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path: root/features/events/index.js
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/// <reference types="../../../CTAutocomplete" />
/// <reference lib="es2015" />
import Feature from "../../featureClass/class";
import { drawBoxAtBlockNotVisThruWalls, drawCoolWaypoint, drawLine } from "../../utils/renderUtils";
import { calculateDistanceQuick } from "../../utils/utils";
import SettingBase from "../settings/settingThings/settingBase";
import ToggleSetting from "../settings/settingThings/toggle";

class Events extends Feature {
    constructor() {
        super()
    }

    onEnable() {
        this.initVariables()

        this.burrialData = {
            points: [],
            locations: [],
            historicalLocations: []
        }
        this.lastWorldChange = 0
        this.lastRequest = 0
        this.potentialParticleLocs = {}
        this.showingWaypoints = false
        this.lastPath = []
        this.updatingPath = false
        this.hudElements = []
        this.lastPathCords = undefined


        this.loadFromParticles = new ToggleSetting("Load burrials from particles", "Will load particles from burrows in the world", true, "burrial_from_partles", this)
        this.showBurrialGuess = new ToggleSetting("Estimate burrial location from ability", "Will show a line + box where it thinks the burrial is", true, "burrial_guess", this)
        new SettingBase("NOTE: You must have music disabled for burrial guessess to work", "/togglemusic", false, "burrial_guess_into", this).requires(this.showBurrialGuess)

        this.shinyBlocks = []

        this.lastDing = 0
        this.lastDingPitch = 0
        this.firstPitch = 0
        this.lastParticlePoint = undefined
        this.particlePoint = undefined
        this.guessPoint1 = undefined
        this.guessPoint = undefined
        this.guessPoint2 = undefined
        this.dingIndex = 0

        this.shinyBlockOverlayEnabled = new ToggleSetting("Shiny blocks highlight", "Will highlight shiny blocks in the end", false, "shiny_blocks_overlay", this)

        this.registerEvent("worldLoad", this.worldLoad)
        this.registerEvent("spawnParticle", this.spawnParticle)
        this.registerEvent("renderWorld", this.renderWorld)
        this.registerEvent("renderOverlay", this.renderOverlay)
        this.registerStep(true, 2, this.step)
        this.registerStep(false, 5, this.step_5s)

        this.registerEvent("soundPlay", this.playSound)

        this.registerChat("&r&eYou dug out a Griffin Burrow! &r&7(${*}/4)&r", this.burrialClicked)
        this.registerChat("&r&eYou finished the Griffin burrow chain! &r&7(4/4)&r", this.burrialClicked)
    }

    renderOverlay() {
        for (let element of this.hudElements) {
            element.render()
        }
    }

    renderWorld(ticks) {
        this.shinyBlocks.forEach(([loc]) => {
            drawBoxAtBlockNotVisThruWalls(loc[0], loc[1], loc[2], 0, 255, 0, 0.1, 0.1)
        })
        if (this.showingWaypoints) {
            if (this.guessPoint && this.showBurrialGuess.getValue()) {
                drawCoolWaypoint(this.guessPoint[0] - 0.5, this.guessPoint[1] - 0.5, this.guessPoint[2] - 0.5, 0, 255, 0, { name: "Guess" })
                drawLine(this.guessPoint1[0], this.guessPoint1[1], this.guessPoint1[2], this.guessPoint2[0], this.guessPoint2[1], this.guessPoint2[2], 0, 255, 0)
            }
            this.burrialData.locations.forEach((loc, i) => {

                let typeReplace = [
                    "Start",
                    "Mob",
                    "Treasure",
                    "Finish",
                    "Unknown"
                ]
                if (!loc.clicked) {
                    blue = false
                    if (loc.lastPing && Date.now() - loc.lastPing < 500) {
                        blue = true
                    }

                    let name = ""

                    if (loc.fromApi) {
                        name = (loc.nearest ? "§c" : "§a") + "(" + (loc.chain + 1) + "/4) " + typeReplace[loc.type] + " burrial"
                    } else {
                        name = (loc.nearest ? "§c" : "§a") + typeReplace[loc.type] + " burrial"
                    }

                    drawCoolWaypoint(loc.x, loc.y, loc.z, 0, blue ? 100 : 255, blue ? 255 : 0, { name: name })
                }
            })
        }
    }

    sortBurrialLocations() {
        let sorted = [...this.burrialData.locations]
        sorted.sort((a, b) => {
            let aDist = calculateDistanceQuick([Player.getX(), Player.getY(), Player.getZ()], [a.x + 0.5, a.y + 2.5, a.z + 0.5])
            let bDist = calculateDistanceQuick([Player.getX(), Player.getY(), Player.getZ()], [b.x + 0.5, b.y + 2.5, b.z + 0.5])

            return bDist - aDist
        })
        this.burrialData.locations = sorted
    }

    step() {
        if (!Player.getInventory()) return

        hasDianaShovle = false
        let slots = [0, 1, 2, 3, 4, 5, 6, 7, 8]
        slots.forEach(a => {
            item = Player.getInventory().getStackInSlot(a)
            if (!item) return
            if (ChatLib.removeFormatting(item.getName()) === "Ancestral Spade") {
                hasDianaShovle = true
            }
        })

        let showingWaypointsNew = (this.lastWorldChange + 5000 < Date.now() ? hasDianaShovle && this.FeatureManager.features["dataLoader"].class.area === "Hub" && this.loadFromParticles.getValue() : this.showingWaypoints || (hasDianaShovle && this.FeatureManager.features["dataLoader"].class.area === "Hub" && this.loadFromParticles.getValue()))

        this.showingWaypoints = showingWaypointsNew

        this.shinyBlocks = this.shinyBlocks.filter(([loc, time]) => {
            return time > Date.now() - 5000
        })

        if (this.showBurrialGuess.getValue() && Date.now() - this.lastDing > 500 && Date.now() - this.lastDing < 100000) {
            // console.log(this.firstPitch, this.lastDingPitch, this.lastDingPitch / this.firstPitch)
            this.lastDing = 0

            let distance1 = 142.837 / ((this.lastDingPitch / this.firstPitch) - 0.984354) - 57.1417
            let distance = 142.837 / ((this.lastDingPitch / this.firstPitch + 0.025) - 0.984354) - 57.1417
            let distance2 = 142.837 / ((this.lastDingPitch / this.firstPitch + 0.05) - 0.984354) - 67.1417


            // this.lastParticlePoint = undefined
            // this.particlePoint = undefined
            let lineDist = Math.hypot(this.lastParticlePoint[0] - this.particlePoint[0], this.lastParticlePoint[1] - this.particlePoint[1], this.lastParticlePoint[2] - this.particlePoint[2])
            let changes = [this.particlePoint[0] - this.lastParticlePoint[0], this.particlePoint[1] - this.lastParticlePoint[1], this.particlePoint[2] - this.lastParticlePoint[2]]
            changes = changes.map(a => a / lineDist)

            let finalPoint1 = [this.particlePoint[0] + changes[0] * distance1, this.particlePoint[1] + changes[1] * distance1, this.particlePoint[2] + changes[2] * distance1]
            this.guessPoint1 = finalPoint1
            let finalPoint = [this.particlePoint[0] + changes[0] * distance, this.particlePoint[1] + changes[1] * distance, this.particlePoint[2] + changes[2] * distance]
            this.guessPoint = finalPoint
            let finalPoint2 = [this.particlePoint[0] + changes[0] * distance2, this.particlePoint[1] + changes[1] * distance2, this.particlePoint[2] + changes[2] * distance2]
            this.guessPoint2 = finalPoint2

            Client.showTitle("&cGo!", "", 0, 20, 20)
        }
    }

    step_5s() {
        this.sortBurrialLocations()
    }

    worldLoad() {
        this.burrialData.points = []
        this.burrialData.locations = []
        this.burrialData.historicalLocations = []
        this.lastDing = 0
        this.lastDingPitch = 0
        this.firstPitch = 0
        this.lastParticlePoint = undefined
        this.particlePoint = undefined
        this.guessPoint1 = undefined
        this.guessPoint = undefined
        this.guessPoint2 = undefined
        this.dingIndex = 0

        this.lastPath = undefined
        this.lastPathCords = undefined

        this.lastWorldChange = Date.now()
    }

    playSound(pos, name, volume, pitch, categoryName, event) {
        if (!this.showBurrialGuess.getValue()) return
        // if (pos.getX() === Math.floor(Player.getX() * 8) / 8 && pos.getZ() === Math.floor(Player.getZ() * 8) / 8) return
        if (name !== "note.harp") return
        if (this.lastDing === 0) {
            this.firstPitch = pitch
        }
        this.lastDing = Date.now()
        this.lastDingPitch = pitch
    }

    spawnParticle(particle, type, event) {
        if (this.showBurrialGuess.getValue() && particle.toString().startsWith("SparkFX,")) {
            let run = false
            if (Math.abs(particle.getX() - Player.getX()) < 3 && Math.abs(particle.getY() - Player.getY()) < 3 && Math.abs(particle.getZ() - Player.getZ()) < 3) {
                run = true
            }
            if (this.particlePoint && !run && Math.abs(particle.getX() - this.particlePoint[0]) < 2 && Math.abs(particle.getY() - this.particlePoint[1]) < 0.5 && Math.abs(particle.getZ() - this.particlePoint[2]) < 2) {
                run = true
            }
            if (run) {
                this.lastParticlePoint = this.particlePoint
                this.particlePoint = [particle.getX(), particle.getY(), particle.getZ()]
                Client.showTitle("&cStand still...", "", 0, 20, 20)
            }
        }
        if (this.shinyBlockOverlayEnabled.getValue() && this.FeatureManager.features["dataLoader"].class.areaFine === "The End") {
            if (particle.toString().startsWith("EntitySpellParticleFX,")) {
                if (particle.getUnderlyingEntity().func_70534_d() === particle.getUnderlyingEntity().func_70535_g()) {
                    let arr = [particle.getX(), particle.getY(), particle.getZ()]
                    if (arr.map(a => Math.abs(a % 1)).includes(0.25) || arr.map(a => Math.abs(a % 1)).includes(0.75)) {
                        this.shinyBlocks.push([[particle.getX(), particle.getY(), particle.getZ()], Date.now()])
                    }
                }
            }
        }
        if (this.showingWaypoints && this.loadFromParticles.getValue()) {
            let foundEnchant = false
            let foundCrit = false
            let foundStep = false
            let isMob = undefined

            if (particle.toString().startsWith('EntityEnchantmentTableParticleFX, ')) {
                foundEnchant = true
            }
            else if (particle.toString().startsWith('EntityCrit2FX, ')) {
                foundCrit = true

                isMob = particle.getUnderlyingEntity().func_70534_d() > 0.5 //mob)
            }
            else if (particle.toString().startsWith('EntityFootStepFX, ')) {
                foundStep = true
            }
            else if (particle.toString().startsWith('EntityCritFX, ')) {

                let locstr = Math.floor(particle.getX()) + "," + Math.floor(particle.getY() - 1) + "," + Math.floor(particle.getZ())

                let removed = false
                this.burrialData.locations.filter((loc, i) => {
                    if (!loc.clicked && loc.x + "," + loc.y + "," + loc.z === locstr) {
                        loc.clicked = true
                        removed = true

                        this.lastPathCords.shift()
                    }
                })
                if (!removed) return;
                this.burrialData.locations = this.burrialData.locations.filter(a => {
                    if (!a.clicked) return true
                    if (calculateDistanceQuick([a.x, a.y, a.z], [Player.getX(), Player.getY(), Player.getZ()]) < 15 * 15) return true;

                    this.burrialData.historicalLocations.unshift(a)

                    return false
                })
                if (this.burrialData.historicalLocations.length > 10) this.burrialData.historicalLocations.pop()

                return;
            }

            if (!foundEnchant && !foundCrit && !foundStep) return;

            let locstr = Math.floor(particle.getX()) + "," + Math.floor(particle.getY() - 1) + "," + Math.floor(particle.getZ())
            let locarr = [Math.floor(particle.getX()), Math.floor(particle.getY() - 1), Math.floor(particle.getZ())]

            let found = false

            this.burrialData.locations.forEach((loc) => {
                if (loc.x + "," + loc.y + "," + loc.z === locstr) {
                    found = true
                    loc.lastPing = Date.now()
                }
                if ((loc.x + 1) + "," + loc.y + "," + loc.z === locstr) {
                    found = true
                    loc.lastPing = Date.now()
                }
                if ((loc.x - 1) + "," + loc.y + "," + loc.z === locstr) {
                    found = true
                    loc.lastPing = Date.now()
                }
                if (loc.x + "," + loc.y + "," + (loc.z + 1) === locstr) {
                    found = true
                    loc.lastPing = Date.now()
                }
                if (loc.x + "," + loc.y + "," + (loc.z - 1) === locstr) {
                    found = true
                    loc.lastPing = Date.now()
                }
            })
            if (this.burrialData.historicalLocations) {
                this.burrialData.historicalLocations.forEach((loc) => {
                    if (loc.x + "," + loc.y + "," + loc.z === locstr) {
                        found = true
                    }
                })
            }

            if (found) return;


            if (!this.potentialParticleLocs[locstr]) this.potentialParticleLocs[locstr] = { enchant: 0, crit: 0, step: 0, isMob: 0, timestamp: Date.now() }

            if (foundEnchant) this.potentialParticleLocs[locstr].enchant++
            if (foundCrit) this.potentialParticleLocs[locstr].crit++
            if (foundStep) this.potentialParticleLocs[locstr].step++
            if (foundCrit && isMob) this.potentialParticleLocs[locstr].isMob++
            if (foundCrit && !isMob) this.potentialParticleLocs[locstr].isMob--

            this.potentialParticleLocs[locstr].timestamp = Date.now()

            if (this.potentialParticleLocs[locstr].enchant > 1 && this.potentialParticleLocs[locstr].step > 3) {
                this.burrialData.locations.push({
                    "x": locarr[0],
                    "y": locarr[1],
                    "z": locarr[2],
                    "type": this.potentialParticleLocs[locstr].isMob > 1 ? 1 : (this.potentialParticleLocs[locstr].crit > this.potentialParticleLocs[locstr].enchant / 20 ? 0 : 2),
                    "tier": -1,
                    "chain": -1,
                    "fromApi": false
                })
                World.playSound("note.pling", 100, 2)
            }
        }
    }

    burrialClicked() {
        if (!this.showingWaypoints) return

        let nearestBurriali = undefined
        let nearestBurrialDist = Infinity

        this.burrialData.locations.forEach((loc, i) => {
            let dist = calculateDistanceQuick([loc.x, loc.y, loc.z], [Player.getX(), Player.getY(), Player.getZ()])
            if (dist < nearestBurrialDist) {
                nearestBurrialDist = dist
                nearestBurriali = i
            }
        })

        if (nearestBurriali === undefined) return;
        this.burrialData.locations[nearestBurriali].clicked = true

        this.burrialData.locations = this.burrialData.locations.filter(a => {
            if (!a.clicked) return true
            if (calculateDistanceQuick([a.x, a.y, a.z], [Player.getX(), Player.getY(), Player.getZ()]) < 15 * 15) return true;

            this.burrialData.historicalLocations.unshift(a)

            return false
        })
        if (this.burrialData.historicalLocations.length > 10) this.burrialData.historicalLocations.pop()
        if (this.lastPathCords) this.lastPathCords.shift()
    }

    initVariables() {
        this.burrialData = undefined
        this.potentialParticleLocs = undefined
        this.showingWaypoints = undefined
        this.lastPath = undefined
        this.updatingPath = undefined
        this.hudElements = undefined
        this.lastPathCords = undefined
    }

    onDisable() {
        this.initVariables()
    }
}

module.exports = {
    class: new Events()
}