/*
* Vencord, a modification for Discord's desktop app
* Copyright (c) 2023 Vendicated and contributors
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
import type * as Stores from "discord-types/stores";
// eslint-disable-next-line path-alias/no-relative
import { filters, findByCodeLazy, findByPropsLazy, mapMangledModuleLazy } from "../webpack";
import { waitForStore } from "./internal";
import * as t from "./types/stores";
export const Flux: t.Flux = findByPropsLazy("connectStores");
export type GenericStore = t.FluxStore & Record;
export enum DraftType {
ChannelMessage = 0,
ThreadSettings = 1,
FirstThreadMessage = 2,
ApplicationLauncherCommand = 3
}
export let MessageStore: Omit & {
getMessages(chanId: string): any;
};
// this is not actually a FluxStore
export const PrivateChannelsStore = findByPropsLazy("openPrivateChannel");
export let PermissionStore: GenericStore;
export let GuildChannelStore: GenericStore;
export let ReadStateStore: GenericStore;
export let PresenceStore: GenericStore;
export let PoggerModeSettingsStore: GenericStore;
export let GuildStore: Stores.GuildStore & t.FluxStore;
export let UserStore: Stores.UserStore & t.FluxStore;
export let UserProfileStore: GenericStore;
export let SelectedChannelStore: Stores.SelectedChannelStore & t.FluxStore;
export let SelectedGuildStore: t.FluxStore & Record;
export let ChannelStore: Stores.ChannelStore & t.FluxStore;
export let GuildMemberStore: Stores.GuildMemberStore & t.FluxStore;
export let RelationshipStore: Stores.RelationshipStore & t.FluxStore & {
/** Get the date (as a string) that the relationship was created */
getSince(userId: string): string;
};
export let EmojiStore: t.EmojiStore;
export let WindowStore: t.WindowStore;
export let DraftStore: t.DraftStore;
export const MaskedLinkStore = mapMangledModuleLazy('"MaskedLinkStore"', {
openUntrustedLink: filters.byCode(".apply(this,arguments)")
});
/**
* React hook that returns stateful data for one or more stores
* You might need a custom comparator (4th argument) if your store data is an object
*
* @param stores The stores to listen to
* @param mapper A function that returns the data you need
* @param idk some thing, idk just pass null
* @param isEqual A custom comparator for the data returned by mapper
*
* @example const user = useStateFromStores([UserStore], () => UserStore.getCurrentUser(), null, (old, current) => old.id === current.id);
*/
export const useStateFromStores: (
stores: t.FluxStore[],
mapper: () => T,
idk?: any,
isEqual?: (old: T, newer: T) => boolean
) => T
= findByCodeLazy("useStateFromStores");
waitForStore("DraftStore", s => DraftStore = s);
waitForStore("UserStore", s => UserStore = s);
waitForStore("UserProfileStore", m => UserProfileStore = m);
waitForStore("ChannelStore", m => ChannelStore = m);
waitForStore("SelectedChannelStore", m => SelectedChannelStore = m);
waitForStore("SelectedGuildStore", m => SelectedGuildStore = m);
waitForStore("GuildStore", m => GuildStore = m);
waitForStore("GuildMemberStore", m => GuildMemberStore = m);
waitForStore("RelationshipStore", m => RelationshipStore = m);
waitForStore("PermissionStore", m => PermissionStore = m);
waitForStore("PresenceStore", m => PresenceStore = m);
waitForStore("ReadStateStore", m => ReadStateStore = m);
waitForStore("GuildChannelStore", m => GuildChannelStore = m);
waitForStore("MessageStore", m => MessageStore = m);
waitForStore("WindowStore", m => WindowStore = m);
waitForStore("EmojiStore", m => EmojiStore = m);