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author | Ven <vendicated@riseup.net> | 2023-01-25 03:42:01 +0100 |
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committer | GitHub <noreply@github.com> | 2023-01-25 03:42:01 +0100 |
commit | 5d3148cf50f315a303e8e7f8ac2f0861b0279eb1 (patch) | |
tree | c85bc4216c9442e9c13f59d076a29439bfbe276a /src | |
parent | d628924b59e577db5ad4e8f0f0bfc32eafd84c99 (diff) | |
download | Vencord-5d3148cf50f315a303e8e7f8ac2f0861b0279eb1.tar.gz Vencord-5d3148cf50f315a303e8e7f8ac2f0861b0279eb1.tar.bz2 Vencord-5d3148cf50f315a303e8e7f8ac2f0861b0279eb1.zip |
New plugin: VcNarrator (#402)
Co-authored-by: Nico <nico@d3sox.me>
Diffstat (limited to 'src')
-rw-r--r-- | src/plugins/vcNarrator.tsx | 334 |
1 files changed, 334 insertions, 0 deletions
diff --git a/src/plugins/vcNarrator.tsx b/src/plugins/vcNarrator.tsx new file mode 100644 index 0000000..a855872 --- /dev/null +++ b/src/plugins/vcNarrator.tsx @@ -0,0 +1,334 @@ +/* + * Vencord, a modification for Discord's desktop app + * Copyright (c) 2023 Vendicated and contributors + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <https://www.gnu.org/licenses/>. +*/ + +import { Settings } from "@api/settings"; +import { ErrorCard } from "@components/ErrorCard"; +import { Devs } from "@utils/constants"; +import Logger from "@utils/Logger"; +import { wordsToTitle } from "@utils/text"; +import definePlugin, { OptionType, PluginOptionsItem } from "@utils/types"; +import { findByPropsLazy } from "@webpack"; +import { Button, ChannelStore, FluxDispatcher, Forms, Margins, SelectedChannelStore, useMemo, UserStore } from "@webpack/common"; + +interface VoiceState { + userId: string; + channelId?: string; + oldChannelId?: string; + deaf: boolean; + mute: boolean; + selfDeaf: boolean; + selfMute: boolean; +} + +const VoiceStateStore = findByPropsLazy("getVoiceStatesForChannel", "getCurrentClientVoiceChannelId"); + +// Mute/Deaf for other people than you is commented out, because otherwise someone can spam it and it will be annoying +// Filtering out events is not as simple as just dropping duplicates, as otherwise mute, unmute, mute would +// not say the second mute, which would lead you to believe they're unmuted + +function getEnglishVoices() { + const voices = speechSynthesis.getVoices(); + const englishVoices = voices.filter(v => v.lang.startsWith("en")); + return !englishVoices.length ? voices : englishVoices; +} + +function speak(text: string, settings: any = Settings.plugins.VcNarrator) { + if (!text) return; + + const speech = new SpeechSynthesisUtterance(text); + let voice = speechSynthesis.getVoices().find(v => v.voiceURI === settings.voice); + if (!voice) { + new Logger("VcNarrator").error(`Voice "${settings.voice}" not found. Resetting to default.`); + voice = speechSynthesis.getVoices().find(v => v.default); + settings.voice = voice?.voiceURI; + if (!voice) return; // This should never happen + } + speech.voice = voice!; + speech.volume = settings.volume; + speech.rate = settings.rate; + speechSynthesis.speak(speech); +} + +function clean(str: string, fallback: string) { + return str.normalize("NFKC") + .replace(/[^\w ]/g, "") + .trim() + || fallback; +} + +function formatText(str: string, user: string, channel: string) { + return str + .replaceAll("{{USER}}", clean(user, user ? "Someone" : "")) + .replaceAll("{{CHANNEL}}", clean(channel, "channel")); +} + +/* +let StatusMap = {} as Record<string, { + mute: boolean; + deaf: boolean; +}>; +*/ + +// For every user, channelId and oldChannelId will differ when moving channel. +// Only for the local user, channelId and oldChannelId will be the same when moving channel, +// for some ungodly reason +let myLastChannelId: string | undefined; + +function getTypeAndChannelId({ channelId, oldChannelId }: VoiceState, isMe: boolean) { + if (isMe && channelId !== myLastChannelId) { + oldChannelId = myLastChannelId; + myLastChannelId = channelId; + } + + if (channelId !== oldChannelId) { + if (channelId) return [oldChannelId ? "move" : "join", channelId]; + if (oldChannelId) return ["leave", oldChannelId]; + } + /* + if (channelId) { + if (deaf || selfDeaf) return ["deafen", channelId]; + if (mute || selfMute) return ["mute", channelId]; + const oldStatus = StatusMap[userId]; + if (oldStatus.deaf) return ["undeafen", channelId]; + if (oldStatus.mute) return ["unmute", channelId]; + } + */ + return ["", ""]; +} + +/* +function updateStatuses(type: string, { deaf, mute, selfDeaf, selfMute, userId, channelId }: VoiceState, isMe: boolean) { + if (isMe && (type === "join" || type === "move")) { + StatusMap = {}; + const states = VoiceStateStore.getVoiceStatesForChannel(channelId!) as Record<string, VoiceState>; + for (const userId in states) { + const s = states[userId]; + StatusMap[userId] = { + mute: s.mute || s.selfMute, + deaf: s.deaf || s.selfDeaf + }; + } + return; + } + + if (type === "leave" || (type === "move" && channelId !== SelectedChannelStore.getVoiceChannelId())) { + if (isMe) + StatusMap = {}; + else + delete StatusMap[userId]; + + return; + } + + StatusMap[userId] = { + deaf: deaf || selfDeaf, + mute: mute || selfMute + }; +} +*/ + +function handleVoiceStates({ voiceStates }: { voiceStates: VoiceState[]; }) { + const myChanId = SelectedChannelStore.getVoiceChannelId(); + const myId = UserStore.getCurrentUser().id; + + for (const state of voiceStates) { + const { userId, channelId, oldChannelId } = state; + const isMe = userId === myId; + if (!isMe) { + if (!myChanId) continue; + if (channelId !== myChanId && oldChannelId !== myChanId) continue; + } + + const [type, id] = getTypeAndChannelId(state, isMe); + if (!type) continue; + + const template = Settings.plugins.VcNarrator[type + "Message"]; + const user = isMe ? "" : UserStore.getUser(userId).username; + const channel = ChannelStore.getChannel(id).name; + + speak(formatText(template, user, channel)); + + // updateStatuses(type, state, isMe); + } +} + +function handleToggleSelfMute() { + const chanId = SelectedChannelStore.getVoiceChannelId()!; + const s = VoiceStateStore.getVoiceStateForChannel(chanId) as VoiceState; + if (!s) return; + + const event = s.mute || s.selfMute ? "unmute" : "mute"; + speak(formatText(Settings.plugins.VcNarrator[event + "Message"], "", ChannelStore.getChannel(chanId).name)); +} + +function handleToggleSelfDeafen() { + const chanId = SelectedChannelStore.getVoiceChannelId()!; + const s = VoiceStateStore.getVoiceStateForChannel(chanId) as VoiceState; + if (!s) return; + + const event = s.deaf || s.selfDeaf ? "undeafen" : "deafen"; + speak(formatText(Settings.plugins.VcNarrator[event + "Message"], "", ChannelStore.getChannel(chanId).name)); +} + +function playSample(tempSettings: any, type: string) { + const settings = Object.assign({}, Settings.plugins.VcNarrator, tempSettings); + + speak(formatText(settings[type + "Message"], UserStore.getCurrentUser().username, "general"), settings); +} + +export default definePlugin({ + name: "VcNarrator", + description: "Announces when users join, leave, or move voice channels via narrator", + authors: [Devs.Ven], + + start() { + if (speechSynthesis.getVoices().length === 0) { + new Logger("VcNarrator").warn("No Narrator voices found. Thus, this plugin will not work. Check my Settings for more info"); + return; + } + FluxDispatcher.subscribe("VOICE_STATE_UPDATES", handleVoiceStates); + FluxDispatcher.subscribe("AUDIO_TOGGLE_SELF_MUTE", handleToggleSelfMute); + FluxDispatcher.subscribe("AUDIO_TOGGLE_SELF_DEAF", handleToggleSelfDeafen); + }, + + stop() { + FluxDispatcher.unsubscribe("VOICE_STATE_UPDATES", handleVoiceStates); + FluxDispatcher.subscribe("AUDIO_TOGGLE_SELF_MUTE", handleToggleSelfMute); + FluxDispatcher.subscribe("AUDIO_TOGGLE_SELF_DEAF", handleToggleSelfDeafen); + }, + + optionsCache: null as Record<string, PluginOptionsItem> | null, + + get options() { + return this.optionsCache ??= { + voice: { + type: OptionType.SELECT, + description: "Narrator Voice", + options: getEnglishVoices().map(v => ({ + label: v.name, + value: v.voiceURI, + default: v.default + })) + }, + volume: { + type: OptionType.SLIDER, + description: "Narrator Volume", + default: 1, + markers: [0, 0.25, 0.5, 0.75, 1], + stickToMarkers: false + }, + rate: { + type: OptionType.SLIDER, + description: "Narrator Speed", + default: 1, + markers: [0.1, 0.5, 1, 2, 5, 10], + stickToMarkers: false + }, + joinMessage: { + type: OptionType.STRING, + description: "Join Message", + default: "{{USER}} joined {{CHANNEL}}" + }, + leaveMessage: { + type: OptionType.STRING, + description: "Leave Message", + default: "{{USER}} left {{CHANNEL}}" + }, + moveMessage: { + type: OptionType.STRING, + description: "Move Message", + default: "{{USER}} moved to {{CHANNEL}}" + }, + muteMessage: { + type: OptionType.STRING, + description: "Mute Message (only self for now)", + default: "{{USER}} Muted" + }, + unmuteMessage: { + type: OptionType.STRING, + description: "Unmute Message (only self for now)", + default: "{{USER}} unmuted" + }, + deafenMessage: { + type: OptionType.STRING, + description: "Deafen Message (only self for now)", + default: "{{USER}} deafened" + }, + undeafenMessage: { + type: OptionType.STRING, + description: "Undeafen Message (only self for now)", + default: "{{USER}} undeafened" + } + }; + }, + + settingsAboutComponent({ tempSettings: s }) { + const [hasVoices, hasEnglishVoices] = useMemo(() => { + const voices = speechSynthesis.getVoices(); + return [voices.length !== 0, voices.some(v => v.lang.startsWith("en"))]; + }, []); + + const types = useMemo( + () => Object.keys(Vencord.Plugins.plugins.VcNarrator.options!).filter(k => k.endsWith("Message")).map(k => k.slice(0, -7)), + [], + ); + + let errorComponent: React.ReactElement | null = null; + if (!hasVoices) { + let error = "No narrator voices found. "; + error += navigator.platform?.toLowerCase().includes("linux") + ? "Install speech-dispatcher or espeak and run Discord with the --enable-speech-dispatcher flag" + : "Try installing some in the Narrator settings of your Operating System"; + errorComponent = <ErrorCard>{error}</ErrorCard>; + } else if (!hasEnglishVoices) { + errorComponent = <ErrorCard>You don't have any English voices installed, so the narrator might sound weird</ErrorCard>; + } + + return ( + <Forms.FormSection> + <Forms.FormText> + You can customise the spoken messages below. You can disable specific messages by setting them to nothing + </Forms.FormText> + <Forms.FormText> + The special placeholders <code>{"{{USER}}"}</code> and <code>{"{{CHANNEL}}"}</code>{" "} + will be replaced with the user's name (nothing if it's yourself) and the channel's name respectively + </Forms.FormText> + {hasEnglishVoices && ( + <> + <Forms.FormTitle className={Margins.marginTop20} tag="h3">Play Example Sounds</Forms.FormTitle> + <div + style={{ + display: "grid", + gridTemplateColumns: "repeat(4, 1fr)", + gap: "1rem", + }} + className={"vc-narrator-buttons"} + > + {types.map(t => ( + <Button key={t} onClick={() => playSample(s, t)}> + {wordsToTitle([t])} + </Button> + ))} + </div> + </> + )} + {errorComponent} + </Forms.FormSection> + ); + } +}); |