/// /// import SoopyNumber from "../../../guimanager/Classes/SoopyNumber"; import Feature from "../../featureClass/class"; import { m } from "../../../mappings/mappings"; import LocationSetting from "../settings/settingThings/location"; import ToggleSetting from "../settings/settingThings/toggle"; import HudTextElement from "./HudTextElement"; import DropdownSetting from "../settings/settingThings/dropdownSetting"; import { getLevelByXp } from "../../utils/statUtils"; import { firstLetterCapital } from "../../utils/stringUtils"; import renderLibs from "../../../guimanager/renderLibs"; import { addNotation, basiclyEqual, numberWithCommas, timeNumber, timeNumber2 } from "../../utils/numberUtils.js"; const ProcessBuilder = Java.type("java.lang.ProcessBuilder") const Scanner = Java.type("java.util.Scanner") //TODO: fix messages like [[Frozen Steve]] fell into the pond long ago, never to resurface... until now! //TODO: add this feature let fishingExp = { "A Squid appeared.": 41, "You caught a Sea Walker.": 68, "Pitch Darkness reveals you've caught a Night Squid.": 270, "You stumbled upon a Sea Guardian.": 101, "It looks like you've disrupted the Sea Witch's brewing session. Watch out, she's furious!": 338, "You reeled in a Sea Archer.": 169, "The Monster of The Deep emerges from the dark depths...": 270, "Huh? A Catfish!": 405, "Gross! A Sea Leech!": 675, "You've discovered a Guardian Defender of the sea.": 1013, "You have awoken the Deep Sea Protector, prepare for a battle!": 1350, "The Water Hydra has come to test your Strength.": 4050, "The Sea Emperor arises from the depths...": 3375, "A Water Worm surfaces!": 240, "A Poisoned Water Worm surfaces!": 270, "A flaming worm surfaces from the depths!": 240, "A Lava Blaze has surfaced from the depths!": 548, "A Lava Pigman arose from the depths!": 568, "A Zombie Miner surfaces!": 770, "From Beneath the lava": 730, "You hear a faint Moo": 950, "A small but fearsome": 1400, "You feel the heat": 1100, "A Lava Flame flies out from beneath the lava.": 2100, "A Fire Eel slithers out": 2200, "Taurus and his steed emerge.": 4300, "You hear a massive rumble as Thunder emerges.": 12000, "You have angered a legendary creature... ": 40000, "WOAH! A Plhlegblast appeared.": 5000, "Phew! It's only a scarecrow.": 420, "You hear trotting from beneath the waves, you caught a Nightmare": 820, "It must be a full moon, it's a Werewolf!": 1235, "The spirit of a long lost Phantom Fisher has come to haunt you.": 2525, "[[Frozen Steve]] fell into the pond long ago, never to resurface... until now!": 101, "Its a Snowman! It looks harmless.": 203, "The Grinch stole [[Jerry]]'s [[Gifts]]...get them back!": 405, "What is this creature!?": 4050, "A tiny fin emerges from the water, you've caught a Nurse Shark.": 405, "You spot a fin as blue as the water it came from, it's a Blue Shark.": 810, "A striped beast bounds from the depths, the wild Tiger Shark!": 1013, "Hide no longer, a Great White Shark has tracked your scent and thirsts for your blood!": 2025 } class Hud extends Feature { constructor() { super() } initVariables() { this.hudElements = [] this.fpsElement = undefined this.cpsElement = undefined this.soulflowElement = undefined this.petElement = undefined this.fpsEnabledSetting = undefined this.cpsEnabledSetting = undefined this.soulflowEnabledSetting = undefined this.soulflowShowWarningSetting = undefined this.soulflowShowWhen0Setting = undefined this.petEnabledSetting = undefined this.fpsFastSetting = undefined this.fpsLowSetting = undefined this.cpsSeperate = undefined this.cpsIncludeRight = undefined this.petLevels = undefined this.lastTickTime = undefined this.framesSince = undefined this.lastframe = undefined this.Instant = undefined this.lastFrameRates = undefined this.fps = undefined this.lowFps = undefined this.slowestFrameTime = undefined this.lastFrameRatesS = undefined this.numberUtils = undefined this.petText = undefined this.lastWitherImpact = undefined this.aup = undefined this.lastTickEventEpochTimestamp = undefined this.lastAbsorbtion = undefined this.impactTest = undefined } onEnable() { this.initVariables() this.numberUtils = require("../../utils/numberUtils.js") this.fpsEnabledSetting = new ToggleSetting("Fps enabled", "Whether the fps is rendered onto the screen", true, "fps_enabled", this) this.fpsFastSetting = new ToggleSetting("Fast fps update", "Whether the fps is updated fast instead of once per second", true, "fps_fast", this).requires(this.fpsEnabledSetting) this.fpsLowSetting = new ToggleSetting("Low fps display", "Display the minumum frame time next to fps (usefull for finding framedrops)", true, "fps_low", this).requires(this.fpsFastSetting) this.fpsElement = new HudTextElement() .setToggleSetting(this.fpsEnabledSetting) .setLocationSetting(new LocationSetting("Show FPS", "Allows you to edit the location of the fps text", "fps_location", this, [10, 10, 1, 1]) .requires(this.fpsEnabledSetting)) this.hudElements.push(this.fpsElement) this.cpsEnabledSetting = new ToggleSetting("Show CPS", "Whether the cps is rendered onto the screen", true, "cps_enabled", this) this.cpsIncludeRight = new ToggleSetting("CPS include right click", "Whether right clicks are shown in the CPS", true, "cps_right", this).requires(this.cpsEnabledSetting) this.cpsSeperate = new ToggleSetting("CPS seperate right", "Seperates right clicks from left clicks", true, "cps_seperate", this).requires(this.cpsIncludeRight) this.cpsElement = new HudTextElement() .setToggleSetting(this.cpsEnabledSetting) .setLocationSetting(new LocationSetting("Cps Location", "Allows you to edit the location of the cps text", "cps_location", this, [10, 20, 1, 1]) .requires(this.cpsEnabledSetting)) this.hudElements.push(this.cpsElement) this.petEnabledSetting = new ToggleSetting("Show Current Pet", "Whether the current pet is rendered onto the screen", true, "pet_enabled", this) this.petElement = new HudTextElement() .setToggleSetting(this.petEnabledSetting) .setLocationSetting(new LocationSetting("Pet Location", "Allows you to edit the location of the pet text", "pet_location", this, [10, 30, 1, 1]) .requires(this.petEnabledSetting) .editTempText("&6Pet&7> &7[Lvl 100] &aEnderman")) this.hudElements.push(this.petElement) this.scanGuiForPet = new ToggleSetting("Scan pets menu gui for selected pet", "Only disable if you get a lot of lag in the pets menu", true, "scan_pets_menu", this).requires(this.petEnabledSetting) this.locationEnabledSetting = new ToggleSetting("Show Location", "Whether the location (xyz) is rendered onto the screen", false, "location_enabled", this) this.locationElement = new HudTextElement() .setToggleSetting(this.locationEnabledSetting) .setLocationSetting(new LocationSetting("XYZ Location", "Allows you to edit the location of the location text", "location_location", this, [10, 120, 1, 1]) .requires(this.locationEnabledSetting) .editTempText("&6Loc&7> &f123.456 | 123.456 | 123.456")) this.hudElements.push(this.locationElement) this.locationYEnabledSetting = new ToggleSetting("Show Y in location", "Wether to include ur Y value in location", true, "location_y_enabled", this).requires(this.locationEnabledSetting) this.locationOnlyDungSetting = new ToggleSetting("Only show location in dungeon", "(If u want to use this to show how to mine thru stairs)", false, "location_dung_enabled", this).requires(this.locationEnabledSetting) this.locationDecimals = new DropdownSetting("Decimal places in location setting", "", "3", "location_decimal_setting", this, { "0": "0", "1": "1", "2": "2", "3": "3", "4": "4" }).requires(this.locationEnabledSetting) this.soulflowEnabledSetting = new ToggleSetting("Show Soulflow", "Whether the soulflow count is rendered onto the screen", true, "soulflow_enabled", this) this.soulflowShowWhen0Setting = new ToggleSetting("Show When 0 Soulflow", "If this is off it wont render when you have 0 soulflow", true, "soulflow_showwhen_0", this).requires(this.soulflowEnabledSetting) this.soulflowElement = new HudTextElement() .setToggleSetting(this.soulflowEnabledSetting) .setLocationSetting(new LocationSetting("Soulflow Location", "Allows you to edit the location of the soulflow text", "soulflow_location", this, [10, 40, 1, 1]) .requires(this.soulflowEnabledSetting) .editTempText("&6Soulflow&7> &f12,345")) this.hudElements.push(this.soulflowElement) this.lagEnabled = new ToggleSetting("Show Lobby TPS", "Calculates the TPS of your current lobby (20=no lag)", true, "lobby_lag", this) this.lagElement = new HudTextElement() .setToggleSetting(this.lagEnabled) .setLocationSetting(new LocationSetting("Lobby TPS Location", "Allows you to edit the location of the TPS", "lobby_lag_location", this, [10, 60, 1, 1]) .requires(this.lagEnabled) .editTempText("&6Tps&7> &f20.0")) this.hudElements.push(this.lagElement) this.witherImpactCooldownSetting = new ToggleSetting("Show Wither Impact Cooldown", "This will render a small cooldown above your crosshair", true, "wither_impact_cooldown_enabled", this) // this.guidedSheepCooldownSetting = new ToggleSetting("Show Guided Sheep / Explosive Shot Cooldown", "This will render a small cooldown below your crosshair", true, "guided_sheep_cooldown_enabled", this) this.showSpotifyPlaying = new ToggleSetting("Show Current Playing Spotify Song", "(WINDOWS + Spotify Desktop only)", false, "spotify_now_playing", this) this.spotifyElement = new HudTextElement() .setText("&6Spotify&7> ") .setBaseEditWidth(Renderer.getStringWidth("Spotify> ") + 150) .setToggleSetting(this.showSpotifyPlaying) .setLocationSetting(new LocationSetting("Spotify Location", "Allows you to edit the location of the spotify text", "spotify_now_playing_location", this, [10, 80, 1, 1]) .requires(this.showSpotifyPlaying) .editTempText("&6Spotify&7> &cNot open")) this.hudElements.push(this.spotifyElement) this.spotifyElement2 = new HudTextElement().setLocationSetting({ setParent: () => { }, x: this.spotifyElement.locationSetting.x + this.spotifyElement.getWidth(), y: this.spotifyElement.locationSetting.y, scale: this.spotifyElement.locationSetting.scale, shadowType: this.spotifyElement.locationSetting.shadowType }) this.spotifyElement2.disableRendering() this.showLobbyDay = new ToggleSetting("Show Current Lobby Day", "", true, "lobby_day", this) this.lobbyDayElement = new HudTextElement() .setText("&6Day&7> &fLoading...") .setToggleSetting(this.showLobbyDay) .setLocationSetting(new LocationSetting("Lobby Day Location", "Allows you to edit the location of the lobby day", "lobby_day_location", this, [10, 90, 1, 1]) .requires(this.showLobbyDay) .editTempText("&6Day&7> &f5.15")) this.showLobbyDayOnlyUnder30 = new ToggleSetting("Show Current Lobby Day ONLY WHEN under day 30", "", true, "lobby_day_30", this) this.hudElements.push(this.lobbyDayElement) let hudStatTypes = { "cata": "Catacombs level + Exp", "totaldeaths": "Total deaths" } this.skillLevelCaps = { "experience_skill_combat": 60, "experience_skill_foraging": 50, "experience_skill_farming": 60, "experience_skill_fishing": 50, "experience_skill_alchemy": 50, "experience_skill_enchanting": 60, "experience_skill_mining": 60, "experience_skill_taming": 50, "experience_skill_carpentry": 50, }; this.lastSkillLevel = { "experience_skill_combat": undefined, "experience_skill_foraging": undefined, "experience_skill_farming": undefined, "experience_skill_fishing": undefined, "experience_skill_alchemy": undefined, "experience_skill_enchanting": undefined, "experience_skill_mining": undefined, "experience_skill_taming": undefined, "experience_skill_carpentry": undefined, } this.spotifyProcessId = -1 Object.keys(this.skillLevelCaps).forEach(skill => { hudStatTypes[skill] = firstLetterCapital(skill.split("_").pop()) + " level + Exp" }) hudStatTypes.completions_enterance = "Enterance completions" for (let i = 1; i < 8; i++) { hudStatTypes["completions_floor_" + i] = "Floor " + i + " completions" } for (let i = 1; i < 8; i++) { hudStatTypes["completions_master_" + i] = "Master " + i + " completions" } for (let i = 1; i < 8; i++) { hudStatTypes["completions_dungeon_" + i] = "Dungeon " + i + " completions" } hudStatTypes["mythril_powder"] = "Mithril Powder" hudStatTypes["gemstone_powder"] = "Gemstone Powder" this.potsExpireAt = {} this.potsOutAlert = new ToggleSetting("Alert when pots are about to run out", "Will show in chat", true, "pots_out_alert", this) this.showPotsHud = new ToggleSetting("Show Pots On Hud", "", false, "pots_hud", this) this.potsHudElement = new HudTextElement() .setText("&6Potions&7> &fLoading...") .setToggleSetting(this.showPotsHud) .setLocationSetting(new LocationSetting("Pots Hud Location", "Allows you to edit the location of the pots hud", "pots_hud_location", this, [10, 100, 1, 1]) .requires(this.showPotsHud) .editTempText("&6God potion&7> &f28h 32m")) this.hudElements.push(this.potsHudElement) this.lastPotAlerts = {} this.registerStep(false, 1, this.updatePotsTime) this.extendLevelCap = new ToggleSetting("Hud Stat Ignore Skill Level Cap", "level cap goes over 60 requiring 50m xp per level", false, "hud_ignore_level_cap", this).contributor("EmeraldMerchant") this.showLevelUpMessage = new ToggleSetting("Show level-up message", "Shows skyblock skills level-up message over level 60 in chat", true, "skill_o60_level_message", this).requires(this.extendLevelCap).contributor("EmeraldMerchant") this.hudStat = [] for (let i = 0; i < 5; i++) { this.hudStat[i] = {} this.hudStat[i].enabled = new ToggleSetting("Hud Stat Slot #" + (i + 1), "Allows you to render a custom stat on your hud", false, "hud_stat_" + i, this) this.hudStat[i].type = new DropdownSetting("Hud Stat Slot #" + (i + 1) + " Type", "The type of stat to render", "weight", "hud_stat_" + i + "_type", this, hudStatTypes) this.hudStat[i].location = new LocationSetting("Hud Stat Slot #" + (i + 1) + " Location", "Allows you to edit the location of the hud stat", "hud_stat_" + i + "_location", this, [10, 50 + i * 10, 1, 1]).editTempText("&6Hud Stat&7> &f12,345") this.hudStat[i].textElement = new HudTextElement().setToggleSetting(this.hudStat[i].enabled).setLocationSetting(this.hudStat[i].location).setText("&6Hud Stat&7> &fLoading...") this.hudStat[i].onlySb = new ToggleSetting("Hud Stat Slot #" + (i + 1) + " Only SB", "Only render this stat when you are in skyblock", true, "hud_stat_" + i + "_only_sb", this).requires(this.hudStat[i].enabled) this.hudStat[i].location.requires(this.hudStat[i].enabled) this.hudStat[i].type.requires(this.hudStat[i].enabled) if (this.hudStat[i - 1]) { this.hudStat[i].enabled.requires(this.hudStat[i - 1].enabled) } this.hudElements.push(this.hudStat[i].textElement) } this.showDragonDamages = new ToggleSetting("Show dragon damages", "This will render the top 3 damages + your damage during a dragon fight", true, "dragon_dmg_enable", this) this.dragonDamageElement = new HudTextElement() .setToggleSetting(this.showDragonDamages) .setLocationSetting(new LocationSetting("Damage Location", "Allows you to edit the location of the damage leaderboard", "dragon_dmg_location", this, [50, 40, 1, 1]) .requires(this.showDragonDamages) .editTempText("&6Old Dragon &7(&f13.4&7M HP)\n&7- &fSoopyboo32&7:&f 13.4&7M\n&7- &fCamCamSatNav&7:&f 12.3&7M\n&7- &fMuffixy&7:&f 3.4&7M")) this.hudElements.push(this.dragonDamageElement) this.step_5second() this.lastTickTime = 0 this.framesSince = 0 this.lastframe = 0 this.slowestFrameTime = 0 this.lastSwappedPet = 0 this.lastWitherImpact = 0 this.aup = 0 this.lastTickEventEpochTimestamp = 0 this.lastAbsorbtion = 0 this.impactTest = false this.apiSoulflow = false this.lastUpdatedStatData = 0 this.lastStatData = undefined this.lastFrameRates = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0] this.lastFrameRatesS = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0] this.Instant = Java.type("java.time.Instant"); this.fps = new SoopyNumber(0) this.lowFps = new SoopyNumber(0) this.registerEvent("renderOverlay", this.renderHud).registeredWhen(() => this.showSpotifyPlaying.getValue() || this.witherImpactCooldownSetting.getValue()) this.registerStep(true, 5, this.step) this.registerStep(false, 5, this.step_5second) this.registerEvent("renderWorld", this.renderWorld).registeredWhen(() => this.fpsEnabledSetting.getValue() && this.fpsFastSetting.getValue()) this.registerEvent("worldLoad", this.worldLoad) this.petLevels = {} this.petText = "&6Pet&7> &fLoading..." this.petElement.setText(this.petText) this.registerChat("&cAutopet &eequipped your ${pet}&e! &a&lVIEW RULE&r", (pet) => { this.petElement.setText("&6Pet&7> " + pet) this.petText = "&6Pet&7> " + pet this.lastSwappedPet = Date.now() }) this.registerChat("&r&aYou summoned your &r${pet}&r&a!&r", (pet) => { this.petElement.setText("&6Pet&7> &7[Lvl " + (this.petLevels[pet.replace("&", "§")] || "??") + "] " + pet) this.petText = "&6Pet&7> &7[Lvl " + (this.petLevels[pet.replace("&", "§")] || "??") + "] " + pet this.lastSwappedPet = Date.now() }) this.registerChat("&r&aYou despawned your &r${*}&r&a!&r", () => { this.petElement.setText("&6Pet&7> &cNone") this.petText = "&6Pet&7> &cNone" this.lastSwappedPet = Date.now() }) this.registerChat("&r&aYour &r${pet} &r&alevelled up to level &r&9${level}&r&a!&r", (pet, level) => { if (ChatLib.removeFormatting(this.petText.split("] ")[1].trim()) === ChatLib.removeFormatting(pet.trim())) { this.petElement.setText("&6Pet&7> &7[Lvl " + (level || "??") + "] " + pet) this.petText = "&6Pet&7> &7[Lvl " + (level || "??") + "] " + pet this.lastSwappedPet = Date.now() } }) this.registerSoopy("apiLoad", this.apiLoad) if (this.FeatureManager.features["dataLoader"].class.lastApiData.skyblock) { this.apiLoad(this.FeatureManager.features["dataLoader"].class.lastApiData.skyblock, "skyblock", true, true) this.lastSwappedPet = Date.now() } if (this.FeatureManager.features["dataLoader"].class.lastApiData.skyblock_raw) { this.apiLoad(this.FeatureManager.features["dataLoader"].class.lastApiData.skyblock_raw, "skyblock", false, true) } this.registerStep(false, 5, () => { if (!this.showSpotifyPlaying.getValue()) return new Thread(() => { this.updateSpotify() }).start() }) this.registerActionBar("${m}", this.actionbarMessage) this.packetMoves = 0 this.secondPackets = 0 this.tps = -2 this.lastTps = [] this.registerEvent("tick", this.tick) this.registerStep(false, 1, this.step_1second) } step_1second() { if (World.getTime() / 20 / 60 / 20 > 30 && this.showLobbyDayOnlyUnder30.getValue()) { this.lobbyDayElement.setText("") } else { if (World.getTime() !== 0) this.lobbyDayElement.setText("&6Day&7> &f" + (World.getTime() / 20 / 60 / 20).toFixed(2)) } if (!this.lagEnabled.getValue()) { if (this.packetReceived) this.packetReceived.unregister() return } if (!this.packetReceived) this.packetReceived = register("packetReceived", () => { this.packetMoves++ }) this.lastTps.push(this.secondPackets) if (this.lastTps.length > 10) this.lastTps.shift() if (this.tps === -2) { this.tps = -1 this.lastTps = [] } this.tps = this.lastTps.reduce((a, b) => a + b, 0) / this.lastTps.length this.secondPackets = 0 if (this.lastTps.length > 1) { this.lagElement.setText("&6Tps&7> &f" + Math.min(20, this.tps).toFixed(1)) } else { this.lagElement.setText("&6Tps&7> &fLOADING") } } tick() { if (this.fpsFastSetting.getValue()) { if (this.fpsLowSetting.getValue()) { this.fpsElement.setText("&6Fps&7> &f" + Math.round(this.fps.get()) + "&7/" + Math.round(this.lowFps.get())) } else { this.fpsElement.setText("&6Fps&7> &f" + Math.round(this.fps.get())) } } if (this.locationEnabledSetting.getValue()) { if (this.locationOnlyDungSetting.getValue()) { if (!this.FeatureManager.features["dataLoader"].class.isInDungeon) { this.locationElement.setText("") return } } let locData = [] locData.push(Player.getX()) if (this.locationYEnabledSetting.getValue()) locData.push(Player.getY()) locData.push(Player.getZ()) locData = locData.map(a => a.toFixed(parseInt(this.locationDecimals.getValue()))) let locString = locData.join("&7 | &f") this.locationElement.setText("&6Loc&7> &f" + locString) } if (!this.lagEnabled.getValue()) return if (this.packetMoves > 0) { this.secondPackets++ this.packetMoves = 0 } } onDisable() { this.fpsEnabledSetting.delete() this.fpsFastSetting.delete() this.cpsEnabledSetting.delete() this.hudStat.forEach(h => h.textElement.delete()) this.hudElements.forEach(h => h.delete()) this.initVariables() if (this.packetReceived) this.packetReceived.unregister() } renderHud() { if (this.showSpotifyPlaying.getValue() && Date.now() - this.spotifyElement.tempDisableTime > 100) { let scale = this.spotifyElement.locationSetting.scale let spotifyWidth1 = this.spotifyElement.getWidth() * scale this.spotifyElement2.locationSetting.x = this.spotifyElement.locationSetting.x + spotifyWidth1 this.spotifyElement2.locationSetting.y = this.spotifyElement.locationSetting.y this.spotifyElement2.locationSetting.scale = scale this.spotifyElement2.locationSetting.shadowType = this.spotifyElement.locationSetting.shadowType let spotifyWidth2 = this.spotifyElement2.getWidth() * scale if (spotifyWidth2 > 150 * scale) { let w2 = spotifyWidth2 / scale - 150 let offX = (Date.now() / 50) % (w2 * 2 + 100) offX = Math.max(0, offX - 50) if (offX > w2 + 50) { offX = w2 - (offX - w2 - 50) } else if (offX > w2) { offX = w2 } this.spotifyElement2.locationSetting.x = this.spotifyElement.locationSetting.x + spotifyWidth1 - offX * scale renderLibs.scizzorFast(this.spotifyElement.locationSetting.x + spotifyWidth1, this.spotifyElement2.locationSetting.y, 150 * scale, this.spotifyElement2.getHeight() * scale) this.spotifyElement2.render() renderLibs.stopScizzor() } else { this.spotifyElement2.render() } } if (this.witherImpactCooldownSetting.getValue() && Date.now() - this.lastWitherImpact < 10000) { Renderer.drawString(Math.max(0, Math.ceil((5000 - (Date.now() - this.lastWitherImpact)) / 1000)) + "s", Renderer.screen.getWidth() / 2 - Renderer.getStringWidth(Math.max(0, Math.ceil((5000 - (Date.now() - this.lastWitherImpact)) / 1000)) + "s") / 2, Renderer.screen.getHeight() / 2 - 15) } } renderWorld() { this.framesSince++ let instant = this.Instant.now() let time = instant.getEpochSecond() + (instant.getNano() / 1000000000); let thisframeTime = time - this.lastFrame // console.log(thisframeTime * 1000) if (thisframeTime > this.slowestFrameTime) { this.slowestFrameTime = thisframeTime } this.lastFrame = time } actionbarMessage(m) { if (ChatLib.removeFormatting(m).includes("(Wither Impact)")) { if (Date.now() - this.aup < 750) { this.lastWitherImpact = Date.now() this.aup = 0 } else { this.impactTest = Date.now() } } } step() { if (!Player.getPlayer()) return let fps = 0 if (this.fpsEnabledSetting.getValue() && this.fpsFastSetting.getValue()) { //set fps to fast fps // console.log(`${this.framesSince} ${this.lastFrame-this.lastTickTime}`) fps = this.framesSince / (this.lastFrame - this.lastTickTime) if (this.lastFrame === this.lastTickTime) fps = 0 this.lastTickTime = this.lastFrame this.framesSince = 0 this.lastFrameRates.push(fps) this.lastFrameRates.shift() if (this.slowestFrameTime > 0) { this.lastFrameRatesS.push(1 / this.slowestFrameTime) } else { this.lastFrameRatesS.push(0) } this.lastFrameRatesS.shift() this.slowestFrameTime = 0 fps = this.lastFrameRates.reduce((a, b) => a + b, 0) / this.lastFrameRates.length this.fps.set(fps, 200) if (this.fpsLowSetting.getValue()) this.lowFps.set(this.lastFrameRatesS.reduce((a, b) => a + b, 0) / this.lastFrameRatesS.length, 200) } else { fps = Client.getFPS() this.fpsElement.setText("&6Fps&7> &f" + fps) } let cpsText = CPS.getLeftClicksAverage() if (this.cpsIncludeRight.getValue()) { if (this.cpsSeperate.getValue()) { cpsText += "&7 | &f" + CPS.getRightClicksAverage() } else { cpsText += CPS.getRightClicksAverage() } } this.cpsElement.setText("&6Cps&7> &f" + cpsText) //Scan opened inventory for all pet levels if (this.scanGuiForPet.getValue() && Player && Player.getContainer() && Player.getContainer().getName().includes(") Pets")) { let inv = Player.getContainer().getItems() for (let i = 0; i < inv.length; i++) { if (inv[i] != null && inv[i].getName().includes("[Lvl ")) { let level = inv[i].getName().split(" ")[1].replace("]", "") if (!this.petLevels[inv[i].getName().split("] ")[1]] || this.petLevels[inv[i].getName().split("] ")[1]] < level) this.petLevels[inv[i].getName().split("] ")[1]] = level if (Date.now() - this.lastSwappedPet > 1000) { inv[i].getLore().forEach(line => { if (line.includes("Click to despawn!")) { this.petElement.setText("&6Pet&7> &7" + inv[i].getName().split("(")[0]) this.petText = "&6Pet&7> &7" + inv[i].getName().split("(")[0] } }) } } } } this.dragonDamageElement.setText("") if (this.showDragonDamages.getValue()) { let playerDamage = -1 let dragonHealth = -1 Scoreboard.getLines().forEach(line => { if (ChatLib.removeFormatting(line).startsWith("Your Damage: ")) { playerDamage = parseInt(ChatLib.removeFormatting(line).replace("Your Damage: ", "").replace(/[^0-9\.]/g, "")) } if (ChatLib.removeFormatting(line).startsWith("Dragon HP: ")) { dragonHealth = parseInt(ChatLib.removeFormatting(line).replace("Dragon HP: ", "").replace(/[^0-9\.]/g, "")) } }) if (playerDamage > -1) { let damages = [[Player.getName(), playerDamage]] let dragonType = "" let lbNum = 0 TabList.getNames().forEach(n => { l = ChatLib.removeFormatting(n) if (lbNum > 0) { lbNum-- // Soopyboo32: 3.2M let name = l.split(":")[0].trim() if (name === Player.getName()) return let damage = l.split(" ").pop() let actualDamage = parseFloat(damage) if (damage.includes("k")) actualDamage *= 1000 if (damage.includes("M")) actualDamage *= 1000000 damages.push([name, actualDamage]) } if (l.startsWith("Dragon Fight: (")) { dragonType = l.split("(")[1].split(")")[0] lbNum = 3 } }) let text = `&6${dragonType} Dragon &7(&f${addNotation("oneLetters", dragonHealth, "&7")}&7 HP)` damages.sort((a, b) => b[1] - a[1]).forEach(d => { text += `\n&7- &f${d[0]}&7: &f${addNotation("oneLetters", d[1], "&7")}` }) this.dragonDamageElement.setText(text) } } if (Player.getPlayer()[m.getAbsorptionAmount]() > this.lastAbsorbtion) { if (Date.now() - this.impactTest < 750) { this.lastWitherImpact = Date.now() this.impactTest = 0 } else { this.aup = Date.now() } } this.lastAbsorbtion = Player.getPlayer()[m.getAbsorptionAmount]() } step_5second() { this.updateHudThingos() if (!this.soulflowEnabledSetting.getValue()) return if (!Player.getPlayer()) return if (!Player.getInventory()) return if (!this.FeatureManager.features["dataLoader"].class.isInSkyblock) { this.soulflowElement.setText("") this.petElement.setText("") return } else { this.petElement.setText(this.petText) } if (!this.apiSoulflow) { this.soulflowElement.setText("") return; } this.soulflowElement.setText("&6Soulflow&7> &f" + this.numberUtils.numberWithCommas(this.lastStatData.soulflow)) } updatePotsTime() { if (!this.showPotsHud.getValue()) return if (!this.FeatureManager.features["dataLoader"].class.isInSkyblock || this.FeatureManager.features["dataLoader"].class.isInDungeon) { this.potsHudElement.setText("") return } let text = "" let godPotTime = -1 if (this.potsExpireAt["water_breathing"]?.level === 6 && this.potsExpireAt["resistance"]?.level === 8 && basiclyEqual(this.potsExpireAt["water_breathing"]?.time, this.potsExpireAt["resistance"]?.time, 10000)) { godPotTime = this.potsExpireAt["water_breathing"].time } if (godPotTime > 0 && godPotTime > Date.now()) { let timeLeft = "" if (godPotTime - Date.now() > 60000 * 60) { timeLeft = timeNumber2(godPotTime - Date.now()) } else { timeLeft = timeNumber(godPotTime - Date.now()) } text += `&6God potion&7>&f ${timeLeft}\n` if (this.potsOutAlert.getValue() && godPotTime - Date.now() < 60000 && Date.now() - (this.lastPotAlerts["godpot"] || 0) > 2 * 60000) { this.lastPotAlerts["godpot"] = Date.now() Client.showTitle("&cPotion About to run out", "Your &6God potion&f is about to run out!", 20, 60, 20) ChatLib.chat(this.FeatureManager.messagePrefix + "Your God potion is about to run out!") } } Object.keys(this.potsExpireAt).forEach(k => { let potData = this.potsExpireAt[k] if (potData.infinite) return if (basiclyEqual(potData.time, godPotTime, 10000)) return if (potData.time < Date.now()) return if (k === "haste" && potData.level === 1) return let potName = firstLetterCapital(k.replace(/_/g, " ")) if (this.potsOutAlert.getValue() && potData.time - Date.now() < 60000 && Date.now() - (this.lastPotAlerts[k] || 0) > 2 * 60000) { this.lastPotAlerts[k] = Date.now() Client.showTitle("&cPotion About to run out", "Your &6" + potName + "&f is about to run out!", 20, 60, 20) ChatLib.chat(this.FeatureManager.messagePrefix + "Your " + potName + " is about to run out!") } let timeLeft = "" if (potData.time - Date.now() > 60000 * 60) { timeLeft = timeNumber2(potData.time - Date.now()) } else { timeLeft = timeNumber(potData.time - Date.now()) } text += `&6${potName} ${potData.level}&7> &f${timeLeft}\n` }) this.potsHudElement.setText(text) } updatePotsData(data, lastSave) { this.potsExpireAt = {} let now = Date.now() if (Date.now() - lastSave < 5 * 60000) now = lastSave data.active_effects.forEach(e => { this.potsExpireAt[e.effect] = { level: e.level, time: now + e.ticks_remaining * 50, infinite: e.infinite } }) } statApiLoadThingo(data) { let lastSave = 0 data.profiles.forEach(p => { if (!this.lastStatData || p.selected) { this.lastStatData = p.members[Player.getUUID().toString().replace(/-/g, "")] lastSave = p.last_save } }) if (this.lastStatData) { this.updatePotsData(this.lastStatData, lastSave) if (this.lastStatData.soulflow) this.apiSoulflow = true if (this.apiSoulflow) this.soulflowElement.setText("&6Soulflow&7> &f" + this.numberUtils.numberWithCommas(this.lastStatData.soulflow)) } if (this.showLevelUpMessage.getValue()) { Object.keys(this.skillLevelCaps).forEach(skill => { let skillData = getLevelByXp(this.lastStatData[skill], 0, this.extendLevelCap.getValue() ? Infinity : this.skillLevelCaps[skill]) if (this.lastSkillLevel[skill] === skillData.level - 1 && (skillData.level > (this.skillLevelCaps[skill] === 50 ? 50 : 60))) { ChatLib.chat(`&r&3&l▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬&r`) ChatLib.chat(` &r&b&lSKILL LEVEL UP &3${firstLetterCapital(skill.split("_").pop())} &8${skillData.level - 1}➜&3${skillData.level}&r`) ChatLib.chat(`&r &r&a&lREWARDS&r\n&r &r&6&lSoopy's Respect\n&r&3&l▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬&r\n`) } this.lastSkillLevel[skill] = skillData.level; }) } this.updateHudThingos() } updateSpotify() { if (!this.showSpotifyPlaying.getValue()) return let currentSong = "&cNot open" if (this.spotifyProcessId !== -1) { let pid = this.spotifyProcessId let process = new ProcessBuilder("tasklist.exe", "/FO", "csv", "/V", "/FI", "\"PID eq " + pid + "\"").start(); let sc = new Scanner(process.getInputStream()); if (sc.hasNextLine()) sc.nextLine(); while (sc.hasNextLine()) { let line = sc.nextLine(); let parts = line.replace("\"", "").split("\",\""); let song = parts[parts.length - 1].substr(0, parts[parts.length - 1].length - 1) if (song === "N/A") continue if (song === "Spotify Free" || song === "Spotify Premium" || song === "AngleHiddenWindow") { currentSong = "&cPaused" } else { if (song === "Spotify") song = "Advertisement" currentSong = "&a" + song.replace(/&/g, "&⭍").replace(" - ", " &7-&b ") } } process.waitFor(); this.spotifyElement2.setText(currentSong.normalize("NFD").replace(/[\u0300-\u036f]/g, "")) } if (currentSong !== "&cNot open") return this.spotifyProcessId = -1 let spotifyProcesses = [] let process = new ProcessBuilder("tasklist.exe", "/fo", "csv", "/nh").start(); let sc = new Scanner(process.getInputStream()); if (sc.hasNextLine()) sc.nextLine(); while (sc.hasNextLine()) { let line = sc.nextLine(); let parts = line.replace("\"", "").split("\",\""); let unq = parts[0] let pid = parts[1] if (unq === "Spotify.exe") { spotifyProcesses.push(pid) // console.log(parts.join(" ")); } } process.waitFor(); while (spotifyProcesses.length > 0) { let pid = spotifyProcesses.pop() // console.log("Loading pid " + pid) let process = new ProcessBuilder("tasklist.exe", "/FO", "csv", "/V", "/FI", "\"PID eq " + pid + "\"").start(); let sc = new Scanner(process.getInputStream()); if (sc.hasNextLine()) sc.nextLine(); while (sc.hasNextLine()) { let line = sc.nextLine(); let parts = line.replace("\"", "").split("\",\""); let song = parts[parts.length - 1].substr(0, parts[parts.length - 1].length - 1) if (song === "N/A") continue this.spotifyProcessId = pid if (song === "Spotify Free" || song === "Spotify Premium" || song === "AngleHiddenWindow") { currentSong = "&cPaused" } else { if (song === "Spotify") song = "Advertisement" currentSong = "&a" + song.replace(/&/g, "&⭍").replace(" - ", " &7-&b ") } } process.waitFor(); } this.spotifyElement2.setText(currentSong.normalize("NFD").replace(/[\u0300-\u036f]/g, "")) } updateHudThingos() { let insb = !!(this.FeatureManager.features["dataLoader"].class?.isInSkyblock) this.hudStat.forEach(stat => { if (stat.enabled.getValue()) { this.updateHudThing(stat, insb) } else { stat.textElement.setText("") } }) } updateHudThing(thing, insb) { if (!this.lastStatData) return if (!insb && thing.onlySb.getValue()) { thing.textElement.setText("") return } let type = thing.type.getValue() let string = "Unknown stat" if (type === "totaldeaths") { string = "&6Deaths&7> &f" + this.numberUtils.numberWithCommas(this.lastStatData.death_count) } if (type === "cata") { let cataData = getLevelByXp(this.lastStatData.dungeons.dungeon_types.catacombs.experience, 2, Infinity) string = "&6Cata&7> &f" + (~~((cataData.level + cataData.progress) * 100) / 100).toFixed(2) + " &7(" + this.numberUtils.numberWithCommas(cataData.xpCurrent) + (cataData.level === 50 ? "" : "/" + this.numberUtils.numberWithCommas(cataData.xpForNext)) + ")" } if (type === "mythril_powder") { string = "&6Mithril Powder&7> &f" + numberWithCommas(this.lastStatData.mining_core.powder_mithril_total) } if (type === "gemstone_powder") { string = "&6Gemstone Powder&7> &f" + numberWithCommas(this.lastStatData.mining_core.powder_gemstone_total) } Object.keys(this.skillLevelCaps).forEach(skill => { if (type === skill) { let skillData = getLevelByXp(this.lastStatData[skill], 0, this.extendLevelCap.getValue() ? Infinity : this.skillLevelCaps[skill]) this.lastSkillLevel[skill] = skillData.level; string = "&6" + firstLetterCapital(skill.split("_").pop()) + "&7> &f" + (skillData.level + skillData.progress).toFixed(2) + " &7(" + this.numberUtils.numberWithCommas(skillData.xpCurrent) + (skillData.level === this.skillLevelCaps[skill] ? "" : "/" + this.numberUtils.numberWithCommas(skillData.xpForNext)) + ")" } }) if (type === "completions_enterance") { string = "&6E Comps&7> &f" + this.numberUtils.numberWithCommas((this.lastStatData.dungeons?.dungeon_types?.catacombs?.tier_completions?.[0] || 0)) } if (type.startsWith("completions_floor_")) { let floor = parseInt(type.split("_").pop()) string = "&6F" + floor + " Comps&7> &f" + this.numberUtils.numberWithCommas((this.lastStatData.dungeons?.dungeon_types?.catacombs?.tier_completions?.[floor] || 0)) } if (type.startsWith("completions_master_")) { let floor = parseInt(type.split("_").pop()) string = "&6M" + floor + " Comps&7> &f" + this.numberUtils.numberWithCommas((this.lastStatData.dungeons?.dungeon_types?.master_catacombs?.tier_completions?.[floor] || 0)) } if (type.startsWith("completions_dungeon_")) { let floor = parseInt(type.split("_").pop()) string = "&6Dungeon " + floor + " Comps&7> &f" + this.numberUtils.numberWithCommas((this.lastStatData.dungeons?.dungeon_types?.catacombs?.tier_completions?.[floor] || 0) + (this.lastStatData.dungeons?.dungeon_types?.master_catacombs?.tier_completions?.[floor] || 0)) } thing.textElement.setText(string) } apiLoad(data, dataType, isSoopyServer, isLatest) { if (dataType === "skyblock" && !isSoopyServer) { this.statApiLoadThingo(data) } if (!isSoopyServer || !isLatest) return if (dataType !== "skyblock") return let pet = data.data.profiles[data.data.stats.currentProfileId].members[Player.getUUID().replace(/-/g, "")].selectedPet if (!pet) { this.petElement.setText("&6Pet&7> &cNone") this.petText = "&6Pet&7> &cNone" return; } let petTierColor = { "COMMON": "&f", "UNCOMMON": "&a", "RARE": "&9", "EPIC": "&5", "LEGENDARY": "&6", "MYTHIC": "&d" } this.petElement.setText("&6Pet&7> &7[Lvl " + (pet.level.level || "??") + "] " + petTierColor[pet.tier] + pet.name) this.petText = "&6Pet&7> &7[Lvl " + (pet.level.level || "??") + "] " + petTierColor[pet.tier] + pet.name } worldLoad() { this.lastUpdatedStatData = 0 this.packetMoves = 0 this.secondPackets = 0 this.tps = -2 this.lastTps = [] this.lagElement.setText("&6Tps&7> &fLOADING") } } module.exports = { class: new Hud() }