.scale], [this.x + width * this.scale, this.y + height * this.scale]] locations.forEach((loc, i) => { if (mouseX >= loc[0] - 1 * Math.max(1, this.scale) && mouseX <= loc[0] + 1 * Math.max(1, this.scale) && mouseY >= loc[1] - 1 * Math.max(1, this.scale) && mouseY <= loc[1] + 1 * Math.max(1, this.scale)) { this.resisizing = true this.resizePoint = i this.resizeInitialPos = [mouseX, mouseY, this.x, this.y, width * this.scale, height * this.scale] } }) if (this.resisizing) return; if (mouseX > this.x && mouseX < this.x + width * this.scale && mouseY > this.y && mouseY < this.y + height * this.scale) { this.dragging = true; this.dragOffset = [this.x - mouseX, this.y - mouseY] return true } return false } released(mouseX, mouseY) { this.updateLocation(mouseX, mouseY) this.dragging = false this.resisizing = false this._updateValue() } getWidth() { return this.parent.getWidth(true) } updateLocation(mouseX, mouseY, drawCollidingBox) { let width = this.getWidth() let height = this.parent.getHeight(true) if (this.dragging) { this.x = mouseX + this.dragOffset[0] this.y = mouseY + this.dragOffset[1] let snapPoints = [] locationSettingHolder.getData().forEach(loc => { if (loc === this) return; snapPoints.push([loc.x, loc.y]) snapPoints.push([loc.x + loc.getWidth() * loc.scale, loc.y]) snapPoints.push([loc.x + loc.getWidth() * loc.scale, loc.y + height * loc.scale]) snapPoints.push([loc.x, loc.y + height * loc.scale]) }) snapPoints.forEach(point => { //top left if (Math.abs(this.x - point[0]) < 5 && Math.abs(this.y - point[1]) < 5) { this.x = point[0] this.y = point[1] } //top right if (Math.abs(this.x + width * this.scale - point[0]) < 5 && Math.abs(this.y - point[1]) < 5) { this.x = point[0] - width * this.scale this.y = point[1] } //bottom left if (Math.abs(this.x - point[0]) < 5 && Math.abs(this.y + height * this.scale - point[1]) < 5) { this.x = point[0] this.y = point[1] - height * this.scale } //bottom right if (Math.abs(this.x + width * this.scale - point[0]) < 5 && Math.abs(this.y + height * this.scale - point[1]) < 5) { this.x = point[0] - width * this.scale this.y = point[1] - height * this.scale } }) } if (this.resisizing) { if (this.resizePoint === 3) { this.scale = (mouseX - this.x) / width this.scale = Math.max(0.25, this.scale) } if (this.resizePoint === 1) { let [oMouseX, oMouseY, oX, oY, ow, oh] = this.resizeInitialPos this.scale = (mouseX - this.x) / width this.scale = Math.max(0.25, this.scale) this.y = oY + oh - height * this.scale } if (this.resizePoint === 0) { let [oMouseX, oMouseY, oX, oY, ow, oh] = this.resizeInitialPos this.scale = (oX + ow - mouseX) / width this.scale = Math.max(0.25, this.scale) this.x = oX + ow - width * this.scale this.y = oY + oh - height * this.scale } if (this.resizePoint === 2) { let [oMouseX, oMouseY, oX, oY, ow, oh] = this.resizeInitialPos this.scale = (oX + ow - mouseX) / width this.scale = Math.max(0.25, this.scale) this.x = oX + ow - width * this.scale } } } renderGui(mouseX, mouseY) { if (this.parent) { this.parent.editTempTextV = this.editTempTextV this.parent.editTempTimeV = Date.now() this.parent.tempDisableTime = Date.now() this.parent.renderRaw() } let width = this.getWidth() let height = this.parent.getHeight(true) this.updateLocation(mouseX, mouseY, true) this.renderBox(true) if (this.x + width * this.scale / 2 > Renderer.screen.getWidth() / 2) { this.elmSettings.location.location.x.set(Math.min(Math.max(this.x / Renderer.screen.getWidth() - 0.25 - 0.03, 0.02), 0.73)) } else { this.elmSettings.location.location.x.set(Math.min(Math.max((this.x + width * this.scale) / Renderer.screen.getWidth() + 0.03, 0.02), 0.73)) } this.elmSettings.location.location.y.set(Math.min(Math.max((this.y + height * this.scale / 2) / Renderer.screen.getHeight() - this.elmSettings.location.size.y.get() / 2, 0.02), 0.73)) if (this.lastScaleRender !== this.scale.toFixed(2) && !this.scaleInput.text.selected) { this.lastScaleRender = this.scale.toFixed(2) this.scaleInput.setText(this.scale.toFixed(2)) } if (this.lastXRender !== this.x.toFixed(0) && !this.xInput.text.selected) { this.lastXRender = this.x.toFixed(0) this.xInput.setText(this.x.toFixed(0)) } if (this.lastYRender !== this.y.toFixed(0) && !this.yInput.text.selected) { this.lastYRender = this.y.toFixed(0) this.yInput.setText(this.y.toFixed(0)) } } renderBox(drawHandles) { let width = this.getWidth() let height = this.parent.getHeight(true) Renderer.drawRect(Renderer.color(255, 255, 255), this.x, this.y, width * this.scale, 1) Renderer.drawRect(Renderer.color(255, 255, 255), this.x, this.y, 1, height * this.scale) Renderer.drawRect(Renderer.color(255, 255, 255), this.x, this.y + height * this.scale, width * this.scale, 1) Renderer.drawRect(Renderer.color(255, 255, 255), this.x + width * this.scale, this.y, 1, height * this.scale) if (drawHandles) { Renderer.drawRect(Renderer.color(255, 255, 255), this.x - 1 * Math.max(1, this.scale) + width * this.scale, this.y - 1 * Math.max(1, this.scale), 2 * Math.max(1, this.scale) + 1, 2 * Math.max(1, this.scale) + 1) Renderer.drawRect(Renderer.color(255, 255, 255), this.x - 1 * Math.max(1, this.scale), this.y - 1 * Math.max(1, this.scale) + height * this.scale, 2 * Math.max(1, this.scale) + 1, 2 * Math.max(1, this.scale) + 1) Renderer.drawRect(Renderer.color(255, 255, 255), this.x - 1 * Math.max(1, this.scale) + width * this.scale, this.y - 1 * Math.max(1, this.scale) + height * this.scale, 2 * Math.max(1, this.scale) + 1, 2 * Math.max(1, this.scale) + 1) Renderer.drawRect(Renderer.color(255, 255, 255), this.x - 1 * Math.max(1, this.scale), this.y - 1 * Math.max(1, this.scale), 2 * Math.max(1, this.scale) + 1, 2 * Math.max(1, this.scale) + 1) } } } export default LocationSetting