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|
import { SoopyGui, SoopyRenderEvent } from "../../../guimanager"
import SoopyContentChangeEvent from "../../../guimanager/EventListener/SoopyContentChangeEvent"
import SoopyKeyPressEvent from "../../../guimanager/EventListener/SoopyKeyPressEvent"
import SoopyMouseClickEvent from "../../../guimanager/EventListener/SoopyMouseClickEvent"
import SoopyOpenGuiEvent from "../../../guimanager/EventListener/SoopyOpenGuiEvent"
import BoxWithText from "../../../guimanager/GuiElement/BoxWithText"
import ButtonWithArrow from "../../../guimanager/GuiElement/ButtonWithArrow"
import ProgressBar from "../../../guimanager/GuiElement/ProgressBar"
import SoopyBoxElement from "../../../guimanager/GuiElement/SoopyBoxElement"
import SoopyGuiElement from "../../../guimanager/GuiElement/SoopyGuiElement"
import SoopyTextElement from "../../../guimanager/GuiElement/SoopyTextElement"
import TextBox from "../../../guimanager/GuiElement/TextBox"
import Notification from "../../../guimanager/Notification"
import renderLibs from "../../../guimanager/renderLibs"
import * as utils from "../../utils/utils"
const ContainerChest = Java.type("net.minecraft.inventory.ContainerChest")
class MuseumGui {
constructor(){
this.checkMenu = false
this.isInMuseum = false
this.guiOpenTickThing = false
this.dontOpen = 0
this.lastClosed = 0
this.itemsInPages = JSON.parse(FileLib.read("soopyAddonsData","museumItemsCache.json") || "{}") || {}
this.itemsInPagesSaved = true
this.soopyGui = new SoopyGui()
this.soopyGui.element.addEvent(new SoopyKeyPressEvent().setHandler((...args)=>{
this.keyPress(...args)
}))
this.mainPage = new SoopyGuiElement().setLocation(0,0,1,1)
this.soopyGui.element.addChild(this.mainPage)
let widthPer = 0.2
let leftOffset = (1-widthPer*3-widthPer*4/5)/2
this.weaponsIndicator = new SoopyBoxElement().setLocation(leftOffset, 0.05, widthPer*4/5, 0.15)
this.weaponsIndicator.addEvent(new SoopyRenderEvent().setHandler(()=>{
if(this.weaponsIndicator.hovered && ChatLib.removeFormatting(Player.getOpenedInventory().getStackInSlot(4).getName()) !== "Weapons"){
this.weaponText.location.location.x.set(0.05, 500)
this.weaponText.location.size.x.set(0.9, 500)
this.weaponText.location.location.y.set(0.025, 500)
this.weaponText.location.size.y.set(0.35, 500)
this.weaponsIndicator.setColorOffset(-20, -20, -20, 100)
Renderer.translate(0,0,100)
Renderer.drawRect(Renderer.color(0,0,0,100), this.weaponsIndicator.location.getXExact(), this.weaponsIndicator.location.getYExact(), this.weaponsIndicator.location.getWidthExact(), this.weaponsIndicator.location.getHeightExact())
let clicks = Player.getOpenedInventory().getName() === "Your Museum"?"1":"2"
Renderer.translate(0,0,100)
renderLibs.drawStringCenteredFull(clicks, this.weaponsIndicator.location.getXExact()+this.weaponsIndicator.location.getWidthExact()/2, this.weaponsIndicator.location.getYExact()+this.weaponsIndicator.location.getHeightExact()/2, Math.min(this.weaponsIndicator.location.getWidthExact()/Renderer.getStringWidth(clicks)/4, this.weaponsIndicator.location.getHeightExact()/4/2))
}else{
this.weaponText.location.location.x.set(0.1, 500)
this.weaponText.location.size.x.set(0.8, 500)
this.weaponText.location.location.y.set(0.05, 500)
this.weaponText.location.size.y.set(0.3, 500)
this.weaponsIndicator.setColorOffset(0, 0, 0, 100)
}
})).addEvent(new SoopyMouseClickEvent().setHandler(()=>{
this.clickedTopButton("Weapons")
}))
this.weaponText = new SoopyTextElement().setText("§5Weapons").setMaxTextScale(10).setLocation(0.1,0.05,0.8,0.3)
this.weaponsIndicator.addChild(this.weaponText)
this.weaponsPercentageText = new SoopyTextElement().setLocation(0.1,0.4,0.8,0.2).setText("§0Items Donated: §7Loading...").setMaxTextScale(10)
this.weaponsIndicator.addChild(this.weaponsPercentageText)
this.weaponsProgressBar = new ProgressBar().setLocation(0.1,0.6,0.8,0.35).showPercentage(true)
this.weaponsIndicator.addChild(this.weaponsProgressBar)
this.mainPage.addChild(this.weaponsIndicator)
this.armourIndicator = new SoopyBoxElement().setLocation(leftOffset+widthPer, 0.05, widthPer*4/5, 0.15)
this.armourIndicator.addEvent(new SoopyRenderEvent().setHandler(()=>{
if(this.armourIndicator.hovered && ChatLib.removeFormatting(Player.getOpenedInventory().getStackInSlot(4).getName()) !== "Armor Sets"){
this.armourText.location.location.x.set(0.05, 500)
this.armourText.location.size.x.set(0.9, 500)
this.armourText.location.location.y.set(0.025, 500)
this.armourText.location.size.y.set(0.35, 500)
this.armourIndicator.setColorOffset(-20, -20, -20, 100)
Renderer.translate(0,0,100)
Renderer.drawRect(Renderer.color(0,0,0,100), this.armourIndicator.location.getXExact(), this.armourIndicator.location.getYExact(), this.armourIndicator.location.getWidthExact(), this.armourIndicator.location.getHeightExact())
let clicks = Player.getOpenedInventory().getName() === "Your Museum"?"1":"2"
Renderer.translate(0,0,100)
renderLibs.drawStringCenteredFull(clicks, this.armourIndicator.location.getXExact()+this.armourIndicator.location.getWidthExact()/2, this.armourIndicator.location.getYExact()+this.armourIndicator.location.getHeightExact()/2, Math.min(this.armourIndicator.location.getWidthExact()/Renderer.getStringWidth(clicks)/4, this.armourIndicator.location.getHeightExact()/4/2))
}else{
this.armourText.location.location.x.set(0.1, 500)
this.armourText.location.size.x.set(0.8, 500)
this.armourText.location.location.y.set(0.05, 500)
this.armourText.location.size.y.set(0.3, 500)
this.armourIndicator.setColorOffset(0, 0, 0, 100)}
})).addEvent(new SoopyMouseClickEvent().setHandler(()=>{
this.clickedTopButton("Armor Sets")
}))
this.armourText = new SoopyTextElement().setText("§5Armor Sets").setMaxTextScale(10).setLocation(0.1,0.05,0.8,0.3)
this.armourIndicator.addChild(this.armourText)
this.armourPercentageText = new SoopyTextElement().setLocation(0.1,0.4,0.8,0.2).setText("§0Items Donated: §7Loading...").setMaxTextScale(10)
this.armourIndicator.addChild(this.armourPercentageText)
this.armourProgressBar = new ProgressBar().setLocation(0.1,0.6,0.8,0.35).showPercentage(true)
this.armourIndicator.addChild(this.armourProgressBar)
this.mainPage.addChild(this.armourIndicator)
this.raritiesIndicator = new SoopyBoxElement().setLocation(leftOffset+widthPer*2, 0.05, widthPer*4/5, 0.15)
this.raritiesIndicator.addEvent(new SoopyRenderEvent().setHandler(()=>{
if(this.raritiesIndicator.hovered && ChatLib.removeFormatting(Player.getOpenedInventory().getStackInSlot(4).getName()) !== "Rarities"){
this.raritiesText.location.location.x.set(0.05, 500)
this.raritiesText.location.size.x.set(0.9, 500)
this.raritiesText.location.location.y.set(0.025, 500)
this.raritiesText.location.size.y.set(0.35, 500)
this.raritiesIndicator.setColorOffset(-20, -20, -20, 100)
Renderer.translate(0,0,100)
Renderer.drawRect(Renderer.color(0,0,0,100), this.raritiesIndicator.location.getXExact(), this.raritiesIndicator.location.getYExact(), this.raritiesIndicator.location.getWidthExact(), this.raritiesIndicator.location.getHeightExact())
let clicks = Player.getOpenedInventory().getName() === "Your Museum"?"1":"2"
Renderer.translate(0,0,100)
renderLibs.drawStringCenteredFull(clicks, this.raritiesIndicator.location.getXExact()+this.raritiesIndicator.location.getWidthExact()/2, this.raritiesIndicator.location.getYExact()+this.raritiesIndicator.location.getHeightExact()/2, Math.min(this.raritiesIndicator.location.getWidthExact()/Renderer.getStringWidth(clicks)/4, this.raritiesIndicator.location.getHeightExact()/4/2))
}else{
this.raritiesText.location.location.x.set(0.1, 500)
this.raritiesText.location.size.x.set(0.8, 500)
this.raritiesText.location.location.y.set(0.05, 500)
this.raritiesText.location.size.y.set(0.3, 500)
this.raritiesIndicator.setColorOffset(0, 0, 0, 100)
}
})).addEvent(new SoopyMouseClickEvent().setHandler(()=>{
this.clickedTopButton("Rarities")
}))
this.raritiesText = new SoopyTextElement().setText("§5Rarities").setMaxTextScale(10).setLocation(0.1,0.05,0.8,0.3)
this.raritiesIndicator.addChild(this.raritiesText)
this.raritiesPercentageText = new SoopyTextElement().setLocation(0.1,0.4,0.8,0.2).setText("§0Items Donated: §7Loading...").setMaxTextScale(10)
this.raritiesIndicator.addChild(this.raritiesPercentageText)
this.raritiesProgressBar = new ProgressBar().setLocation(0.1,0.6,0.8,0.35).showPercentage(true)
this.raritiesIndicator.addChild(this.raritiesProgressBar)
this.mainPage.addChild(this.raritiesIndicator)
this.specialIndicator = new SoopyBoxElement().setLocation(leftOffset+widthPer*3, 0.05, widthPer*4/5, 0.15)
this.specialIndicator.addEvent(new SoopyRenderEvent().setHandler(()=>{
if(this.specialIndicator.hovered && ChatLib.removeFormatting(Player.getOpenedInventory().getStackInSlot(4).getName()) !== "Special Items"){
this.specialText.location.location.x.set(0.05, 500)
this.specialText.location.size.x.set(0.9, 500)
this.specialText.location.location.y.set(0.025, 500)
this.specialText.location.size.y.set(0.35, 500)
this.specialIndicator.setColorOffset(-20, -20, -20, 100)
Renderer.translate(0,0,100)
Renderer.drawRect(Renderer.color(0,0,0,100), this.specialIndicator.location.getXExact(), this.specialIndicator.location.getYExact(), this.specialIndicator.location.getWidthExact(), this.specialIndicator.location.getHeightExact())
let clicks = Player.getOpenedInventory().getName() === "Your Museum"?"1":"2"
Renderer.translate(0,0,100)
renderLibs.drawStringCenteredFull(clicks, this.specialIndicator.location.getXExact()+this.specialIndicator.location.getWidthExact()/2, this.specialIndicator.location.getYExact()+this.specialIndicator.location.getHeightExact()/2, Math.min(this.specialIndicator.location.getWidthExact()/Renderer.getStringWidth(clicks)/4, this.specialIndicator.location.getHeightExact()/4/2))
}else{
this.specialText.location.location.x.set(0.1, 500)
this.specialText.location.size.x.set(0.8, 500)
this.specialText.location.location.y.set(0.05, 500)
this.specialText.location.size.y.set(0.3, 500)
this.specialIndicator.setColorOffset(0, 0, 0, 100)
}
})).addEvent(new SoopyMouseClickEvent().setHandler(()=>{
this.clickedTopButton("Special Items")
}))
this.specialText = new SoopyTextElement().setText("§5Special Items").setMaxTextScale(10).setLocation(0.1,0.05,0.8,0.3)
this.specialIndicator.addChild(this.specialText)
this.specialPercentageText = new SoopyTextElement().setLocation(0.1,0.4,0.8,0.6).setText("§0Items Donated: §7Loading...").setMaxTextScale(10)
this.specialIndicator.addChild(this.specialPercentageText)
this.mainPage.addChild(this.specialIndicator)
let box = new SoopyBoxElement().setLocation(0.5-widthPer*0.75, 0.25, widthPer*2*0.75, 0.075).setLore(["Click to search"])
this.pageTitle = new SoopyTextElement().setText("§5Your Museum").setMaxTextScale(10).setLocation(0,0,1,1)
box.addChild(this.pageTitle)
this.mainPage.addChild(box)
this.searchText = ""
let search = new TextBox().setLocation(0.5-widthPer*0.75, 0.25, widthPer*2*0.75, 0.075)
box.addEvent(new SoopyMouseClickEvent().setHandler(()=>{
box.visable = false
search.visable = true
search.select()
}))
search.visable = false
search.text.mouseClickG = (mouseX, mouseY)=>{
if(search.text.selected && !this.searchText){
box.visable = true
search.visable = false
}
search.text.selected = false
}
search.text.addEvent(new SoopyContentChangeEvent().setHandler((newVal, oldVal, resetFunction)=>{
this.searchText = newVal
this.showSearchItems()
}))
this.mainPage.addChild(search)
this.mainPage.addEvent(new SoopyOpenGuiEvent().setHandler(()=>{
box.visable = true
search.visable = false
search.text.selected = false
search.setText("")
this.searchText = ""
}))
this.nextButton = new ButtonWithArrow().setLocation(0.5+widthPer*3/2-widthPer/2, 0.25, widthPer/2, 0.075).setText("§0Next Page")
this.nextButton.addEvent(new SoopyMouseClickEvent().setHandler(()=>{
if(this.nextButton.visable)this.nextPage()
}))
this.mainPage.addChild(this.nextButton)
this.previousButton = new ButtonWithArrow().setLocation(0.5-widthPer*3/2, 0.25, widthPer/2, 0.075).setText("§0Previous Page").setDirectionRight(false)
this.previousButton.addEvent(new SoopyMouseClickEvent().setHandler(()=>{
if(this.previousButton.visable)this.previousPage()
}))
this.mainPage.addChild(this.previousButton)
this.nextButton.visable = false
this.previousButton.visable = false
this.donateTitleBox = new SoopyBoxElement().setLocation(0.5+widthPer*3/2+0.025, 0.25, 0.5-widthPer*1.5-0.05, 0.075)
let donateTitle = new SoopyTextElement().setText("§5Donate").setMaxTextScale(10).setLocation(0,0,1,1)
this.donateTitleBox.addChild(donateTitle)
this.mainPage.addChild(this.donateTitleBox)
this.donateBox = new SoopyBoxElement().setLocation(0.5+widthPer*3/2+0.025, 0.35, 0.5-widthPer*1.5-0.05, 0.6).setScrollable(true)
this.mainPage.addChild(this.donateBox)
this.favoriteTitleBox = new SoopyBoxElement().setLocation(0.025, 0.25, 0.5-widthPer*1.5-0.05, 0.075)
let favoriteTitle = new SoopyTextElement().setText("§5Favourite Items").setMaxTextScale(10).setLocation(0,0,1,1)
this.favoriteTitleBox.addChild(favoriteTitle)
this.mainPage.addChild(this.favoriteTitleBox)
this.favoriteBox = new SoopyBoxElement().setLocation(0.025, 0.35, 0.5-widthPer*1.5-0.05, 0.6).setScrollable(true)
this.mainPage.addChild(this.favoriteBox)
this.itemsBox = new SoopyBoxElement().setLocation(0.5-widthPer*3/2, 0.35, widthPer*3, 0.6)
this.mainPage.addChild(this.itemsBox)
this.donateItems = []
this.confirm_temp = ""
this.replacePage = {
"Your Museum": "Museum",
" Weapons": "Weapons",
" Armor Sets": "Armor Sets",
" Rarities": "Rarities",
" Special Items": "Special Items"
}
this.tickI = 0
this.lastGuiTitle = ""
this.favoriteItems = JSON.parse(FileLib.read("soopyAddonsData","museumFavoriteData.json") || "[]") || []
this.favoriteIds = this.favoriteItems.map(a=>a.sb_id)
this.updatedFavorites(false)
}
saveMuseumCache(){
//Called on worldUnload, and ever 30 seconds
if(this.itemsInPagesSaved) return
this.itemsInPagesSaved = true
new Thread(()=>{
FileLib.write("soopyAddonsData","museumItemsCache.json",JSON.stringify(this.itemsInPages))
}).start()
}
clickedTopButton(type){
if(ChatLib.removeFormatting(Player.getOpenedInventory().getStackInSlot(4).getName())===type) return
if(Player.getOpenedInventory().getName() === "Your Museum"){
//if on main page can just directly click on it
switch(type){
case "Weapons":
Player.getOpenedInventory().click(19, false, "MIDDLE")
break
case "Armor Sets":
Player.getOpenedInventory().click(21, false, "MIDDLE")
break
case "Rarities":
Player.getOpenedInventory().click(23, false, "MIDDLE")
break
case "Special Items":
Player.getOpenedInventory().click(25, false, "MIDDLE")
break
}
}else{
Player.getOpenedInventory().click(48, false, "MIDDLE")
}
}
nextPage(){
let itempages = ["Weapons", "Armor Sets", "Rarities", "Special Items"]
if(itempages.includes(this.replacePage[Player.getOpenedInventory().getName().split("➜").pop()])){
Player.getOpenedInventory().click(53, false, "MIDDLE")
let [currPage, pageNum] = Player.getOpenedInventory().getName().split(")")[0].split("(")[1].split("/").map(a=>parseInt(a))
this.regenItems(currPage+1)
}
}
previousPage(){
let itempages = ["Weapons", "Armor Sets", "Rarities", "Special Items"]
if(itempages.includes(this.replacePage[Player.getOpenedInventory().getName().split("➜").pop()])){
Player.getOpenedInventory().click(45, false, "MIDDLE")
let [currPage, pageNum] = Player.getOpenedInventory().getName().split(")")[0].split("(")[1].split("/").map(a=>parseInt(a))
this.regenItems(currPage-1)
}
}
tickMenu(first=false){
if(!first && (this.tickI++)%5!==0){
if(this.lastGuiTitle === Player.getOpenedInventory().getName()){
return
}
}
this.lastGuiTitle = Player.getOpenedInventory().getName()
if(Player.getOpenedInventory().getName() === "Your Museum"){//main page
if(Player.getOpenedInventory().getStackInSlot(19).getID() === -1) return
let lore = Player.getOpenedInventory().getStackInSlot(19).getLore()
lore.forEach((line, i)=>{
if(i===0) return
if(line.split(" ")?.[1]?.includes("/")){
let data = ChatLib.removeFormatting(line).split(" ")[1].split("/")
this.weaponsProgressBar.setProgress(parseInt(data[0])/parseInt(data[1]))
this.weaponsPercentageText.setText("§0Items Donated: §7"+data[0]+"/"+data[1])
}
})
this.weaponsIndicator.setLore(lore)
lore = Player.getOpenedInventory().getStackInSlot(21).getLore()
lore.forEach((line, i)=>{
if(i===0) return
if(line.split(" ")?.[1]?.includes("/")){
let data = ChatLib.removeFormatting(line).split(" ")[1].split("/")
this.armourProgressBar.setProgress(parseInt(data[0])/parseInt(data[1]))
this.armourPercentageText.setText("§0Items Donated: §7"+data[0]+"/"+data[1])
}
})
this.armourIndicator.setLore(lore)
lore = Player.getOpenedInventory().getStackInSlot(23).getLore()
lore.forEach((line, i)=>{
if(i===0) return
if(line.split(" ")?.[1]?.includes("/")){
let data = ChatLib.removeFormatting(line).split(" ")[1].split("/")
this.raritiesProgressBar.setProgress(parseInt(data[0])/parseInt(data[1]))
this.raritiesPercentageText.setText("§0Items Donated: §7"+data[0]+"/"+data[1])
}
})
this.raritiesIndicator.setLore(lore)
lore = Player.getOpenedInventory().getStackInSlot(25).getLore()
lore.forEach((line, i)=>{
if(i===0) return
if(ChatLib.removeFormatting(line).startsWith("Items Donated: ")){
this.specialPercentageText.setText("§0Items Donated: §7"+ChatLib.removeFormatting(line).split(": ")[1])
}
})
this.specialIndicator.setLore(lore)
if((this.pageTitle.text !== ("§5"+Player.getOpenedInventory().getName()) || first) && !this.searchText){
this.itemsBox.clearChildren()
let rewardsButton = new ButtonWithArrow().setText("§5Rewards").setLocation(0.1,0.05,0.8,0.2)
rewardsButton.addEvent(new SoopyMouseClickEvent().setHandler(()=>{
Player.getOpenedInventory().click(40, false, "MIDDLE")
}))
this.itemsBox.addChild(rewardsButton)
let browserButton = new ButtonWithArrow().setText("§5Museum Browser").setLocation(0.1,0.3,0.8,0.2)
browserButton.addEvent(new SoopyMouseClickEvent().setHandler(()=>{
Player.getOpenedInventory().click(50, false, "MIDDLE")
}))
this.itemsBox.addChild(browserButton)
}
}
this.nextButton.visable = false
this.previousButton.visable = false
this.donateTitleBox.visable = false
this.donateBox.visable = false
let itempages = ["Weapons", "Armor Sets", "Rarities", "Special Items"]
if(itempages.includes(this.replacePage[Player.getOpenedInventory().getName().split("➜").pop()])){
let page = this.replacePage[Player.getOpenedInventory().getName().split("➜").pop()]
let [currPage, pageNum] = Player.getOpenedInventory().getName().split(")")[0].split("(")[1].split("/").map(a=>parseInt(a))
if(!this.searchText){
if(currPage > 1){
this.previousButton.visable = true
if(Player.getOpenedInventory().getStackInSlot(45).getID() !== -1) this.previousButton.setLore(Player.getOpenedInventory().getStackInSlot(45).getLore())
}
if(currPage < pageNum){
this.nextButton.visable = true
if(Player.getOpenedInventory().getStackInSlot(53).getID() !== -1)this.nextButton.setLore(Player.getOpenedInventory().getStackInSlot(53).getLore())
}
}
this.donateTitleBox.visable = true
this.donateBox.visable = true
let oldDonateItems = JSON.stringify(this.donateItems)
this.donateItems = []
let donateArmorSets = {}
Player.getOpenedInventory().getItems().forEach((item, slot)=>{
if(!item) return
if(item.getID() === -1) return
item.getLore().forEach(line=>{
if(ChatLib.removeFormatting(line) === "Click to donate item!"){
let sb_id = utils.getSBID(item)
this.donateItems.push({
sb_id: sb_id || "NA",
name: item.getName() || "",
lore: item.getLore() || [],
slot: slot
})
}
if(ChatLib.removeFormatting(line) === "Click to donate armor set!"){
let sb_id = utils.getSBID(item)
let setId = sb_id.split("_")
setId.pop()
setId = setId.join("_")
donateArmorSets[setId] = (donateArmorSets[setId]||0)+1
if(donateArmorSets[setId] === 4){
this.donateItems.push({
sb_id: sb_id || "NA",
name: item.getName() || "",
lore: item.getLore() || [],
slot: slot
})
}
}
})
})
if(oldDonateItems !== JSON.stringify(this.donateItems)){
this.regenDonateItems()
}
if(!this.itemsInPages[page]) this.itemsInPages[page] = []
//10-16 43
let changed = false
for(let i = 0;i<4;i++){
for(let j = 10;j<17;j++){
let slot = i*9+j
let item = Player.getOpenedInventory().getStackInSlot(slot)
let sb_id = utils.getSBID(item)
if(!this.itemsInPages[page][currPage]) this.itemsInPages[page][currPage] = []
if(item && item.getID() !== -1){
let itemData = {
sb_id: "NA",
name: item.getName() || "",
lore: item.getLore() || []
}
if(sb_id){
itemData.sb_id = sb_id
}
if(!this.itemsInPages[page][currPage][slot] || this.itemsInPages[page][currPage][slot].sb_id !== itemData.sb_id){
this.itemsInPages[page][currPage][slot] = itemData
changed = true
this.itemsInPagesSaved = false
}
}else{
if(this.itemsInPages[page][currPage][slot]){
delete this.itemsInPages[page][currPage][slot]
changed = true
this.itemsInPagesSaved = false
}
}
}
}
if(changed || this.guiUpdated || first) this.regenItems(currPage)
}
if(Player.getOpenedInventory().getName() === "Confirm Donation"){
let this_confirm_temp_str = Player.getOpenedInventory().getStackInSlot(4).getName() +Player.getOpenedInventory().getStackInSlot(2).getName() + Player.getOpenedInventory().getStackInSlot(20).getName() + Player.getOpenedInventory().getStackInSlot(24).getName()//4, 24, 20
if(this.confirm_temp !== this_confirm_temp_str || first){
this.confirm_temp = this_confirm_temp_str
this.itemsBox.clearChildren()
let isArmour = utils.getSBID(Player.getOpenedInventory().getStackInSlot(4))===null
if(isArmour){
let name = Player.getOpenedInventory().getStackInSlot(2).getName()
let itemBox = new BoxWithText().setText(name.startsWith("§f")?"&7"+name.substr(2):name).setLocation(0.1,0.05,0.8,0.2).setLore(Player.getOpenedInventory().getStackInSlot(2).getLore())
this.itemsBox.addChild(itemBox)
}else{
let name = Player.getOpenedInventory().getStackInSlot(4).getName()
let itemBox = new BoxWithText().setText(name.startsWith("§f")?"&7"+name.substr(2):name).setLocation(0.1,0.05,0.8,0.2).setLore(Player.getOpenedInventory().getStackInSlot(4).getLore())
this.itemsBox.addChild(itemBox)
}
if(Player.getOpenedInventory().getStackInSlot(24).getID() !== -1 && Player.getOpenedInventory().getStackInSlot(20).getID() !== -1){
let cancelButton = new ButtonWithArrow().setText("§cCancel").setLocation(0.1,0.4,0.35,0.2).setDirectionRight(false).setLore(Player.getOpenedInventory().getStackInSlot(24).getLore())
cancelButton.addEvent(new SoopyMouseClickEvent().setHandler(()=>{
Player.getOpenedInventory().click(24, false, "LEFT")
}))
this.itemsBox.addChild(cancelButton)
let confirmButton = new ButtonWithArrow().setText("§aConfirm Donation").setLocation(0.55,0.4,0.35,0.2).setLore(Player.getOpenedInventory().getStackInSlot(20).getLore())
confirmButton.addEvent(new SoopyMouseClickEvent().setHandler(()=>{
Player.getOpenedInventory().click(20, false, "LEFT")
}))
this.itemsBox.addChild(confirmButton)
}
}
this.favoriteBox.visable = false
this.favoriteTitleBox.visable = false
}else{
if(this.confirm_temp && this.searchText){
this.showSearchItems()
}
this.confirm_temp = ""
this.favoriteBox.visable = true
this.favoriteTitleBox.visable = true
}
this.pageTitle.setText("§5"+Player.getOpenedInventory().getName())
this.guiUpdated = false
}
regenDonateItems(){
this.donateBox.clearChildren()
this.donateItems.forEach((item, i)=>{
let itemButton = new ButtonWithArrow().setText(item.name.startsWith("§f")?"&7"+item.name.substr(2):item.name).setLocation(0.05,0.025+0.125*i,0.9,0.1).setLore(item.lore)
itemButton.addEvent(new SoopyMouseClickEvent().setHandler(()=>{
Player.getOpenedInventory().click(item.slot, false, "LEFT")
}))
this.donateBox.addChild(itemButton)
})
}
showSearchItems(){
if(Player.getOpenedInventory().getName() === "Confirm Donation") return
if(!this.searchText){
this.tickMenu(true)
return
}
this.itemsBox.clearChildren()
let items = []
// this.itemsInPages[page][page2]
Object.keys(this.itemsInPages).forEach((pageKey)=>{
let page = this.itemsInPages[pageKey]
page.forEach((page2, page2I)=>{
if(!page2) return
if(items.length >= 4*7) return
page2.forEach((item, slotNum)=>{
if(!item) return
if(items.length >= 4*7) return
if(item.name.toLowerCase().includes(this.searchText.toLowerCase())){
let loreNew = []
Object.values(item.lore).forEach(a=>{
loreNew.push(a)
})
item.lore = loreNew
item.page = pageKey //category eg: Weapons, armour sets ect
item.page2 = page2I //pagenum of category
item.slotNum = slotNum //slotnum
items.push(item)
}
})
})
})
let y = 0.0325
let itemNum = 0
let width = 3
let widthPer = 1/(width+1)
let offset = 0.0125
items.forEach((slot, slotNum)=>{
if(!slot) return
let child
if(slot.sb_id === "NA"){
child =new BoxWithText().setText(slot.name.startsWith("§f")?"&7"+slot.name.substr(2):slot.name).setLore(slot.lore)
if(slot.name.startsWith("§c")){
child.setColor(255, 100, 100)
child.setText("&0"+slot.name.substr(2))
}
if(slot.name.startsWith("§e")){
child.setColor(255, 255, 100)
child.setText("&0"+slot.name.substr(2))
}
}else{
let fItem = slot
child = new ButtonWithArrow().setText(slot.name.startsWith("§f")?"&7"+slot.name.substr(2):slot.name).setLore(slot.lore)
child.addEvent(new SoopyMouseClickEvent().setHandler((mouseX, mouseY, button)=>{
if(button === 2){ //middle click -> add item to favorites
this.addItemToFavorites(fItem, fItem.page, fItem.page2, fItem.slotNum)
return
}
// Player.getOpenedInventory().click(item.slotNum, false,button===1?"RIGHT":"LEFT")
let currPage, pageNum
if(Player.getOpenedInventory().getName().includes("/")){
[currPage, pageNum] = Player.getOpenedInventory().getName().split(")")[0].split("(")[1].split("/").map(a=>parseInt(a))
}
if(this.replacePage[Player.getOpenedInventory().getName().split("➜").pop()]===fItem.page){
if(currPage === fItem.page2){
Player.getOpenedInventory().click(fItem.slotNum, false,"LEFT")
}else{
if(currPage < fItem.page2){
Player.getOpenedInventory().click(53, false,"MIDDLE")
}else{
Player.getOpenedInventory().click(45, false,"MIDDLE")
}
}
}else{
this.clickedTopButton(fItem.page)
}
})).addEvent(new SoopyRenderEvent().setHandler(()=>{
if(child.hovered){
child.setColorOffset(-20, -20, -20, 100)
Renderer.translate(0,0,100)
Renderer.drawRect(Renderer.color(0,0,0,100), child.location.getXExact(), child.location.getYExact(), child.location.getWidthExact(), child.location.getHeightExact())
let clicks = "?"
let currPage, pageNum
if(Player.getOpenedInventory().getName().includes("/")){
[currPage, pageNum] = Player.getOpenedInventory().getName().split(")")[0].split("(")[1].split("/").map(a=>parseInt(a))
}
let pageClicks = Math.abs(currPage-fItem.page2)
if(this.replacePage[Player.getOpenedInventory().getName().split("➜").pop()]===fItem.page){
clicks = (pageClicks+1) + ""
}else{
if(Player.getOpenedInventory().getName() === "Your Museum"){
clicks = (1+fItem.page2) + ""
}else{
clicks = (2+fItem.page2) + ""
}
}
Renderer.translate(0,0,100)
renderLibs.drawStringCenteredFull(clicks, child.location.getXExact()+child.location.getWidthExact()/2, child.location.getYExact()+child.location.getHeightExact()/2, Math.min(child.location.getWidthExact()/Renderer.getStringWidth(clicks)/4, child.location.getHeightExact()/4/2))
}
}))
if(this.favoriteIds.includes(slot.sb_id)){
child.setColor(200, 255, 200)
}
}
child.setLocation(offset+widthPer*itemNum,y,widthPer*9/10,0.125)
this.itemsBox.addChild(child)
itemNum++
if(itemNum>width){
itemNum = 0
y+=0.135
}
})
}
regenItems(page2){
if(this.searchText) return
this.itemsBox.clearChildren()
let page = this.replacePage[Player.getOpenedInventory().getName().split("➜").pop()]
let y = 0.0325
let itemNum = 0
let width = 3
let widthPer = 1/(width+1)
let offset = 0.0125
if(!this.itemsInPages[page][page2]) this.itemsInPages[page][page2] = []
this.itemsInPages[page][page2].forEach((slot, slotNum)=>{
if(!slot) return
let child
if(slot.sb_id === "NA"){
child =new BoxWithText().setText(slot.name.startsWith("§f")?"&7"+slot.name.substr(2):slot.name).setLore(slot.lore)
if(slot.name.startsWith("§c")){
child.setColor(255, 100, 100)
child.setText("&0"+slot.name.substr(2))
}
if(slot.name.startsWith("§e")){
child.setColor(255, 255, 100)
child.setText("&0"+slot.name.substr(2))
}
}else{
child = new ButtonWithArrow().setText(slot.name.startsWith("§f")?"&7"+slot.name.substr(2):slot.name).setLore(slot.lore)
child.addEvent(new SoopyMouseClickEvent().setHandler((mouseX, mouseY, button)=>{
if(button === 2){ //middle click -> add item to favorites
this.addItemToFavorites(slot, page, page2, slotNum)
return
}
// Player.getOpenedInventory().click(slotNum, false,button===1?"RIGHT":"LEFT")
Player.getOpenedInventory().click(slotNum, false,"LEFT") //TODO: add right click support for viewing armour sets
}))
if(this.favoriteIds.includes(slot.sb_id)){
child.setColor(200, 255, 200)
}
}
child.setLocation(offset+widthPer*itemNum,y,widthPer*9/10,0.125)
this.itemsBox.addChild(child)
itemNum++
if(itemNum>width){
itemNum = 0
y+=0.135
}
})
}
addItemToFavorites(slot, page, page2, slotNum){
if(page === "Special Items"){
new Notification("§cError!", ["You cant add Special Items",["to favorites"]])
return
}
if(this.favoriteItems.map(a=>a.sb_id).includes(slot.sb_id)){
//remove from favorites
this.favoriteItems = this.favoriteItems.filter(a=>a.sb_id!==slot.sb_id)
this.favoriteIds = this.favoriteIds.filter(a=>a!==slot.sb_id)
this.regenItems(page2)
this.updatedFavorites()
return
}
let loreNew = []
slot.lore.forEach(a=>{
loreNew.push(a)
})
slot.lore = loreNew
slot.page = page //category eg: Weapons, armour sets ect
slot.page2 = page2 //pagenum of category
slot.slotNum = slotNum //slotnum
this.favoriteItems.push(slot)
this.favoriteIds.push(slot.sb_id)
this.regenItems(page2)
this.updatedFavorites()
}
updatedFavorites(saveToFile=true){
this.favoriteBox.clearChildren()
this.favoriteItems.forEach((fItem, i)=>{
let item = new ButtonWithArrow().setText(fItem.name.startsWith("§f")?"&7"+fItem.name.substr(2):fItem.name).setLocation(0.05,0.025+0.125*i,0.9,0.1).setLore(fItem.lore)
item.addEvent(new SoopyMouseClickEvent().setHandler((mouseX, mouseY, button)=>{
if(button === 2){ //middle click -> remove item from favorites (calling add will remove because it alr exists)
this.addItemToFavorites(fItem, fItem.page, fItem.page2, fItem.slotNum)
return
}
// Player.getOpenedInventory().click(item.slotNum, false,button===1?"RIGHT":"LEFT")
let currPage, pageNum
if(Player.getOpenedInventory().getName().includes("/")){
[currPage, pageNum] = Player.getOpenedInventory().getName().split(")")[0].split("(")[1].split("/").map(a=>parseInt(a))
}
if(this.replacePage[Player.getOpenedInventory().getName().split("➜").pop()]===fItem.page){
if(currPage === fItem.page2){
Player.getOpenedInventory().click(fItem.slotNum, false,"LEFT")
}else{
if(currPage < fItem.page2){
Player.getOpenedInventory().click(53, false,"MIDDLE")
}else{
Player.getOpenedInventory().click(45, false,"MIDDLE")
}
}
}else{
this.clickedTopButton(fItem.page)
}
})).addEvent(new SoopyRenderEvent().setHandler(()=>{
if(item.hovered){
item.setColorOffset(-20, -20, -20, 100)
Renderer.translate(0,0,100)
Renderer.drawRect(Renderer.color(0,0,0,100), item.location.getXExact(), item.location.getYExact(), item.location.getWidthExact(), item.location.getHeightExact())
let clicks = "?"
let currPage, pageNum
if(Player.getOpenedInventory().getName().includes("/")){
[currPage, pageNum] = Player.getOpenedInventory().getName().split(")")[0].split("(")[1].split("/").map(a=>parseInt(a))
}
let pageClicks = Math.abs(currPage-fItem.page2)
if(this.replacePage[Player.getOpenedInventory().getName().split("➜").pop()]===fItem.page){
clicks = (pageClicks+1) + ""
}else{
if(Player.getOpenedInventory().getName() === "Your Museum"){
clicks = (1+fItem.page2) + ""
}else{
clicks = (2+fItem.page2) + ""
}
}
Renderer.translate(0,0,100)
renderLibs.drawStringCenteredFull(clicks, item.location.getXExact()+item.location.getWidthExact()/2, item.location.getYExact()+item.location.getHeightExact()/2, Math.min(item.location.getWidthExact()/Renderer.getStringWidth(clicks)/4, item.location.getHeightExact()/4/2))
}
}))
this.favoriteBox.addChild(item)
})
if(saveToFile){
new Thread(()=>{
FileLib.write("soopyAddonsData","museumFavoriteData.json", JSON.stringify(this.favoriteItems))
}).start()
}
}
guiOpened(event){
let name = ""
if(event.gui && event.gui.field_147002_h instanceof ContainerChest){
name = event.gui.field_147002_h.func_85151_d().func_145748_c_().func_150260_c()
}
if(this.dontOpen > 0){
this.dontOpen--
cancel(event)
return
}
if(this.soopyGui.ctGui.isOpen()){
if(event.gui && event.gui.field_147002_h){
Player.getPlayer().field_71070_bA = event.gui.field_147002_h
if(Player.getOpenedInventory().getName() === "Museum Rewards"){
return
}
if(Player.getOpenedInventory().getName().startsWith("Museum Browser")){
return
}
event.gui = this.soopyGui.ctGui
this.guiUpdated = true
this.soopyGui.ctGui.open()
}
return
}
if(this.isInMuseum){
this.soopyGui.ctGui.open()
}else{
if(name === "Your Museum" && !this.isInMuseum){
if(event.gui && event.gui.field_147002_h) Player.getPlayer().field_71070_bA = event.gui.field_147002_h
this.isInMuseum = true
this.soopyGui.open()
event.gui = this.soopyGui.ctGui
this.guiOpenTickThing = true
this.itemsBox.clearChildren()
let rewardsButton = new ButtonWithArrow().setText("§5Rewards").setLocation(0.1,0.05,0.8,0.2)
rewardsButton.addEvent(new SoopyMouseClickEvent().setHandler(()=>{
Player.getOpenedInventory().click(40, false, "MIDDLE")
}))
this.itemsBox.addChild(rewardsButton)
let browserButton = new ButtonWithArrow().setText("§5Museum Browser").setLocation(0.1,0.3,0.8,0.2)
browserButton.addEvent(new SoopyMouseClickEvent().setHandler(()=>{
Player.getOpenedInventory().click(50, false, "MIDDLE")
}))
this.itemsBox.addChild(browserButton)
this.nextButton.visable = false
this.previousButton.visable = false
this.donateTitleBox.visable = false
this.donateBox.visable = false
this.pageTitle.setText("§5"+name)
this.tickMenu(true)
}
}
}
keyPress(key, keyId){
if(keyId === 1){ //escape key
this.isInMuseum = false
this.dontOpen = 3
Client.currentGui.close()
}
}
tick(){
if(this.isInMuseum){
if(this.soopyGui.ctGui.isOpen() || this.guiOpenTickThing){
this.tickMenu()
this.guiOpenTickThing = false
}else{
// Client.currentGui.close()
this.isInMuseum = false
this.lastClosed = Date.now()
}
}
if(!(this.soopyGui.ctGui.isOpen() || this.guiOpenTickThing) && Date.now()-this.lastClosed > 1000){
this.weaponsProgressBar.setProgress(0)
this.armourProgressBar.setProgress(0)
this.raritiesProgressBar.setProgress(0)
}
if(this.dontOpen > 0){
Client.currentGui.close()
}
}
}
export default MuseumGui;
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