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+/*
+ * Vencord, a modification for Discord's desktop app
+ * Copyright (c) 2022 Vendicated and contributors
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <https://www.gnu.org/licenses/>.
+*/
+
+import * as DataStore from "@api/DataStore";
+import ErrorBoundary from "@components/ErrorBoundary";
+import { Devs } from "@utils/constants";
+import { useForceUpdater } from "@utils/misc";
+import definePlugin from "@utils/types";
+import { findByPropsLazy } from "@webpack";
+import { Tooltip } from "webpack/common";
+
+enum ActivitiesTypes {
+ Game,
+ Embedded
+}
+
+interface IgnoredActivity {
+ id: string;
+ type: ActivitiesTypes;
+}
+
+const RegisteredGamesClasses = findByPropsLazy("overlayToggleIconOff", "overlayToggleIconOn");
+const PreviewBadgeClasses = findByPropsLazy("previewBadge", "previewBadgeIcon");
+const BaseShapeRoundClasses = findByPropsLazy("baseShapeRound", "baseShapeRoundLeft", "baseShapeRoundRight");
+const RunningGameStore = findByPropsLazy("getRunningGames", "getGamesSeen");
+
+function ToggleIconOff() {
+ return (
+ <svg
+ className={RegisteredGamesClasses.overlayToggleIconOff}
+ height="24"
+ width="24"
+ viewBox="0 0 32 26"
+ aria-hidden={true}
+ role="img"
+ >
+ <g
+ fill="none"
+ fillRule="evenodd"
+ >
+ <path
+ className={RegisteredGamesClasses.fill}
+ fill="currentColor"
+ d="M 16 8 C 7.664063 8 1.25 15.34375 1.25 15.34375 L 0.65625 16 L 1.25 16.65625 C 1.25 16.65625 7.097656 23.324219 14.875 23.9375 C 15.246094 23.984375 15.617188 24 16 24 C 16.382813 24 16.753906 23.984375 17.125 23.9375 C 24.902344 23.324219 30.75 16.65625 30.75 16.65625 L 31.34375 16 L 30.75 15.34375 C 30.75 15.34375 24.335938 8 16 8 Z M 16 10 C 18.203125 10 20.234375 10.601563 22 11.40625 C 22.636719 12.460938 23 13.675781 23 15 C 23 18.613281 20.289063 21.582031 16.78125 21.96875 C 16.761719 21.972656 16.738281 21.964844 16.71875 21.96875 C 16.480469 21.980469 16.242188 22 16 22 C 15.734375 22 15.476563 21.984375 15.21875 21.96875 C 11.710938 21.582031 9 18.613281 9 15 C 9 13.695313 9.351563 12.480469 9.96875 11.4375 L 9.9375 11.4375 C 11.71875 10.617188 13.773438 10 16 10 Z M 16 12 C 14.34375 12 13 13.34375 13 15 C 13 16.65625 14.34375 18 16 18 C 17.65625 18 19 16.65625 19 15 C 19 13.34375 17.65625 12 16 12 Z M 7.25 12.9375 C 7.09375 13.609375 7 14.285156 7 15 C 7 16.753906 7.5 18.394531 8.375 19.78125 C 5.855469 18.324219 4.105469 16.585938 3.53125 16 C 4.011719 15.507813 5.351563 14.203125 7.25 12.9375 Z M 24.75 12.9375 C 26.648438 14.203125 27.988281 15.507813 28.46875 16 C 27.894531 16.585938 26.144531 18.324219 23.625 19.78125 C 24.5 18.394531 25 16.753906 25 15 C 25 14.285156 24.90625 13.601563 24.75 12.9375 Z"
+ />
+ <rect
+ className={RegisteredGamesClasses.fill}
+ x="3"
+ y="26"
+ width="26"
+ height="2"
+ transform="rotate(-45 2 20)"
+ />
+ </g>
+ </svg>
+ );
+}
+
+function ToggleIconOn() {
+ return (
+ <svg
+ className={RegisteredGamesClasses.overlayToggleIconOn}
+ height="24"
+ width="24"
+ viewBox="0 0 32 26"
+ >
+ <path
+ className={RegisteredGamesClasses.fill}
+ d="M 16 8 C 7.664063 8 1.25 15.34375 1.25 15.34375 L 0.65625 16 L 1.25 16.65625 C 1.25 16.65625 7.097656 23.324219 14.875 23.9375 C 15.246094 23.984375 15.617188 24 16 24 C 16.382813 24 16.753906 23.984375 17.125 23.9375 C 24.902344 23.324219 30.75 16.65625 30.75 16.65625 L 31.34375 16 L 30.75 15.34375 C 30.75 15.34375 24.335938 8 16 8 Z M 16 10 C 18.203125 10 20.234375 10.601563 22 11.40625 C 22.636719 12.460938 23 13.675781 23 15 C 23 18.613281 20.289063 21.582031 16.78125 21.96875 C 16.761719 21.972656 16.738281 21.964844 16.71875 21.96875 C 16.480469 21.980469 16.242188 22 16 22 C 15.734375 22 15.476563 21.984375 15.21875 21.96875 C 11.710938 21.582031 9 18.613281 9 15 C 9 13.695313 9.351563 12.480469 9.96875 11.4375 L 9.9375 11.4375 C 11.71875 10.617188 13.773438 10 16 10 Z M 16 12 C 14.34375 12 13 13.34375 13 15 C 13 16.65625 14.34375 18 16 18 C 17.65625 18 19 16.65625 19 15 C 19 13.34375 17.65625 12 16 12 Z M 7.25 12.9375 C 7.09375 13.609375 7 14.285156 7 15 C 7 16.753906 7.5 18.394531 8.375 19.78125 C 5.855469 18.324219 4.105469 16.585938 3.53125 16 C 4.011719 15.507813 5.351563 14.203125 7.25 12.9375 Z M 24.75 12.9375 C 26.648438 14.203125 27.988281 15.507813 28.46875 16 C 27.894531 16.585938 26.144531 18.324219 23.625 19.78125 C 24.5 18.394531 25 16.753906 25 15 C 25 14.285156 24.90625 13.601563 24.75 12.9375 Z"
+ />
+ </svg>
+ );
+}
+
+function ToggleActivityComponent({ activity }: { activity: IgnoredActivity; }) {
+ const forceUpdate = useForceUpdater();
+
+ return (
+ <Tooltip text="Toggle activity">
+ {({ onMouseLeave, onMouseEnter }) => (
+ <div
+ onMouseLeave={onMouseLeave}
+ onMouseEnter={onMouseEnter}
+ className={RegisteredGamesClasses.overlayToggleIcon}
+ role="button"
+ aria-label="Toggle activity"
+ tabIndex={0}
+ onClick={e => handleActivityToggle(e, activity, forceUpdate)}
+ >
+ {
+ ignoredActivitiesCache.has(activity.id)
+ ? <ToggleIconOff />
+ : <ToggleIconOn />
+ }
+ </div>
+ )}
+ </Tooltip>
+ );
+}
+
+function ToggleActivityComponentWithBackground({ activity }: { activity: IgnoredActivity; }) {
+ return (
+ <div
+ className={`${PreviewBadgeClasses.previewBadge} ${BaseShapeRoundClasses.baseShapeRound}`}
+ style={{ padding: "0 2px" }}
+ >
+ <ToggleActivityComponent activity={activity} />
+ </div>
+ );
+}
+
+function handleActivityToggle(e: React.MouseEvent<HTMLDivElement, MouseEvent>, activity: IgnoredActivity, forceUpdateComponent: () => void) {
+ e.stopPropagation();
+ if (ignoredActivitiesCache.has(activity.id)) ignoredActivitiesCache.delete(activity.id);
+ else ignoredActivitiesCache.set(activity.id, activity);
+ forceUpdateComponent();
+ saveCacheToDatastore();
+}
+
+async function saveCacheToDatastore() {
+ await DataStore.set("IgnoreActivities_ignoredActivities", ignoredActivitiesCache);
+}
+
+let ignoredActivitiesCache = new Map<IgnoredActivity["id"], IgnoredActivity>();
+
+export default definePlugin({
+ name: "IgnoreActivities",
+ authors: [Devs.Nuckyz],
+ description: "Ignore certain activities (like games and actual activities) from showing up on your status. You can configure which ones are ignored from the Registered Games and Activities tabs.",
+ patches: [{
+ find: ".Messages.SETTINGS_GAMES_OVERLAY_ON",
+ replacement: {
+ match: /(this.renderLastPlayed\(\)]}\),this.renderOverlayToggle\(\))/,
+ replace: "$1,Vencord.Plugins.plugins.IgnoreActivities.renderToggleGameActivityButton(this.props)"
+ }
+ }, {
+ find: ".Messages.NEW,name",
+ replacement: {
+ match: /\(\)\.badgeContainer.+?.\?\(0,.\.jsx\)\(.{1,2},{name:(?<props>.)\.name}\):null/,
+ replace: "$&,Vencord.Plugins.plugins.IgnoreActivities.renderToggleActivityButton($<props>)"
+ }
+ }, {
+ find: '.displayName="LocalActivityStore"',
+ replacement: {
+ match: /((.)\.push\(.\({type:.\..{1,3}\.LISTENING.+?;)/,
+ replace: "$1$2=$2.filter(Vencord.Plugins.plugins.IgnoreActivities.isActivityEnabled);"
+ }
+ }],
+
+ async start() {
+ const ignoredActivitiesData = await DataStore.get<string[] | Map<IgnoredActivity["id"], IgnoredActivity>>("IgnoreActivities_ignoredActivities") ?? new Map<IgnoredActivity["id"], IgnoredActivity>();
+ /** Migrate old data */
+ if (Array.isArray(ignoredActivitiesData)) {
+ for (const id of ignoredActivitiesData) {
+ ignoredActivitiesCache.set(id, { id, type: ActivitiesTypes.Game });
+ }
+
+ await saveCacheToDatastore();
+ } else ignoredActivitiesCache = ignoredActivitiesData;
+
+ if (ignoredActivitiesCache.size !== 0) {
+ const gamesSeen: { id?: string; exePath: string; }[] = RunningGameStore.getGamesSeen();
+
+ for (const ignoredActivity of ignoredActivitiesCache.values()) {
+ if (ignoredActivity.type !== ActivitiesTypes.Game) continue;
+
+ if (!gamesSeen.some(game => game.id === ignoredActivity.id || game.exePath === ignoredActivity.id)) {
+ /** Custom added game which no longer exists */
+ ignoredActivitiesCache.delete(ignoredActivity.id);
+ }
+ }
+
+ await saveCacheToDatastore();
+ }
+ },
+
+ renderToggleGameActivityButton(props: { game: { id?: string; exePath: string; } | null; }) {
+ if (!props.game) return (null);
+
+ return (
+ <ErrorBoundary noop>
+ <ToggleActivityComponent activity={{ id: props.game.id ?? props.game.exePath, type: ActivitiesTypes.Game }} />
+ </ErrorBoundary>
+ );
+ },
+
+ renderToggleActivityButton(props: { id: string; }) {
+ return (
+ <ErrorBoundary noop>
+ <ToggleActivityComponentWithBackground activity={{ id: props.id, type: ActivitiesTypes.Embedded }} />
+ </ErrorBoundary>
+ );
+ },
+
+ isActivityEnabled(props: { type: number; application_id?: string; name?: string; }) {
+ if (props.type === 0) {
+ if (props.application_id !== undefined) return !ignoredActivitiesCache.has(props.application_id);
+ else {
+ const exePath = RunningGameStore.getRunningGames().find(game => game.name === props.name)?.exePath;
+ if (exePath) return !ignoredActivitiesCache.has(exePath);
+ }
+ }
+ return true;
+ },
+});