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Diffstat (limited to 'src/plugins/partyMode/index.ts')
-rw-r--r-- | src/plugins/partyMode/index.ts | 105 |
1 files changed, 105 insertions, 0 deletions
diff --git a/src/plugins/partyMode/index.ts b/src/plugins/partyMode/index.ts new file mode 100644 index 0000000..bb822f5 --- /dev/null +++ b/src/plugins/partyMode/index.ts @@ -0,0 +1,105 @@ +/* + * Vencord, a modification for Discord's desktop app + * Copyright (c) 2023 Vendicated and contributors + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <https://www.gnu.org/licenses/>. +*/ + +import { definePluginSettings } from "@api/Settings"; +import { Devs } from "@utils/constants"; +import definePlugin, { OptionType } from "@utils/types"; +import { findStoreLazy } from "@webpack"; +import { GenericStore } from "@webpack/common"; + +const PoggerModeSettingsStore: GenericStore = findStoreLazy("PoggermodeSettingsStore"); + +const enum Intensity { + Normal, + Better, + ProjectX, +} + +const settings = definePluginSettings({ + superIntensePartyMode: { + description: "Party intensity", + type: OptionType.SELECT, + options: [ + { label: "Normal", value: Intensity.Normal, default: true }, + { label: "Better", value: Intensity.Better }, + { label: "Project X", value: Intensity.ProjectX }, + ], + restartNeeded: false, + onChange: setSettings + }, +}); + +export default definePlugin({ + name: "Party mode 🎉", + description: "Allows you to use party mode cause the party never ends ✨", + authors: [Devs.UwUDev], + settings, + + start() { + setPoggerState(true); + setSettings(settings.store.superIntensePartyMode); + }, + + stop() { + setPoggerState(false); + }, +}); + +function setPoggerState(state: boolean) { + Object.assign(PoggerModeSettingsStore.__getLocalVars().state, { + enabled: state, + settingsVisible: state + }); +} + +function setSettings(intensity: Intensity) { + const state = { + screenshakeEnabledLocations: { 0: true, 1: true, 2: true }, + shakeIntensity: 1, + confettiSize: 16, + confettiCount: 5, + combosRequiredCount: 1 + }; + + switch (intensity) { + case Intensity.Normal: { + Object.assign(state, { + screenshakeEnabledLocations: { 0: true, 1: false, 2: false }, + combosRequiredCount: 5 + }); + break; + } + case Intensity.Better: { + Object.assign(state, { + confettiSize: 12, + confettiCount: 8, + }); + break; + } + case Intensity.ProjectX: { + Object.assign(state, { + shakeIntensity: 20, + confettiSize: 25, + confettiCount: 15, + }); + break; + } + } + + Object.assign(PoggerModeSettingsStore.__getLocalVars().state, state); +} |