import WebsiteCommunicator from "./../soopyApis/websiteCommunicator" import socketData from "../soopyApis/socketData" import logger from "./logger" import metadata from "./metadata" class SoopyV2Server extends WebsiteCommunicator { constructor(){ super(socketData.serverNameToId.soopyv2) // this.spammedMessages = [] this.errorsToReport = [] this.lbdatathing = undefined this.lbdatathingupdated = 0 this.reportErrorsSetting = undefined this.onPlayerStatsLoaded = undefined this.userCosmeticPermissions = undefined } onData(data){ if(data.type === "updateCosmeticPermissions"){ this.userCosmeticPermissions = data.permissions if(global.soopyv2featuremanagerthing && global.soopyv2featuremanagerthing.features.cosmetics)global.soopyv2featuremanagerthing.features.cosmetics.class.updateUserCosmeticPermissionSettings() } if(data.type === "updateCosmetics"){ if(global.soopyv2featuremanagerthing && global.soopyv2featuremanagerthing.features.cosmetics)global.soopyv2featuremanagerthing.features.cosmetics.class.setUserCosmeticsInformation(data.uuid, data.cosmetics) } // if(data.type === "spammedmessage"){ // this.spammedMessages.push(...data.messages) // } if(data.type === "playerStatsQuick"){ if(this.onPlayerStatsLoaded) this.onPlayerStatsLoaded(data.data) } if(data.type === "updateLbDataThing"){ this.lbdatathing = data.data this.lbdatathingupdated = data.lastUpdated } if(data.type === "dungeonMapData"){ if(global.soopyv2featuremanagerthing && global.soopyv2featuremanagerthing.features.dungeonMap)global.soopyv2featuremanagerthing.features.dungeonMap.class.updateDungeonMapData(data.data) } } onConnect(){ if(this.reportErrorsSetting && !this.reportErrorsSetting.getValue()) return this.errorsToReport.forEach(data => { this.sendData({ type: "error", data: data }) }) this.errorsToReport = [] } updateCosmeticsData(data){ this.sendData({ type: "cosmeticSettings", data: data }) } // sendMessageToServer(message, lobbyId){ // this.sendData({ // type: "chatMessage", // message: message, // lobbyId: lobbyId // }) // } reportError(error, description){ // ChatLib.chat(JSON.stringify(error)) if(this.reportErrorsSetting && !this.reportErrorsSetting.getValue()) return let data = { lineNumber: error.lineNumber, fileName: error.fileName.replace(/file:.+?ChatTriggers/g, "file:"), //The replace is to not leak irl names thru windows acct name message: error.message, description: description, stack: error.stack.replace(/file:.+?ChatTriggers/g, "file:"), modVersion: metadata.version, modVersionId: metadata.versionId, } if(this.connected && this.reportErrorsSetting){ this.sendData({ type: "error", data: data }) }else{ this.errorsToReport.push(data) } } requestPlayerStats(uuid, username){ this.sendData({ type: "loadStatsQuick", uuid: uuid, username: username }) } requestPlayerStatsCache(uuid, username){ this.sendData({ type: "loadStatsQuickCache", uuid: uuid, username: username }) } sendDungeonData(names, data){ this.sendData({ type: "dungeonMapData", names: names, data: data }) } } if(!global.soopyV2Server){ global.soopyV2Server = new SoopyV2Server() register("gameUnload", ()=>{ global.soopyV2Server = undefined }) } export default global.soopyV2Server