///
///
import { m } from "../../../mappings/mappings";
import Feature from "../../featureClass/class";
import { drawBoxAtBlock, drawBoxAtBlock2, drawFilledBox, drawLine, drawLinePoints } from "../../utils/renderUtils";
import { calculateDistanceQuick } from "../../utils/utils";
import SettingBase from "../settings/settingThings/settingBase";
const EntityItem = Java.type("net.minecraft.entity.item.EntityItem")
const EnumParticleTypes = Java.type('net.minecraft.util.EnumParticleTypes');
class DungeonRoutes extends Feature {
constructor() {
super()
}
onEnable() {
if (Player.getUUID().toString() !== "dc8c3964-7b29-4e03-ae9e-d13ebd65dd29") {
new SettingBase("Coming soontm", "maby", undefined, "coming_soontm", this)
return
}
this.recordingData = []
this.currentActionIndex = 0
this.lastLocationUpdatedTime = Date.now()
this.registerEvent("soundPlay", this.playSound)
this.registerEvent("worldLoad", this.worldLoad)
this.registerEvent("playerInteract", this.playerInteract)
this.registerForge(net.minecraftforge.event.entity.EntityJoinWorldEvent, this.entityJoinWorldEvent)
let packetRecieved = this.registerCustom("packetReceived", this.pickupItem)
try {
packetRecieved.trigger.setPacketClasses([net.minecraft.network.play.server.S0DPacketCollectItem])
} catch (e) { }//older ct version
this.registerStep(true, 5, () => {
let roomId = this.getCurrentRoomId()
if (this.lastRoomId !== roomId) {
this.lastRoomId = roomId
this.recordingData = []
this.currRoomData = this.getRoomWorldData()
this.currentRouteDisplay = this.routesIndexMap.get(this.fullRoomData[this.idMap.get(roomId)].index)?.data
ChatLib.chat(JSON.stringify(this.currentRouteDisplay, undefined, 2))
}
if (!this.recordRoute) return
if (!this.recordingData[this.recordingData.length - 1]) return
let locs = this.recordingData[this.recordingData.length - 1].locations
if (locs.length === 0
|| Math.ceil(Player.getX()) !== locs[locs.length - 1][0]
|| Math.ceil(Player.getY()) !== locs[locs.length - 1][1]
|| Math.ceil(Player.getZ()) !== locs[locs.length - 1][2]) {
this.addRecordingPoint("locations", [Math.ceil(Player.getX()), Math.ceil(Player.getY()), Math.ceil(Player.getZ())])
}
})
this.registerEvent("renderWorld", () => {
if (this.recordingData && this.recordingData[this.recordingData.length - 1]) {
this.recordingData[this.recordingData.length - 1].etherwarps.forEach((loc) => {
drawFilledBox(loc[0], loc[1] - 1, loc[2], 1, 1, 1, 0, 0, 50 / 255, true)
drawBoxAtBlock(loc[0] - 0.5, loc[1] - 1, loc[2] - 0.5, 1, 0, 0, 1, 1, 1)
})
this.recordingData[this.recordingData.length - 1].mines.forEach((loc) => {
drawFilledBox(loc[0], loc[1] - 0.5, loc[2], 1, 1, 0, 1, 0, 50 / 255, true)
})
this.recordingData[this.recordingData.length - 1].tnts.forEach((loc) => {
drawFilledBox(loc[0], loc[1] - 0.5, loc[2], 1, 1, 1, 0, 0, 50 / 255, true)
})
this.recordingData[this.recordingData.length - 1].interacts.forEach((data) => {
let loc = data.loc
drawFilledBox(loc[0], loc[1], loc[2], 1, 1, 0, 0, 1, 50 / 255, true)
drawBoxAtBlock(loc[0] - 0.5, loc[1], loc[2] - 0.5, 0, 0, 1, 1, 1, 1)
})
let locs = this.recordingData[this.recordingData.length - 1].locations
if (locs.length >= 2) drawLinePoints(locs.map(a => [a[0] - 0.5, a[1] + 0.1, a[2] - 0.5]), 0, 0, 255, 2, false)
}
if (this.currRoomData) {
if (this.currentRouteDisplay) {
this.currentRouteDisplay[this.currentActionIndex].etherwarps.forEach(loc => {
let coords = this.toRoomCoordinates(loc[0], loc[1] - 1, loc[2])
drawFilledBox(coords[0], coords[1], coords[2], 1, 1, 1, 0, 0, 50 / 255, true)
drawBoxAtBlock(coords[0] - 0.5, coords[1], coords[2] - 0.5, 1, 0, 0, 1, 1, 1)
})
this.currentRouteDisplay[this.currentActionIndex].mines.forEach(loc => {
let coords = this.toRoomCoordinates(loc[0], loc[1] - 0.5, loc[2])
drawBoxAtBlock(coords[0] - 0.5, coords[1], coords[2] - 0.5, 1, 1, 0, 1, 1, 50 / 255)
})
this.currentRouteDisplay[this.currentActionIndex].tnts.forEach(loc => {
let coords = this.toRoomCoordinates(loc[0], loc[1] - 1, loc[2])
drawBoxAtBlock(coords[0] - 0.5, coords[1] + 0.5, coords[2] - 0.5, 1, 1, 255, 1, 1, 50 / 255)
})
this.currentRouteDisplay[this.currentActionIndex].interacts.forEach((data) => {
let coords = this.toRoomCoordinates(data.loc[0], data.loc[1], data.loc[2])
drawFilledBox(coords[0], coords[1], coords[2], 1, 1, 0, 0, 1, 50 / 255, true)
drawBoxAtBlock(coords[0] - 0.5, coords[1], coords[2] - 0.5, 0, 0, 1, 1, 1, 1)
})
// if (this.currentRouteDisplay.locations.length >= 2) drawLinePoints(this.currentRouteDisplay.locations.map(a => this.toRoomCoordinates(...a)).map(a => [a[0] - 0.5, a[1] + 0.1, a[2] - 0.5]), 0, 0, 255, 2, false)
}
}
})
this.tempItemIdLocs = new Map()
this.idMap = new Map()
this.routesIndexMap = new Map()
this.fullRoomData = JSON.parse(FileLib.read("SoopyV2", "data/roomdata.json"))
this.fullRoutesData = JSON.parse(FileLib.read("SoopyV2", "features/dungeonRoutes/routesData.json"))
this.fullRoomData.forEach((d, i) => {
d.id.forEach(id => {
this.idMap.set(id, i)
})
this.idMap.set(d.index, i)
})
this.fullRoutesData.forEach((d, i) => {
this.routesIndexMap.set(d.index, d)
})
this.lastRoomId = undefined
this.currRoomData = undefined
this.currentRouteDisplay = undefined
this.registerCommand("roomid", (...name) => {
ChatLib.chat(JSON.stringify(this.getCurrentRoomData(), undefined, 2))
ChatLib.chat(JSON.stringify(this.getRoomWorldData(), undefined, 2))
})
this.recordRoute = false
this.registerCommand("startroute", (...name) => {
this.recordRoute = true
this.recordingData = []
this.addRecordingPoint()
ChatLib.chat(this.FeatureManager.messagePrefix + "Started recording route!")
})
this.registerCommand("saveroute", () => {
let data = {
index: this.fullRoomData[this.idMap.get(this.lastRoomId)].index,
data: this.recordingData.map(a => {
a.etherwarps = a.etherwarps.map(a => this.fromRoomCoordinates(a[0], a[1], a[2]))
a.mines = a.mines.map(a => this.fromRoomCoordinates(a[0], a[1], a[2]))
a.locations = a.locations.map(a => this.fromRoomCoordinates(...a))
a.interacts = a.interacts.map(b => {
b.loc = this.fromRoomCoordinates(...b.loc)
return b
})
a.tnts = a.tnts.map(a => this.fromRoomCoordinates(a[0], a[1], a[2]))
return a
})
}
// this.recordingData.push({
// etherwarps: [],
// mines: [],
// locations: [],
// interacts: [],
// tnts: []
// })
ChatLib.chat(JSON.stringify(data, undefined, 4))
ChatLib.chat(this.FeatureManager.messagePrefix + "Saved route!")
this.recordRoute = false
})
this.registerStep(true, 5, () => {
if (this.currRoomData) {
if (this.currentRouteDisplay) {
if (this.currentRouteDisplay[this.currentActionIndex].locations.length >= 2) this.drawLineMultipleParticles(this.currentRouteDisplay[this.currentActionIndex].locations.map(a => this.toRoomCoordinates(a[0], a[1], a[2])))
}
}
})
}
addRecordingPoint(type, point) {
if (type) {
this.recordingData[this.recordingData.length - 1][type].push(point)
}
if (!type || type === "interacts") {
this.recordingData.push({
etherwarps: [],
mines: [],
locations: [],
interacts: [],
tnts: []
})
}
}
drawLineMultipleParticles(locations) {
let lastLoc = undefined
locations.forEach(loc => {
if (!lastLoc) {
lastLoc = loc
return
}
this.drawLineParticles(lastLoc, loc)
lastLoc = loc
})
}
drawLineParticles(loc1, loc2) {
let distance = Math.hypot(...loc1.map((a, i) => a - loc2[i]))
let maxPoints = Math.ceil(distance * 1)
for (let i = 0; i < maxPoints; i++) {
let actualI = i + Math.random()
let a = actualI / maxPoints
let loc = [loc1[0] * a + loc2[0] * (1 - a) - 0.5, loc1[1] * a + loc2[1] * (1 - a) + 0.1, loc1[2] * a + loc2[2] * (1 - a) - 0.5]
let a2 = (actualI + 0.02) / maxPoints
let loc3 = [loc1[0] * a2 + loc2[0] * (1 - a2) - 0.5, loc1[1] * a2 + loc2[1] * (1 - a2) + 0.1, loc1[2] * a2 + loc2[2] * (1 - a2) - 0.5]
loc3 = loc3.map((a, i) => loc[i] - a)
this.spawnParticleAtLocation(loc, loc3, "FLAME")
}
}
spawnParticleAtLocation(loc, velo, particle) {
let particleType = EnumParticleTypes.valueOf(particle);
let idField = particleType.getClass().getDeclaredField('field_179372_R');
idField.setAccessible(true);
let id = idField.get(particleType);
Client.getMinecraft().field_71438_f.func_174974_b(
id, // particleID
true, // shouldIgnoreRange
loc[0], // x
loc[1], // y
loc[2], // z
velo[0], // speedX
velo[1], // speedY
velo[2], // speedZ
);
}
toRoomCoordinates(x, y, z) { //From relative coords to world coords
if (!this.currRoomData) return null
if (this.currRoomData.rotation === 2) {
z *= -1;
[x, z] = [z, x]
} else if (this.currRoomData.rotation === 3) {
x *= -1
z *= -1
} else if (this.currRoomData.rotation === 4) {
x *= -1;
[x, z] = [z, x]
}
return [this.currRoomData.cx + x, y, this.currRoomData.cy + z]
}
fromRoomCoordinates(x, y, z) { //from world coords to relative coords
if (!this.currRoomData) return null
x -= this.currRoomData.cx
z -= this.currRoomData.cy
if (this.currRoomData.rotation === 2) {
[x, z] = [z, x]
z *= -1
} else if (this.currRoomData.rotation === 3) {
x *= -1
z *= -1
} else if (this.currRoomData.rotation === 4) {
[x, z] = [z, x]
x *= -1
}
return [x, y, z]
}
getRotation(x, y, width, height, roofY) {
let currRoomData = this.getCurrentRoomData()
if (!currRoomData) return -1
if (currRoomData.shape !== "L") {
if (this.getTopBlockAt(x, y, roofY) === 11) return 1
if (this.getTopBlockAt(x + width, y, roofY) === 11) return 2
if (this.getTopBlockAt(x + width, y + height, roofY) === 11) return 3
if (this.getTopBlockAt(x, y + height, roofY) === 11) return 4
} else {
let one = this.getTopBlockAt2(x + width / 2 + 1, y + height / 2, roofY)
let two = this.getTopBlockAt2(x + width / 2 - 1, y + height / 2, roofY)
let three = this.getTopBlockAt2(x + width / 2, y + height / 2 + 1, roofY)
let four = this.getTopBlockAt2(x + width / 2, y + height / 2 - 1, roofY)
if (one === 0 && three === 0) return 1
if (two === 0 && three === 0) return 2
if (one === 0 && four === 0) return 3
if (two === 0 && four === 0) return 4
}
return -1
}
getRoomWorldData() {
let x = Math.floor((Player.getX() + 8) / 32) * 32 - 8
let y = Math.floor((Player.getZ() + 8) / 32) * 32 - 8
let width = 30
let height = 30
let roofY = this.getRoofAt(x, y)
while (World.getBlockStateAt(new BlockPos(x - 1, roofY, y)).getBlockId() !== 0) {
x -= 32
width += 32
}
while (World.getBlockStateAt(new BlockPos(x, roofY, y - 1)).getBlockId() !== 0) {
y -= 32
height += 32
}
while (World.getBlockStateAt(new BlockPos(x - 1, roofY, y)).getBlockId() !== 0) { //second iteration incase of L shape
x -= 32
width += 32
}
while (World.getBlockStateAt(new BlockPos(x + width + 1, roofY, y)).getBlockId() !== 0) {
width += 32
}
while (World.getBlockStateAt(new BlockPos(x, roofY, y + height + 1)).getBlockId() !== 0) {
height += 32
}
while (World.getBlockStateAt(new BlockPos(x + width, roofY, y + height + 1)).getBlockId() !== 0) { //second iteration incase of L shape
height += 32
}
while (World.getBlockStateAt(new BlockPos(x + width + 1, roofY, y + height)).getBlockId() !== 0) { //second iteration incase of L shape
width += 32
}
while (World.getBlockStateAt(new BlockPos(x + width, roofY, y - 1)).getBlockId() !== 0) {//second iteration incase of L shape
y -= 32
height += 32
}
while (World.getBlockStateAt(new BlockPos(x - 1, roofY, y + height)).getBlockId() !== 0) { //third iteration incase of L shape
x -= 32
width += 32
}
return {
x,
y,
width,
height,
cx: x + width / 2,
cy: y + height / 2,
rotation: this.getRotation(x, y, width, height, roofY)
}
}
getRoofAt(x, z) {
let y = 255
while (y > 0 && World.getBlockStateAt(new BlockPos(x, y, z)).getBlockId() === 0) y--
return y
}
getTopBlockAt(x, z, y) {
if (!y) y = this.getHeightAt(x, z)
return World.getBlockStateAt(new BlockPos(x, y, z)).getMetadata()
}
getTopBlockAt2(x, z, y) {
if (!y) y = this.getHeightAt(x, z)
return World.getBlockStateAt(new BlockPos(x, y, z)).getBlockId()
}
getCurrentRoomData() {
let roomId = this.idMap.get(this.getCurrentRoomId())
if (roomId === undefined) return null
return this.fullRoomData[roomId]
}
getCurrentRoomId() {
let id = Scoreboard.getLineByIndex(Scoreboard.getLines().length - 1).getName().trim().split(" ").pop()
return id
}
worldLoad() {
}
entityJoinWorldEvent(event) {
if (event.entity instanceof EntityItem) {
// console.log("Blaze joined world")
let e = new Entity(event.entity)
let pos = [e.getX(), e.getY(), e.getZ()]
this.tempItemIdLocs.set(event.entity[m.getEntityId.Entity](), pos)
// console.log(event.entity[m.getEntityId.Entity]())
}
}
pickupItem(packet) {
let packetType = new String(packet.class.getSimpleName()).valueOf()
if (packetType === "S0DPacketCollectItem") {
let pos = this.tempItemIdLocs.get(packet[m.getCollectedItemEntityID]())
let data = this.currentRouteDisplay[this.currentActionIndex].interacts[0]
if (data && data.type === "item") {
let coords = this.toRoomCoordinates(data.loc[0], data.loc[1], data.loc[2])
if (calculateDistanceQuick(pos, coords) < 2) {
if (this.currentRouteDisplay.length >= this.currentActionIndex) {
this.currentActionIndex++
}
}
}
if (!this.recordRoute) return
if (pos) this.addRecordingPoint("interacts", { loc: pos, type: "item" })
}
}
playerInteract(action, position, event) {
if (action.toString() !== "RIGHT_CLICK_BLOCK") return
let pos = [Player.lookingAt().getX() + 0.5, Player.lookingAt().getY(), Player.lookingAt().getZ() + 0.5]
let id = Player.lookingAt().getType().getID()
if (id !== 54 && id !== 144 && id !== 69) return
let data = this.currentRouteDisplay[this.currentActionIndex].interacts[0]
if (data && data.type === "interact") {
let coords = this.toRoomCoordinates(data.loc[0], data.loc[1], data.loc[2])
console.log(coords.join(","), pos.join(","))
if (coords.join(",") === pos.join(",")) {
if (this.currentRouteDisplay.length > this.currentActionIndex) {
this.currentActionIndex++
}
}
}
if (!this.recordRoute) return
this.addRecordingPoint("interacts", { loc: pos, type: "interact" })
}
playSound(pos, name, volume, pitch, categoryName, event) {
if (!this.recordRoute) return
let loc = [pos.x, pos.y, pos.z]
let nameSplitted = name.split(".")
if (name === "mob.enderdragon.hit") { //etherwarp
this.addRecordingPoint("etherwarps", loc)
}
if (name === "random.explode" && pitch !== 1) { //tnt OR MIGHT BE spirit scepter
this.addRecordingPoint("tnts", loc)
}
if (name === "mob.bat.death") {
this.addRecordingPoint("interacts", { loc: loc, type: "bat" })
}
if (nameSplitted[0] === "dig") { //mining block
if (!this.recordingData[this.recordingData.length - 1].mines.some(a =>
a[0] === pos[0]
&& a[1] === pos[1]
&& a[2] === pos[2]
)) {
this.addRecordingPoint("mines", loc)
}
}
}
onDisable() {
}
}
module.exports = {
class: new DungeonRoutes()
}