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|
/// <reference types="../../../CTAutocomplete" />
/// <reference lib="es2015" />
import Feature from "../../featureClass/class";
import { drawBoxAtBlockNotVisThruWalls, drawCoolWaypoint, drawLine } from "../../utils/renderUtils";
import { calculateDistanceQuick } from "../../utils/utils";
import SettingBase from "../settings/settingThings/settingBase";
import ToggleSetting from "../settings/settingThings/toggle";
class Events extends Feature {
constructor() {
super()
}
onEnable() {
this.initVariables()
this.burrialData = {
points: [],
locations: [],
historicalLocations: []
}
this.lastWorldChange = 0
this.lastRequest = 0
this.potentialParticleLocs = {}
this.showingWaypoints = false
this.lastPath = []
this.updatingPath = false
this.hudElements = []
this.lastPathCords = undefined
this.loadFromParticles = new ToggleSetting("Load burrials from particles", "Will load particles from burrows in the world", true, "burrial_from_partles", this)
this.showBurrialGuess = new ToggleSetting("Estimate burrial location from ability", "Will show a line + box where it thinks the burrial is", true, "burrial_guess", this)
new SettingBase("NOTE: You must have music disabled for burrial guessess to work", "/togglemusic", false, "burrial_guess_into", this).requires(this.showBurrialGuess)
this.shinyBlocks = []
this.lastDing = 0
this.lastDingPitch = 0
this.firstPitch = 0
this.lastParticlePoint = undefined
this.particlePoint = undefined
this.guessPoint1 = undefined
this.guessPoint = undefined
this.guessPoint2 = undefined
this.dingIndex = 0
this.shinyBlockOverlayEnabled = new ToggleSetting("Shiny blocks highlight", "Will highlight shiny blocks in the end", false, "shiny_blocks_overlay", this)
this.registerEvent("worldLoad", this.worldLoad)
this.registerEvent("spawnParticle", this.spawnParticle)
this.registerEvent("renderWorld", this.renderWorld)
this.registerEvent("renderOverlay", this.renderOverlay)
this.registerStep(true, 2, this.step)
this.registerStep(false, 5, this.step_5s)
this.registerEvent("soundPlay", this.playSound)
this.registerChat("&r&eYou dug out a Griffin Burrow! &r&7(${*}/4)&r", this.burrialClicked)
this.registerChat("&r&eYou finished the Griffin burrow chain! &r&7(4/4)&r", this.burrialClicked)
}
renderOverlay() {
for (let element of this.hudElements) {
element.render()
}
}
renderWorld(ticks) {
this.shinyBlocks.forEach(([loc]) => {
drawBoxAtBlockNotVisThruWalls(loc[0], loc[1], loc[2], 0, 255, 0, 0.1, 0.1)
})
if (this.showingWaypoints) {
if (this.guessPoint && this.showBurrialGuess.getValue()) {
drawCoolWaypoint(this.guessPoint[0] - 0.5, this.guessPoint[1] - 0.5, this.guessPoint[2] - 0.5, 0, 255, 0, { name: "Guess" })
drawLine(this.guessPoint1[0], this.guessPoint1[1], this.guessPoint1[2], this.guessPoint2[0], this.guessPoint2[1], this.guessPoint2[2], 0, 255, 0)
}
this.burrialData.locations.forEach((loc, i) => {
let typeReplace = [
"Start",
"Mob",
"Treasure",
"Finish",
"Unknown"
]
if (!loc.clicked) {
blue = false
if (loc.lastPing && Date.now() - loc.lastPing < 500) {
blue = true
}
let name = ""
if (loc.fromApi) {
name = (loc.nearest ? "§c" : "§a") + "(" + (loc.chain + 1) + "/4) " + typeReplace[loc.type] + " burrial"
} else {
name = (loc.nearest ? "§c" : "§a") + typeReplace[loc.type] + " burrial"
}
drawCoolWaypoint(loc.x, loc.y, loc.z, 0, blue ? 100 : 255, blue ? 255 : 0, { name: name })
}
})
}
}
sortBurrialLocations() {
let sorted = [...this.burrialData.locations]
sorted.sort((a, b) => {
let aDist = calculateDistanceQuick([Player.getX(), Player.getY(), Player.getZ()], [a.x + 0.5, a.y + 2.5, a.z + 0.5])
let bDist = calculateDistanceQuick([Player.getX(), Player.getY(), Player.getZ()], [b.x + 0.5, b.y + 2.5, b.z + 0.5])
return bDist - aDist
})
this.burrialData.locations = sorted
}
step() {
if (!Player.getInventory()) return
hasDianaShovle = false
let slots = [0, 1, 2, 3, 4, 5, 6, 7, 8]
slots.forEach(a => {
item = Player.getInventory().getStackInSlot(a)
if (!item) return
if (ChatLib.removeFormatting(item.getName()) === "Ancestral Spade") {
hasDianaShovle = true
}
})
let showingWaypointsNew = (this.lastWorldChange + 5000 < Date.now() ? hasDianaShovle && this.FeatureManager.features["dataLoader"].class.area === "Hub" && this.loadFromParticles.getValue() : this.showingWaypoints || (hasDianaShovle && this.FeatureManager.features["dataLoader"].class.area === "Hub" && this.loadFromParticles.getValue()))
this.showingWaypoints = showingWaypointsNew
this.shinyBlocks = this.shinyBlocks.filter(([loc, time]) => {
return time > Date.now() - 5000
})
if (this.showBurrialGuess.getValue() && Date.now() - this.lastDing > 500 && Date.now() - this.lastDing < 100000) {
// console.log(this.firstPitch, this.lastDingPitch, this.lastDingPitch / this.firstPitch)
this.lastDing = 0
let distance1 = 142.837 / ((this.lastDingPitch / this.firstPitch) - 0.984354) - 57.1417
let distance = 142.837 / ((this.lastDingPitch / this.firstPitch + 0.025) - 0.984354) - 57.1417
let distance2 = 142.837 / ((this.lastDingPitch / this.firstPitch + 0.05) - 0.984354) - 67.1417
// this.lastParticlePoint = undefined
// this.particlePoint = undefined
let lineDist = Math.hypot(this.lastParticlePoint[0] - this.particlePoint[0], this.lastParticlePoint[1] - this.particlePoint[1], this.lastParticlePoint[2] - this.particlePoint[2])
let changes = [this.particlePoint[0] - this.lastParticlePoint[0], this.particlePoint[1] - this.lastParticlePoint[1], this.particlePoint[2] - this.lastParticlePoint[2]]
changes = changes.map(a => a / lineDist)
let finalPoint1 = [this.particlePoint[0] + changes[0] * distance1, this.particlePoint[1] + changes[1] * distance1, this.particlePoint[2] + changes[2] * distance1]
this.guessPoint1 = finalPoint1
let finalPoint = [this.particlePoint[0] + changes[0] * distance, this.particlePoint[1] + changes[1] * distance, this.particlePoint[2] + changes[2] * distance]
this.guessPoint = finalPoint
let finalPoint2 = [this.particlePoint[0] + changes[0] * distance2, this.particlePoint[1] + changes[1] * distance2, this.particlePoint[2] + changes[2] * distance2]
this.guessPoint2 = finalPoint2
Client.showTitle("&cGo!", "", 0, 20, 20)
}
}
step_5s() {
this.sortBurrialLocations()
}
worldLoad() {
this.burrialData.points = []
this.burrialData.locations = []
this.burrialData.historicalLocations = []
this.lastDing = 0
this.lastDingPitch = 0
this.firstPitch = 0
this.lastParticlePoint = undefined
this.particlePoint = undefined
this.guessPoint1 = undefined
this.guessPoint = undefined
this.guessPoint2 = undefined
this.dingIndex = 0
this.lastPath = undefined
this.lastPathCords = undefined
this.lastWorldChange = Date.now()
}
playSound(pos, name, volume, pitch, categoryName, event) {
if (!this.showBurrialGuess.getValue()) return
// if (pos.getX() === Math.floor(Player.getX() * 8) / 8 && pos.getZ() === Math.floor(Player.getZ() * 8) / 8) return
if (name !== "note.harp") return
if (this.lastDing === 0) {
this.firstPitch = pitch
}
this.lastDing = Date.now()
this.lastDingPitch = pitch
}
spawnParticle(particle, type, event) {
if (this.showBurrialGuess.getValue() && particle.toString().startsWith("SparkFX,")) {
let run = false
if (Math.abs(particle.getX() - Player.getX()) < 3 && Math.abs(particle.getY() - Player.getY()) < 3 && Math.abs(particle.getZ() - Player.getZ()) < 3) {
run = true
}
if (this.particlePoint && !run && Math.abs(particle.getX() - this.particlePoint[0]) < 2 && Math.abs(particle.getY() - this.particlePoint[1]) < 0.5 && Math.abs(particle.getZ() - this.particlePoint[2]) < 2) {
run = true
}
if (run) {
this.lastParticlePoint = this.particlePoint
this.particlePoint = [particle.getX(), particle.getY(), particle.getZ()]
Client.showTitle("&cStand still...", "", 0, 20, 20)
}
}
if (this.shinyBlockOverlayEnabled.getValue() && this.FeatureManager.features["dataLoader"].class.areaFine === "The End") {
if (particle.toString().startsWith("EntitySpellParticleFX,")) {
if (particle.getUnderlyingEntity().func_70534_d() === particle.getUnderlyingEntity().func_70535_g()) {
let arr = [particle.getX(), particle.getY(), particle.getZ()]
if (arr.map(a => Math.abs(a % 1)).includes(0.25) || arr.map(a => Math.abs(a % 1)).includes(0.75)) {
this.shinyBlocks.push([[particle.getX(), particle.getY(), particle.getZ()], Date.now()])
}
}
}
}
if (this.showingWaypoints && this.loadFromParticles.getValue()) {
let foundEnchant = false
let foundCrit = false
let foundStep = false
let isMob = undefined
if (particle.toString().startsWith('EntityEnchantmentTableParticleFX, ')) {
foundEnchant = true
}
else if (particle.toString().startsWith('EntityCrit2FX, ')) {
foundCrit = true
isMob = particle.getUnderlyingEntity().func_70534_d() > 0.5 //mob)
}
else if (particle.toString().startsWith('EntityFootStepFX, ')) {
foundStep = true
}
else if (particle.toString().startsWith('EntityCritFX, ')) {
let locstr = Math.floor(particle.getX()) + "," + Math.floor(particle.getY() - 1) + "," + Math.floor(particle.getZ())
let removed = false
this.burrialData.locations.filter((loc, i) => {
if (!loc.clicked && loc.x + "," + loc.y + "," + loc.z === locstr) {
loc.clicked = true
removed = true
this.lastPathCords.shift()
}
})
if (!removed) return;
this.burrialData.locations = this.burrialData.locations.filter(a => {
if (!a.clicked) return true
if (calculateDistanceQuick([a.x, a.y, a.z], [Player.getX(), Player.getY(), Player.getZ()]) < 15 * 15) return true;
this.burrialData.historicalLocations.unshift(a)
return false
})
if (this.burrialData.historicalLocations.length > 10) this.burrialData.historicalLocations.pop()
return;
}
if (!foundEnchant && !foundCrit && !foundStep) return;
let locstr = Math.floor(particle.getX()) + "," + Math.floor(particle.getY() - 1) + "," + Math.floor(particle.getZ())
let locarr = [Math.floor(particle.getX()), Math.floor(particle.getY() - 1), Math.floor(particle.getZ())]
let found = false
this.burrialData.locations.forEach((loc) => {
if (loc.x + "," + loc.y + "," + loc.z === locstr) {
found = true
loc.lastPing = Date.now()
}
if ((loc.x + 1) + "," + loc.y + "," + loc.z === locstr) {
found = true
loc.lastPing = Date.now()
}
if ((loc.x - 1) + "," + loc.y + "," + loc.z === locstr) {
found = true
loc.lastPing = Date.now()
}
if (loc.x + "," + loc.y + "," + (loc.z + 1) === locstr) {
found = true
loc.lastPing = Date.now()
}
if (loc.x + "," + loc.y + "," + (loc.z - 1) === locstr) {
found = true
loc.lastPing = Date.now()
}
})
if (this.burrialData.historicalLocations) {
this.burrialData.historicalLocations.forEach((loc) => {
if (loc.x + "," + loc.y + "," + loc.z === locstr) {
found = true
}
})
}
if (found) return;
if (!this.potentialParticleLocs[locstr]) this.potentialParticleLocs[locstr] = { enchant: 0, crit: 0, step: 0, isMob: 0, timestamp: Date.now() }
if (foundEnchant) this.potentialParticleLocs[locstr].enchant++
if (foundCrit) this.potentialParticleLocs[locstr].crit++
if (foundStep) this.potentialParticleLocs[locstr].step++
if (foundCrit && isMob) this.potentialParticleLocs[locstr].isMob++
if (foundCrit && !isMob) this.potentialParticleLocs[locstr].isMob--
this.potentialParticleLocs[locstr].timestamp = Date.now()
if (this.potentialParticleLocs[locstr].enchant > 1 && this.potentialParticleLocs[locstr].step > 3) {
this.burrialData.locations.push({
"x": locarr[0],
"y": locarr[1],
"z": locarr[2],
"type": this.potentialParticleLocs[locstr].isMob > 1 ? 1 : (this.potentialParticleLocs[locstr].crit > this.potentialParticleLocs[locstr].enchant / 20 ? 0 : 2),
"tier": -1,
"chain": -1,
"fromApi": false
})
World.playSound("note.pling", 100, 2)
}
}
}
burrialClicked() {
if (!this.showingWaypoints) return
let nearestBurriali = undefined
let nearestBurrialDist = Infinity
this.burrialData.locations.forEach((loc, i) => {
let dist = calculateDistanceQuick([loc.x, loc.y, loc.z], [Player.getX(), Player.getY(), Player.getZ()])
if (dist < nearestBurrialDist) {
nearestBurrialDist = dist
nearestBurriali = i
}
})
if (nearestBurriali === undefined) return;
this.burrialData.locations[nearestBurriali].clicked = true
this.burrialData.locations = this.burrialData.locations.filter(a => {
if (!a.clicked) return true
if (calculateDistanceQuick([a.x, a.y, a.z], [Player.getX(), Player.getY(), Player.getZ()]) < 15 * 15) return true;
this.burrialData.historicalLocations.unshift(a)
return false
})
if (this.burrialData.historicalLocations.length > 10) this.burrialData.historicalLocations.pop()
if (this.lastPathCords) this.lastPathCords.shift()
}
initVariables() {
this.burrialData = undefined
this.potentialParticleLocs = undefined
this.showingWaypoints = undefined
this.lastPath = undefined
this.updatingPath = undefined
this.hudElements = undefined
this.lastPathCords = undefined
}
onDisable() {
this.initVariables()
}
}
module.exports = {
class: new Events()
}
|