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path: root/src/plugins/vcDoubleClick.ts
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/*
 * Vencord, a modification for Discord's desktop app
 * Copyright (c) 2022 Vendicated and contributors
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <https://www.gnu.org/licenses/>.
*/

import definePlugin from "../utils/types";
import { Devs } from "../utils/constants";

const timers = {} as Record<string, {
    timeout?: NodeJS.Timeout;
    i: number;
}>;

export default definePlugin({
    name: "vcDoubleClick",
    description: "Join VCs via DoubleClick instead of single click",
    authors: [Devs.Ven],
    patches: [
        {
            find: "VoiceChannel.renderPopout",
            replacement: {
                match: /onClick:function\(\)\{(e\.handleClick.+?)}/g,
                // hack: this is not a react onClick, it is a custom prop handled by Discord
                // thus, replacin this with onDoubleClick won't work and you also cannot check
                // e.detail since instead of the event they pass the channel.
                // do this timer workaround instead
                replace: "onClick:function(){Vencord.Plugins.plugins.vcDoubleClick.schedule(()=>{$1}, e)}",
            },
        },
        {
            find: 'className:"channelMention",iconType:(',
            replacement: {
                match: /onClick:(.{1,3}),/,
                replace: "onClick:(_vcEv)=>_vcEv.detail>=2&&($1)(),",
            }
        }
    ],

    schedule(cb: () => void, e: any) {
        const id = e.props.channel.id as string;
        // use a different counter for each channel
        const data = (timers[id] ??= { timeout: void 0, i: 0 });
        // clear any existing timer
        clearTimeout(data.timeout);

        // if we already have 2 or more clicks, run the callback immediately
        if (++data.i >= 2) {
            cb();
            delete timers[id];
        } else {
            // else reset the counter in 500ms
            data.timeout = setTimeout(() => {
                delete timers[id];
            }, 500);
        }
    }
});