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import WebsiteCommunicator from "./../soopyApis/websiteCommunicator"
import socketData from "../soopyApis/socketData"
import logger from "./logger"
import metadata from "./metadata"
class SoopyV2Server extends WebsiteCommunicator {
constructor(){
super(socketData.serverNameToId.soopyv2)
// this.spammedMessages = []
this.errorsToReport = []
this.lbdatathing = undefined
this.lbdatathingupdated = 0
this.reportErrorsSetting = undefined
this.onPlayerStatsLoaded = undefined
this.userCosmeticPermissions = undefined
}
onData(data){
if(data.type === "updateCosmeticPermissions"){
this.userCosmeticPermissions = data.permissions
if(global.soopyv2featuremanagerthing && global.soopyv2featuremanagerthing.features.cosmetics)global.soopyv2featuremanagerthing.features.cosmetics.class.updateUserCosmeticPermissionSettings()
}
if(data.type === "updateCosmetics"){
if(global.soopyv2featuremanagerthing && global.soopyv2featuremanagerthing.features.cosmetics)global.soopyv2featuremanagerthing.features.cosmetics.class.setUserCosmeticsInformation(data.uuid, data.cosmetics)
}
// if(data.type === "spammedmessage"){
// this.spammedMessages.push(...data.messages)
// }
if(data.type === "playerStatsQuick"){
if(this.onPlayerStatsLoaded) this.onPlayerStatsLoaded(data.data)
}
if(data.type === "updateLbDataThing"){
this.lbdatathing = data.data
this.lbdatathingupdated = data.lastUpdated
}
if(data.type === "dungeonMapData"){
if(global.soopyv2featuremanagerthing && global.soopyv2featuremanagerthing.features.dungeonMap)global.soopyv2featuremanagerthing.features.dungeonMap.class.updateDungeonMapData(data.data)
}
}
onConnect(){
if(this.reportErrorsSetting && !this.reportErrorsSetting.getValue()) return
this.errorsToReport.forEach(data => {
this.sendData({
type: "error",
data: data
})
})
this.errorsToReport = []
}
updateCosmeticsData(data){
this.sendData({
type: "cosmeticSettings",
data: data
})
}
// sendMessageToServer(message, lobbyId){
// this.sendData({
// type: "chatMessage",
// message: message,
// lobbyId: lobbyId
// })
// }
reportError(error, description){
// ChatLib.chat(JSON.stringify(error))
if(this.reportErrorsSetting && !this.reportErrorsSetting.getValue()) return
let data = {
lineNumber: error.lineNumber,
fileName: error.fileName.replace(/file:.+?ChatTriggers/g, "file:"), //The replace is to not leak irl names thru windows acct name
message: error.message,
description: description,
stack: error.stack.replace(/file:.+?ChatTriggers/g, "file:"),
modVersion: metadata.version,
modVersionId: metadata.versionId,
}
if(this.connected && this.reportErrorsSetting){
this.sendData({
type: "error",
data: data
})
}else{
this.errorsToReport.push(data)
}
}
requestPlayerStats(uuid, username){
this.sendData({
type: "loadStatsQuick",
uuid: uuid,
username: username
})
}
requestPlayerStatsCache(uuid, username){
this.sendData({
type: "loadStatsQuickCache",
uuid: uuid,
username: username
})
}
sendDungeonData(names, data){
this.sendData({
type: "dungeonMapData",
names: names,
data: data
})
}
}
if(!global.soopyV2Server){
global.soopyV2Server = new SoopyV2Server()
register("gameUnload", ()=>{
global.soopyV2Server = undefined
})
}
export default global.soopyV2Server
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