1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
|
/// <reference types="../../../CTAutocomplete" />
/// <reference lib="es2015" />
const Color = Java.type("java.awt.Color")
import Feature from "../../featureClass/class";
import { f, m } from "../../../mappings/mappings";
import renderLibs from "../../../guimanager/renderLibs";
import ToggleSetting from "../settings/settingThings/toggle";
import { drawBoxAtBlock } from "../../utils/renderUtils";
import { SoopyGui, SoopyRenderEvent } from "../../../guimanager";
import SoopyGuiElement from "../../../guimanager/GuiElement/SoopyGuiElement";
import SoopyMouseClickEvent from "../../../guimanager/EventListener/SoopyMouseClickEvent";
import ButtonWithArrow from "../../../guimanager/GuiElement/ButtonWithArrow";
import ImageLocationSetting from "../settings/settingThings/imageLocation";
const BufferedImage = Java.type("java.awt.image.BufferedImage")
const AlphaComposite = Java.type("java.awt.AlphaComposite")
class DungeonMap extends Feature {
constructor() {
super()
}
isInDungeon(){
return this.FeatureManager.features["dataLoader"].class.isInDungeon
}
onEnable(){
this.initVariables()
this.renderMap = new ToggleSetting("Render Map", "Toggles Rendering the map on the hud (scuffed)", false, "dmap_render", this)
this.mapLocation = new ImageLocationSetting("Map Location", "Sets the location of the map on the hud","dmap_location", this, [10,10, 1], new Image(javax.imageio.ImageIO.read(new java.io.File("./config/ChatTriggers/modules/SoopyV2/features/dungeonMap/map.png"))),100,100)
this.mapBackground = new ToggleSetting("Map Background", "Puts a white background begind the map", false, "dmap_background", this)
this.brBox = new ToggleSetting("Box around doors in br", "In map category because it uses map to find location (no esp)", true, "dmap_door", this)
this.spiritLeapOverlay = new ToggleSetting("Spirit leap overlay", "Cool overlay for the spirit leap menu", true, "spirit_leap_overlay", this)
this.MAP_QUALITY_SCALE = 2
this.IMAGE_SIZE = 128*this.MAP_QUALITY_SCALE
this.defaultPlayerImage = new Image("skull-steve","https://cravatar.eu/avatar/dc8c39647b294e03ae9ed13ebd65dd29")
this.playerImages = {}
this.mapDataPlayers = {}
this.offset = []
this.people = []
this.mapScale = 1
this.puzzles = {}
this.puzzlesTab = []
this.roomWidth = 1
this.newPuzzlesTab = []
this.mortLocationOnMap = undefined
this.brBoxLoc = undefined
this.invMapImage = new BufferedImage(128, 128, BufferedImage.TYPE_INT_ARGB)
this.renderImage = new BufferedImage(this.IMAGE_SIZE,this.IMAGE_SIZE, BufferedImage.TYPE_INT_ARGB)
this.mapImage = new Image(this.renderImage)
this.barrier_block_item = new Item("minecraft:barrier")
this.puzzleItems = {
"Water Board": new Item("minecraft:water_bucket"),
"Higher Or Lower": new Item("minecraft:blaze_powder"),
"Quiz": new Item("minecraft:book"),
"Three Weirdos": new Item("minecraft:chest"),
"Tic Tac Toe": new Item("minecraft:shears"),
"Teleport Maze": new Item("minecraft:end_portal_frame"),
"Ice Fill": new Item("minecraft:ice"),
"Creeper Beams": new Item("minecraft:sea_lantern"),
"Bomb Defuse": new Item("minecraft:tnt"),
"Boulder": new Item("minecraft:planks"),
"Ice Path": new Item("minecraft:mob_spawner")
}
this.dungeonBossImages = {
// "F1":[
// {
// image: new Image(javax.imageio.ImageIO.read(new java.io.File("./config/ChatTriggers/modules/SoopyV2/features/dungeonMap/dungeonBossImages/f1.png"))),
// bounds: [[-65,70,-3],[-19,90,45]],
// widthInWorld: 46,
// heightInWorld: 48,
// topLeftLocation: [-64,-2]
// }
// ]
}
this.currDungeonBossImage = undefined
this.spiritLeapOverlayGui = new SpiritLeapOverlay(this)
// this.registerEvent("tick", this.tick)
this.registerStep(true, 3, this.step)
this.registerEvent("renderOverlay", this.renderOverlay)
this.registerEvent("renderWorld", this.renderWorld)
this.registerEvent("worldLoad", this.worldLoad)
this.registerEvent("guiOpened", (event)=>{
if(this.spiritLeapOverlay.getValue()) this.spiritLeapOverlayGui.guiOpened.call(this.spiritLeapOverlayGui, event)
})
this.running = true
this.registerEvent("gameUnload", ()=>{
this.running = false
})
new Thread(()=>{
while(this.running){
if(this.isInDungeon()){
let startedUpdatingTime = Date.now()
// console.log("Updating map...")
this.updateMapImage()
// console.log("Finished updating map")
let time = Date.now()-startedUpdatingTime
if(time< 300)Thread.sleep(300-time)
}else{
Thread.sleep(1000)
}
}
}).start()
this.registerChat("&r&r&r &r&cThe Catacombs &r&8- &r&eFloor ${*} Stats&r", ()=>{
this.puzzles = {}
})
}
worldLoad(){
this.mortLocation = undefined
// this.playerImages = {}
this.mapDataPlayers = {}
this.offset = []
this.mapScale = 1
this.puzzles = {}
this.puzzlesTab = []
this.brBoxLoc = undefined
this.mortLocationOnMap = undefined
}
renderWorld(){
if(this.isInDungeon() && this.brBox.getValue()){
if(this.brBoxLoc){
drawBoxAtBlock(this.brBoxLoc[0]-1.5, 69, this.brBoxLoc[1]-1.5, 255,0,0, 3, 4)
}
}
}
renderOverlay(){
if(this.isInDungeon() && this.renderMap.getValue()){
this.drawMap(this.mapLocation.getValue()[0], this.mapLocation.getValue()[1],100*this.mapLocation.getValue()[2], 0.5*this.mapLocation.getValue()[2])
}
}
drawMap(x, y, size, scale){
if(this.mapImage){
this.mapImage.draw(x, y, size, size)
this.drawOtherMisc(x, y, size, scale)
this.drawPlayersLocations(x, y, size, scale)
}
}
drawOtherMisc(x2, y2, size2, scale){
if(this.currDungeonBossImage) return
Object.keys(this.puzzles).forEach(loc=>{
if(!this.puzzles[loc]) return
if(this.puzzles[loc][1]) return
let y = (loc%128)/128*100
let x = (Math.floor(loc/128))/128*100
let item = this.puzzleItems[this.puzzles[loc][0]] || this.barrier_block_item
// lines.forEach((l, i)=>{
// renderLibs.drawStringCentered("&0&l" + l, x*scale*2+x2-l.length/2*scale*2, y*scale*2+y2-this.roomWidth/3*scale*2+this.roomWidth/3*scale*2+i*6*scale*2-((lines.length-1)*3+4)*scale*2, scale*2)
// })
item.draw(x*scale*2+x2-this.roomWidth/4*scale*2, y*scale*2+y2-this.roomWidth/4*scale*2,1.5*scale)
})
}
drawPlayersLocations(x, y, size, scale){
let uuidToPlayer = {}
World.getAllPlayers().forEach(player=>{
if(player.getPing()===-1)return
if(!this.people.includes(player.getName())) return
uuidToPlayer[player.getUUID().toString()] = player
this.mapDataPlayers[player.getUUID().toString()] = {
x: player.getX(),
y: player.getZ(),
rot: player.getYaw()+180,
username: player.getName(),
uuid: player.getUUID().toString()
}
})
Object.keys(this.mapDataPlayers).forEach((uuid)=>{
if(uuid===Player.getUUID().toString()) return
let renderX
let renderY
if(this.currDungeonBossImage){
renderX = (this.mapDataPlayers[uuid].x-this.currDungeonBossImage.topLeftLocation[0])/this.currDungeonBossImage.widthInWorld*size
renderY = (this.mapDataPlayers[uuid].y-this.currDungeonBossImage.topLeftLocation[1])/this.currDungeonBossImage.heightInWorld*size
console.log(
(this.mapDataPlayers[uuid].x-this.currDungeonBossImage.topLeftLocation[0])/this.currDungeonBossImage.widthInWorld,
(this.mapDataPlayers[uuid].y-this.currDungeonBossImage.topLeftLocation[1])/this.currDungeonBossImage.heightInWorld
)
}else{
renderX = this.mapDataPlayers[uuid].x/this.mapScale/128*size+this.offset[0]/128*size//*16/this.roomWidth
renderY = this.mapDataPlayers[uuid].y/this.mapScale/128*size+this.offset[1]/128*size//*16/this.roomWidth
}
Renderer.translate(renderX+x, renderY+y, 1000)
Renderer.scale(scale*1.5, scale*1.5)
Renderer.rotate(this.mapDataPlayers[uuid].rot)
this.getImageForPlayer(uuid).draw(-5,-5, 10, 10)
})
let uuid = Player.getUUID().toString()
if(!this.mapDataPlayers[uuid]) return
let renderX
let renderY
if(this.currDungeonBossImage){
renderX = (this.mapDataPlayers[uuid].x-this.currDungeonBossImage.topLeftLocation[0])/this.currDungeonBossImage.widthInWorld*size
renderY = (this.mapDataPlayers[uuid].y-this.currDungeonBossImage.topLeftLocation[1])/this.currDungeonBossImage.heightInWorld*size
console.log(
(this.mapDataPlayers[uuid].x-this.currDungeonBossImage.topLeftLocation[0])/this.currDungeonBossImage.widthInWorld,
(this.mapDataPlayers[uuid].y-this.currDungeonBossImage.topLeftLocation[1])/this.currDungeonBossImage.heightInWorld
)
}else{
renderX = this.mapDataPlayers[uuid].x/this.mapScale/128*size+this.offset[0]/128*size//*16/this.roomWidth
renderY = this.mapDataPlayers[uuid].y/this.mapScale/128*size+this.offset[1]/128*size//*16/this.roomWidth
}
Renderer.translate(renderX+x, renderY+y, 1000)
Renderer.scale(scale*1.5, scale*1.5)
Renderer.rotate(this.mapDataPlayers[uuid].rot)
this.getImageForPlayer(uuid).draw(-5,-5, 10, 10)
}
step(){
if(!World.getWorld()) return
// console.log("asjbfoasbgp")
this.people = []
this.puzzlesTab = []
TabList.getNames().forEach(nameo=>{
// Party (2) | Soopyboo32 (Mage XXXVI) | Ultimate: Ready | Revive Stones: 1 | | zZzJAKE ♲ (DEAD) | Ultimate: 00m 45s | Revive Stones: 0 | | | | | | | | | | | | | Player Stats | Downed: zZzJAKE | Time: 00m 47s | Revive: 01m 40s | | Deaths: (2) | Damage Dealt: 4.7M❤ | Healing Done: 718❤ | Milestone: ☠❸ | | Discoveries: (0) | Secrets Found: 0 | Crypts: 0 | | | | | | | | Dungeon Stats | Dungeon: Catacombs | Opened Rooms: 13 | Completed Rooms: 12 | Secrets Found: 0% | Time: 01m 51s | | Puzzles: (3) | ???: [✦] | ???: [✦] | ???: [✦] | | | | | | | | | | Account Info | Profile: Pomegranate | Pet Sitter: N/A | Bank: 57M/11M | Interest: 04h 19m 10s | | Skills: Combat 60: MAX | Speed: ✦457 | Strength: ❁859 | Crit Chance: ☣62 | Crit Damage: ☠1479 | Attack Speed: ⚔92 | | Event: Election Over! | Starts In: 2h 39m 10s | | Election: 0d 2h 39m 10s | Aatrox: |||||||||| (79%) | Marina: |||||||||| (7%) | Cole: |||||||||| (6%) | Soopyboo32
let line = ChatLib.removeFormatting(nameo).trim().replace("♲ ","") //TODO: Remove bingo symbol
if(line.endsWith(")") && line.includes(" (") && line.split(" (").length === 2 && line.split(" (")[0].split(" ").length === 1 && line.split(" (")[1].length>5){
this.people.push(line.split(" ")[0])
}
name = ChatLib.removeFormatting(nameo).trim().split(" ")
let end = name.pop()
// console.log(end) Water Board: [✔]
if(end !== "[✦]" && end !== "[✔]") return
name = name.join(" ").trim().replace(":", "")
if(name.length > 1 && !name.includes("?")){
this.puzzlesTab.push([name, end === "[✔]"])
}
// console.log(name)
})
let puzzlesTab2 = this.puzzlesTab.map(a=>a)
// console.log(this.puzzlesTab.length)
// Object.keys(this.puzzles).forEach(key=>{
// let y = (key%128)
// let x = (Math.floor(key/128))
// if(x>100&&y>100){
// this.puzzles[key] = puzzlesTab2.shift()
// }
// })
Object.keys(this.puzzles).forEach(key=>{
// let y = (key%128)
// let x = (Math.floor(key/128))
// if(x>100&&y>100){
// return
// }
this.puzzles[key] = puzzlesTab2.shift()
// console.log(key, this.puzzles[key], this.puzzlesTab.length)
})
this.spiritLeapOverlayGui.tick()
}
updateMapImage(){
World.getAllPlayers().forEach(player=>{
if(player.getPing()===-1)return
if(!this.people.includes(player.getName())) return
this.mapDataPlayers[Player.getUUID().toString()] = {
x: player.getX(),
y: player.getZ(),
rot: player.getYaw()+180,
username: player.getName(),
uuid: player.getUUID().toString()
}
})
if(!this.mortLocation){
try{
World.getAllEntities().forEach(entity=>{
if(ChatLib.removeFormatting(entity.getName()) === ("Mort")){
this.mortLocation = [
entity.getX(),
entity.getZ()
]
}
})
}catch(e){}
}
let graphics = this.renderImage.getGraphics()
if(!this.mapBackground.getValue())graphics.setComposite(AlphaComposite.Clear);
graphics.fillRect(0,0,this.IMAGE_SIZE,this.IMAGE_SIZE)
if(!this.mapBackground.getValue())graphics.setComposite(AlphaComposite.SrcOver);
let mapData
try {
let item = Player.getInventory().getStackInSlot(8)
mapData = item.getItem()[m.getMapData](item.getItemStack(), World.getWorld()); // ItemStack.getItem().getMapData()
} catch (error) {
}
if(mapData){
// console.log("has map data poggies")
let bytes = mapData[f.colors.MapData]
let x = 0
let y = 0
for(let i = 0; i < bytes.length; i++){
// console.log(bytes[i]/4)
if(bytes[i] !== 0){
let j = bytes[i]&255
let color = new Color(net.minecraft.block.material.MapColor[f.mapColorArray][j>>2][m.getMapColor.MapColor](j & 3))
// this.invMapImage.setRGB(x, y, color)
graphics.setColor(color)
graphics.fillRect(x*this.MAP_QUALITY_SCALE, y*this.MAP_QUALITY_SCALE, this.MAP_QUALITY_SCALE, this.MAP_QUALITY_SCALE)
}
x++
if(x >= 128){
x=0
y++
if(y>128) break
}
// mapImage.getRGB()
}
// newImage.setRGB(0,0,128,128, ints, 0, 1)
// graphics. ()
//room size is 18
//4 inbetween
//finding room offsets
let brBoxTemp = undefined
let roomOffsets
let roomWidth1 = 0
let roomWidth2 = 0
for(let x = 0;x<128;x++){
for(let y = 0;y<128;y++){
if(bytes[x+y*128] === 30 && bytes[(x-1)+(y)*128] === 0){
roomWidth1++
}
}
if(roomWidth1 > 0) break;
}
for(let x = 0;x<128;x++){
for(let y = 0;y<128;y++){
if(bytes[y+x*128] === 30 && bytes[(y)+(x-1)*128] === 0){
roomWidth2++
}
}
if(roomWidth2 > 0) break;
}
let roomWidth = Math.floor(Math.max(roomWidth1, roomWidth2)*5/4)
this.mapScale = 32/roomWidth
let mortLocationOnMap
for(let x = 0;x<128;x++){
for(let y = 0;y<128;y++){
if(bytes[x+y*128] === 30 && bytes[(x-1)+(y-1)*128] === 0){
if(roomOffsets) break;
roomOffsets = [x%roomWidth-3, y%roomWidth-3]
let dir = roomWidth/2-5/this.mapScale
//top
for(let i = 0;i<roomWidth;i++){
if(bytes[(i+x-3)+(y-3)*128] !== 0){
mortLocationOnMap = [x-2+roomWidth/2, y-2+roomWidth/2-dir]
break
}
}
// if(mortLocationOnMap) break
//bottom
for(let i = 0;i<roomWidth;i++){
if(bytes[(i+x-3)+(y+roomWidth-3)*128] !== 0){
mortLocationOnMap = [x-2+roomWidth/2, y-2+roomWidth/2+dir]
break
}
}
//left
for(let i = 0;i<roomWidth;i++){
if(bytes[(x-3)+(i+y-3)*128] !== 0){
mortLocationOnMap = [x-2+roomWidth/2-dir, y-2+roomWidth/2]
break
}
}
//right
for(let i = 0;i<roomWidth;i++){
if(bytes[(x+roomWidth-3)+(i+y-3)*128] !== 0){
mortLocationOnMap = [x-2+roomWidth/2+dir, y-2+roomWidth/2]
}
}
break
}
}
}
if(mortLocationOnMap && this.mortLocation){
for(let x = roomOffsets[0];x<128;x+=roomWidth){
for(let y = roomOffsets[1];y<128;y+=roomWidth){
let testLocs = [[x, y+roomWidth/2, false],[x+roomWidth/2, y, true]]
testLocs.forEach(([ux, uy, isX])=>{
// console.log(bytes[~~ux+~~uy*128])
if(bytes[~~ux+~~uy*128] === 119 || bytes[~~ux+~~uy*128] === 18){
brBoxTemp = [
(ux-mortLocationOnMap[0])/roomWidth*32+this.mortLocation[0],
(uy-mortLocationOnMap[1])/roomWidth*32+this.mortLocation[1]
]
if(isX){
brBoxTemp[0] = Math.floor(brBoxTemp[0]/32+0.5)*32+16
brBoxTemp[1] = Math.floor(brBoxTemp[1]/32+0.5)*32
}else{
brBoxTemp[0] = Math.floor(brBoxTemp[0]/32+0.5)*32
brBoxTemp[1] = Math.floor(brBoxTemp[1]/32+0.5)*32+16
}
brBoxTemp = [
(~~brBoxTemp[0])-8.5,
(~~brBoxTemp[1])-8.5
]
}
})
let [tx, ty] = [x+roomWidth/2, y+roomWidth/2]
if(bytes[tx+ty*128] === 66){
if(!this.puzzles[(tx)*128+ty]){
this.puzzles[(tx)*128+ty] = ["Loading", false]
}
}
}
}
}
this.brBoxLoc = brBoxTemp
if(roomOffsets && this.renderImage){
// for(let x = 0;x<128;x++){
// for(let y = 0;y<128;y++){
// if((x-roomOffsets[0])%roomWidth===0 || (y-roomOffsets[1])%roomWidth===0){
// this.renderImage.setRGB(x*this.MAP_QUALITY_SCALE, y*this.MAP_QUALITY_SCALE, Renderer.color(0,0,0))
// }
// }
// }
// for(let x = roomOffsets[0];x<128;x+=roomWidth){
// for(let y = roomOffsets[1];y<128;y+=roomWidth){
// let testLocs = [[x, y+roomWidth/2],[x+roomWidth/2, y]]
// testLocs.forEach(([ux, uy])=>{
// ux = ~~ux
// uy = ~~uy
// try{
// this.renderImage.setRGB(ux*this.MAP_QUALITY_SCALE, uy*this.MAP_QUALITY_SCALE, Renderer.color(255,0,0))
// }catch(e){}
// })
// }
// }
if(mortLocationOnMap && this.mortLocation){
this.offset = [mortLocationOnMap[0]-this.mortLocation[0]/this.mapScale, mortLocationOnMap[1]-this.mortLocation[1]/this.mapScale]
// this.renderImage.setRGB(mortLocationOnMap[0], mortLocationOnMap[1], Renderer.color(255, 0, 0))
}
}
// console.log(bytes[Math.floor(Player.getX()/this.mapScale+this.offset[0])+Math.floor(Player.getZ()/this.mapScale + this.offset[1])*128])
this.roomWidth = roomWidth
this.mortLocationOnMap = this.mortLocationOnMap
if(this.mortLocation && mortLocationOnMap && roomWidth){
let deco = mapData[f.mapDecorations]
this.extraDeco = []
try{
deco.forEach((icon, vec4b) => {
let x = vec4b.func_176112_b()
let y = vec4b.func_176113_c()
let rot = vec4b.func_176111_d()
x = x/2+64
y = y/2+64
rot=rot*360/16+180
x= (x-mortLocationOnMap[0])/roomWidth*32+this.mortLocation[0]
y= (y-mortLocationOnMap[1])/roomWidth*32+this.mortLocation[1]
//wtf is this
//vec4b.func_176110_a()
let closestP = undefined
let closestDistance = Infinity
Object.keys(this.mapDataPlayers).forEach((uuid)=>{
if((x-this.mapDataPlayers[uuid].x)**2+(y-this.mapDataPlayers[uuid].y)**2 < closestDistance){
closestDistance = (x-this.mapDataPlayers[uuid].x)**2+(y-this.mapDataPlayers[uuid].y)**2
closestP = uuid
}
})
if(closestP){
// console.log(closestP, x, y)
this.mapDataPlayers[closestP].x = x
this.mapDataPlayers[closestP].y = y
this.mapDataPlayers[closestP].rot = rot
}
});
}catch(e){}
}
let newMapImageThing = new Image(this.renderImage)
this.mapImage = newMapImageThing
this.currDungeonBossImage = undefined
}else{
//no map data, check to see if should render boss image
if(this.dungeonBossImages[this.FeatureManager.features["dataLoader"].class.dungeonFloor])this.dungeonBossImages[this.FeatureManager.features["dataLoader"].class.dungeonFloor].forEach(data=>{
if(data.bounds[0][0] <= Player.getX() && data.bounds[0][1] <= Player.getY() && data.bounds[0][2] <= Player.getZ() && data.bounds[1][0] >= Player.getX() && data.bounds[1][1] >= Player.getY() && data.bounds[1][2] >= Player.getZ()){
this.currDungeonBossImage = data
this.mapImage = data.image
}
})
}
// this.mapImage.setImage(this.renderImage)
}
getImageForPlayer(uuid){
if(!this.playerImages) return this.defaultPlayerImage
uuid = uuid.replace(/-/g, "")
if(this.playerImages[uuid] === "Loading") return this.defaultPlayerImage
if(this.playerImages[uuid]) return this.playerImages[uuid]
this.playerImages[uuid]= "Loading"
new Thread(()=>{
this.playerImages[uuid] = new Image("skull-" + uuid,"https://cravatar.eu/helmavatar/" + uuid)
}).start()
return this.defaultPlayerImage
}
initVariables(){
this.mapImage = undefined
this.defaultPlayerImage = undefined
this.mortLocation = undefined
this.playerImages = undefined
this.offset = undefined
this.puzzles = undefined
this.puzzlesTab = undefined
this.mapScale = undefined
this.newPuzzlesTab = undefined
this.renderImage = undefined
}
onDisable(){
this.initVariables()
this.running = false
}
}
module.exports = {
class: new DungeonMap()
}
const ContainerChest = Java.type("net.minecraft.inventory.ContainerChest")
class SpiritLeapOverlay {
constructor(parent){
this.parent = parent
this.soopyGui = new SoopyGui()
let renderThing = new soopyGuiMapRendererThing(this).setLocation(0,0,1,1)
this.soopyGui.element.addChild(renderThing)
this.buttonsContainer = new SoopyGuiElement().setLocation(0.25,0.6, 0.5, 0.4)
this.soopyGui.element.addChild(this.buttonsContainer)
this.items = {}
}
guiOpened(event){
if(event.gui && event.gui.field_147002_h instanceof ContainerChest){
name = event.gui.field_147002_h.func_85151_d().func_145748_c_().func_150260_c()
if(name === "Spirit Leap"){
this.soopyGui.open()
}
}
}
tick(){
let itemsNew = {}
if(Player.getOpenedInventory()?.getName() === "Spirit Leap"){
for(let i = 1;i<9*3;i++){
let item = Player.getOpenedInventory().getStackInSlot(i)
if(item && item.getID()!==160){
itemsNew[item.getName()] = i
}
}
}
if(JSON.stringify(this.items) !== JSON.stringify(itemsNew)){
this.items = itemsNew
this.buttonsContainer.clearChildren()
Object.keys(this.items).forEach((name, i)=>{ //TODO: make the button to leap to the last person to open a door a diff color AND MAKE IT UPDATE LIVE
let button = new ButtonWithArrow().setText(name).addEvent(new SoopyMouseClickEvent().setHandler(()=>{
Player.getOpenedInventory().click(itemsNew[name])
ChatLib.chat("Leaping to " + name)
})).setLocation(0,i/5,1,1/5)
this.buttonsContainer.addChild(button)
})
}
}
}
class soopyGuiMapRendererThing extends SoopyGuiElement {
constructor(parent){
super()
this.parentE = parent
this.addEvent(new SoopyRenderEvent().setHandler((mouseX, mouseY)=>{
let size2 = Math.min(Renderer.screen.getWidth()/2, Renderer.screen.getHeight()/2)
let [x, y, size, scale] = [Renderer.screen.getWidth()/2-size2/2,Renderer.screen.getHeight()/3-size2/2, size2, size2/this.parentE.parent.IMAGE_SIZE]
this.parentE.parent.drawMap(x, y, size, scale)
if(mouseY>y+size2) return
let closestPlayer = this.getClosestPlayerTo(x, y, size, scale, mouseX, mouseY)
if(closestPlayer){
let renderX = closestPlayer.x/this.parentE.parent.mapScale/128*size//*16/this.roomWidth
let renderY = closestPlayer.y/this.parentE.parent.mapScale/128*size//*16/this.roomWidth
Renderer.translate(renderX+x+this.parentE.parent.offset[0]/128*size, renderY+y+this.parentE.parent.offset[1]/128*size)
renderLibs.drawStringCentered("&a" + closestPlayer.username, 0,-10*scale*3, 2)
Renderer.translate(renderX+x+this.parentE.parent.offset[0]/128*size, renderY+y+this.parentE.parent.offset[1]/128*size)
Renderer.scale(scale*3, scale*3)
Renderer.rotate(closestPlayer.rot)
this.parentE.parent.getImageForPlayer(closestPlayer.uuid).draw(-5,-5, 10, 10)
}
}))
this.addEvent(new SoopyMouseClickEvent().setHandler((mouseX, mouseY)=>{
let size2 = Math.min(Renderer.screen.getWidth()/2, Renderer.screen.getHeight()/2)
let [x, y, size, scale] = [Renderer.screen.getWidth()/2-size2/2,Renderer.screen.getHeight()/3-size2/2, size2, size2/this.parentE.parent.IMAGE_SIZE]
if(mouseY>y+size2) return
let closestPlayer = this.getClosestPlayerTo(x, y, size, scale, mouseX, mouseY)
if(closestPlayer){
if(Player.getOpenedInventory()?.getName() === "Spirit Leap"){
for(let i = 1;i<9*3;i++){
let item = Player.getOpenedInventory().getStackInSlot(i)
if(item && item.getID()!==160){
if(ChatLib.removeFormatting(item.getName()) === closestPlayer.username){
Player.getOpenedInventory().click(i)
ChatLib.chat("Leaping to " + closestPlayer.username)
}
}
}
}
}
}))
}
getClosestPlayerTo(x, y, size, scale, scanX, scanY){
let closest = null
let closestD = Infinity
Object.keys(this.parentE.parent.mapDataPlayers).forEach((uuid)=>{
if(uuid === Player.getUUID()) return
let renderX = this.parentE.parent.mapDataPlayers[uuid].x/this.parentE.parent.mapScale/128*size//*16/this.roomWidth
let renderY = this.parentE.parent.mapDataPlayers[uuid].y/this.parentE.parent.mapScale/128*size//*16/this.roomWidth
let distance = (renderX+x+this.parentE.parent.offset[0]/128*size-scanX)**2+ (renderY+y+this.parentE.parent.offset[1]/128*size-scanY)**2
if(distance < closestD){
closestD = distance
closest = this.parentE.parent.mapDataPlayers[uuid]
}
})
return closest
}
}
|