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Diffstat (limited to 'src/patchWin32Updater.ts')
-rw-r--r-- | src/patchWin32Updater.ts | 107 |
1 files changed, 107 insertions, 0 deletions
diff --git a/src/patchWin32Updater.ts b/src/patchWin32Updater.ts new file mode 100644 index 0000000..2044615 --- /dev/null +++ b/src/patchWin32Updater.ts @@ -0,0 +1,107 @@ +/* + * Vencord, a modification for Discord's desktop app + * Copyright (c) 2022 Vendicated and contributors + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <https://www.gnu.org/licenses/>. +*/ + +import { app, autoUpdater } from "electron"; +import { dirname, basename, join } from "path"; +import { readdirSync, existsSync, mkdirSync, writeFileSync } from "fs"; + +const { setAppUserModelId } = app; + +// Apparently requiring Discords updater too early leads into issues, +// copied this workaround from powerCord +app.setAppUserModelId = function (id: string) { + app.setAppUserModelId = setAppUserModelId; + + setAppUserModelId.call(this, id); + + patchUpdater(); +}; + +function isNewer($new: string, old: string) { + const newParts = $new.slice(4).split(".").map(Number); + const oldParts = old.slice(4).split(".").map(Number); + + for (let i = 0; i < oldParts.length; i++) { + if (newParts[i] > oldParts[i]) return true; + if (newParts[i] < oldParts[i]) return false; + } + return false; +} + +function patchLatest() { + const currentAppPath = dirname(process.execPath); + const currentVersion = basename(currentAppPath); + const discordPath = join(currentAppPath, ".."); + + const latestVersion = readdirSync(discordPath).reduce((prev, curr) => { + return (curr.startsWith("app-") && isNewer(curr, prev)) + ? curr + : prev; + }, currentVersion as string); + + if (latestVersion === currentVersion) return; + + const app = join(discordPath, latestVersion, "resources", "app"); + if (existsSync(app)) return; + + console.info("[Vencord] Detected Host Update. Repatching..."); + + const patcherPath = join(__dirname, "patcher.js"); + mkdirSync(app); + writeFileSync(join(app, "package.json"), JSON.stringify({ + name: "discord", + main: "index.js" + })); + writeFileSync(join(app, "index.js"), `require(${JSON.stringify(patcherPath)});`); +} + +// Windows Host Updates install to a new folder app-{HOST_VERSION}, so we +// need to reinject +function patchUpdater() { + const main = require.main!; + const buildInfo = require(join(process.resourcesPath, "build_info.json")); + + try { + if (buildInfo?.newUpdater) { + const autoStartScript = join(main.filename, "..", "autoStart", "win32.js"); + const { update } = require(autoStartScript); + + // New Updater Injection + require.cache[autoStartScript]!.exports.update = function () { + patchLatest(); + update.apply(this, arguments); + }; + } else { + const hostUpdaterScript = join(main.filename, "..", "hostUpdater.js"); + const { quitAndInstall } = require(hostUpdaterScript); + + // Old Updater Injection + require.cache[hostUpdaterScript]!.exports.quitAndInstall = function () { + patchLatest(); + quitAndInstall.apply(this, arguments); + }; + } + } catch { + // OpenAsar uses electrons autoUpdater on Windows + const { quitAndInstall } = autoUpdater; + autoUpdater.quitAndInstall = function () { + patchLatest(); + quitAndInstall.call(this); + }; + } +} |