import Feature from "../../featureClass/class"; import SettingBase from "../settings/settingThings/settingBase"; import { numberWithCommas } from "../../utils/numberUtils"; import HudTextElement from "../hud/HudTextElement"; import LocationSetting from "../settings/settingThings/location"; import ToggleSetting from "../settings/settingThings/toggle"; import { delay } from "../../utils/delayUtils"; class PowderAndScatha extends Feature { constructor() { super(); } onEnable() { this.initVariables(); new SettingBase("Chest Miner", "Powder mining feature here are made mainly for powder chest grinding", undefined, "chest_mining_info", this); this.PowderElement = new ToggleSetting("Powder Mining Info Hud (MAIN TOGGLE)", "This will show your current powder mining section (only in CH)", false, "powder_mining_hud", this).contributor("EmeraldMerchant"); this.PowderOverlayElement = new HudTextElement() .setText("") .setToggleSetting(this.PowderElement) .setLocationSetting(new LocationSetting("Powder Mining Info Hud Location", "Allows you to edit the location of Powder Mining Info Hud", "powder_mining_hud_location", this, [10, 50, 1, 1]).requires(this.PowderElement).editTempText(`&b2x Powder: "&cINACTIVE"\n&aChests: &b32\n&bMithril: &d12,768\n&bGems: &d21,325`).contributor("EmeraldMerchant")); this.hudElements.push(this.PowderOverlayElement); this.PowderOverlayElement.disableRendering() new SettingBase("/resetpowderdata", "to reset powder mining data", undefined, "reset_powder_data_command_info", this).requires(this.PowderElement); this.resetPowderWhenLeaveCH = new ToggleSetting("Reset Powder When Left CH", "Should it reset powder hud whenever you left ch", false, "reset_powder_when_left_ch", this).requires(this.PowderElement); this.resetPowderWhenLeaveGame = new ToggleSetting("Reset Powder When Left Game", "Should it reset powder hud whenever you left game", false, "reset_powder_when_left_game", this).requires(this.PowderElement); this.chestUncoverAlert = new ToggleSetting("Alert When You Dug a Chest Out", "so you don't miss it", false, "chest_uncover_alert", this).requires(this.PowderElement); this.chestUncoverAlertSound = new ToggleSetting("Alert Sound for Chest Alert", "should the alert also play a sound? (sound: levelup)", false, "chest_uncover_alert_sound", this).requires(this.chestUncoverAlert); this.hideGemstoneMessage = new ToggleSetting("Gemstone Messages Hider", "like: &r&aYou received &r&f16 &r&f❈ &r&fRough Amethyst Gemstone&r&a.&r", false, "gemstone_message_hider", this).requires(this.PowderElement) this.showFlawlessGemstone = new ToggleSetting("Gemstone Messages Hider Show Flawless", "should the hider ^ ignore flawless gemstones?", false, "gemstone_show_flawless", this).requires(this.hideGemstoneMessage) this.hideWishingCompassMessage = new ToggleSetting("Wishing Compass Message Hider", "like: &r&aYou received &r&f1 &r&aWishing Compass&r&a.&r", false, "compass_message_hider", this).requires(this.PowderElement) this.hideAscensionRope = new ToggleSetting("Ascension Rope Hider", "like: &r&aYou received &r&f1 &r&9Ascension Rope&r&a.&r", false, "ascension_rope_hider", this).requires(this.PowderElement) new SettingBase("SCATHA FEATURE TODO!", "This will come in a later date...", undefined, "scatha_todo", this); this.registerChat("&r&aYou received ${thing}&r&a.&r", (thing, e) => { if (this.hideGemstoneMessage.getValue() && thing.endsWith("Gemstone") && (this.showFlawlessGemstone.getValue() ? !thing.includes("Flawless") : true)) cancel(e) if (this.hideWishingCompassMessage.getValue() && thing.endsWith("Wishing Compass")) cancel(e) if (this.hideAscensionRope.getValue() && thing.endsWith("Ascension Rope")) cancel(e) }) this.registerStep(true, 1, () => { if (this.FeatureManager.features["dataLoader"].class.area === "Crystal Hollows") { if (!this.leftCH && !this.inCrystalHollows) { this.foundWither = false this.inCrystalHollows = true } } else if (this.inCHfromChest) { this.inCrystalHollows = true this.dPowder = false this.inCHfromChest = false } }) this.dPowder = false; this.registerStep(true, 2, this.step2fps); this.sL = Renderer.getStringWidth(" ") this.overlayLeft = [] this.overlayRight = [] this.leftCH = false; this.registerChat("&7Sending to server ${s}&r", (s, e) => { if (this.inCrystalHollows) { this.leftCH = true; this.inCrystalHollows = false; if (this.resetPowderWhenLeaveCH.getValue()) { this.resetMiningData("powder") } } else this.leftCH = false }) this.miningData = {} this.saveMiningData = () => { new Thread(() => { FileLib.write("soopyAddonsData", "miningData.json", JSON.stringify(this.miningData)); }).start(); } this.miningData = JSON.parse(FileLib.read("soopyAddonsData", "miningData.json") || "{}") || {} if (!this.miningData.powder) this.miningData.powder = { chests: 0, mithril: 0, gemstone: 0 } //TODO if (!this.miningData.scatha) this.miningData.scatha = {} this.saveMiningData(); this.registerCommand("resetpowderdata", () => { this.resetMiningData("powder"); ChatLib.chat(`&6[SOOPY V2] &aSuccessfully reset powder data.`) }, this) this.registerChat("&r&aYou uncovered a treasure chest!&r", (e) => { if (!this.inCrystalHollows) { this.inCrystalHollows = true this.inCHfromChest = true } if (this.chestUncoverAlert.getValue()) Client.showTitle("&aTreasure Chest!", "", 0, 60, 20); if (this.chestUncoverAlertSound.getValue()) World.playSound("random.levelup", 1, 1); }) this.registerChat("&r&r&r${space}&r&b&l2X POWDER ${status}!&r", (space, status, e) => { if (status.removeFormatting() === "STARTED") { this.dPowder = true } else this.dPowder = false }) this.inCHfromChest = false; this.registerChat("&r&6You have successfully picked the lock on this chest!&r", (e) => { this.miningData.powder.chests++ }) this.registerChat("&r&aYou received &r&b+${amount} &r&aMithril Powder&r", (amount, e) => { this.miningData.powder.mithril += (this.dPowder ? 2 : 1) * parseInt(amount) }) this.registerChat("&r&aYou received &r&b+${amount} &r&aGemstone Powder&r", (amount, e) => { this.miningData.powder.gemstone += (this.dPowder ? 2 : 1) * parseInt(amount) }) this.registerEvent("renderOverlay", this.renderOverlay) } resetMiningData(type) { if (type === "powder") { Object.keys(this.miningData.powder).forEach(thing => this.miningData.powder[thing] = 0) } else if (type === "scatha") { //TODO } } renderOverlay() { if (this.PowderOverlayElement.isEnabled()) { let width = Renderer.getStringWidth(this.overlayLeft[0]) let x = this.PowderOverlayElement.locationSetting.x let y = this.PowderOverlayElement.locationSetting.y let scale = this.PowderOverlayElement.locationSetting.scale Renderer.retainTransforms(true) Renderer.scale(scale) Renderer.translate(x / scale, y / scale) this.overlayLeft.forEach((l, i) => { Renderer.drawString(l, 0, 10 * i) }) this.overlayRight.forEach((l, i) => { Renderer.drawString(l, width - Renderer.getStringWidth(l), 10 * i) }) Renderer.retainTransforms(false) } } step2fps() { if (!this.foundWither) { World.getAllEntitiesOfType(net.minecraft.entity.boss.EntityWither)?.forEach(e => { if (e.getName().includes("§e§lPASSIVE EVENT §b§l2X POWDER §e§lRUNNING FOR §a§l")) { this.dPowder = true; }; this.foundWither = true; }); } this.overlayLeft = [] this.overlayRight = [] if (this.PowderElement.getValue() && this.inCrystalHollows) { this.overlayLeft.push(`&b2x Powder: ${this.dPowder ? "&aACTIVE" : "&cINACTIVE"}`) this.overlayRight.push("") if (this.miningData.powder.chests && this.miningData.powder.chests > 0) { let c = this.miningData.powder.chests this.overlayLeft.push(`&aChests:`) this.overlayRight.push(`&b${numberWithCommas(c)}`) } if (this.miningData.powder.mithril && this.miningData.powder.mithril > 0) { let m = this.miningData.powder.mithril this.overlayLeft.push(`&bMithril:`) this.overlayRight.push(`&d${numberWithCommas(m)}`) } if (this.miningData.powder.gemstone && this.miningData.powder.gemstone > 0) { let g = this.miningData.powder.gemstone this.overlayLeft.push(`&bGems:`) this.overlayRight.push(`&d${numberWithCommas(g)}`) } } } initVariables() { this.hudElements = []; this.inCrystalHollows = false; this.foundWither = true; this.dPowder = false; } onDisable() { this.hudElements.forEach(h => h.delete()) this.saveMiningData(); if (this.resetPowderWhenLeaveGame.getValue()) { this.resetMiningData("powder"); } this.initVariables(); } } module.exports = { class: new PowderAndScatha(), };