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/*
* Vencord, a modification for Discord's desktop app
* Copyright (c) 2022 Vendicated and contributors
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
import { Channel, Message } from "discord-types/general/index.js";
interface DecorationProps {
author: {
/**
* Will be username if the user has no nickname
*/
nick: string;
iconRoleId: string;
guildMemberAvatar: string;
colorRoleName: string;
colorString: string;
};
channel: Channel;
compact: boolean;
decorations: {
/**
* Element for the [BOT] tag if there is one
*/
0: JSX.Element | null;
/**
* Other decorations (including ones added with this api)
*/
1: JSX.Element[];
};
message: Message;
[key: string]: any;
}
export type Decoration = (props: DecorationProps) => JSX.Element | null;
export const decorations = new Map<string, Decoration>();
export function addDecoration(identifier: string, decoration: Decoration) {
decorations.set(identifier, decoration);
}
export function removeDecoration(identifier: string) {
decorations.delete(identifier);
}
export function __addDecorationsToMessage(props: DecorationProps): (JSX.Element | null)[] {
return [...decorations.values()].map(decoration => {
return decoration(props);
});
}
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