package dev.isxander.yacl.gui; import com.mojang.blaze3d.Blaze3D; import com.mojang.blaze3d.platform.NativeImage; import com.twelvemonkeys.imageio.plugins.webp.WebPImageReaderSpi; import net.fabricmc.loader.api.FabricLoader; import net.minecraft.client.Minecraft; import net.minecraft.client.gui.GuiGraphics; import net.minecraft.client.renderer.texture.DynamicTexture; import net.minecraft.client.renderer.texture.TextureManager; import net.minecraft.resources.ResourceLocation; import net.minecraft.server.packs.resources.Resource; import net.minecraft.server.packs.resources.ResourceManager; import net.minecraft.util.FastColor; import org.w3c.dom.Node; import org.w3c.dom.NodeList; import javax.imageio.ImageIO; import javax.imageio.ImageReader; import javax.imageio.metadata.IIOMetadata; import javax.imageio.metadata.IIOMetadataNode; import java.awt.image.BufferedImage; import java.io.FileInputStream; import java.io.FileNotFoundException; import java.io.IOException; import java.io.InputStream; import java.nio.file.Path; import java.util.Optional; import java.util.concurrent.CompletableFuture; import java.util.stream.IntStream; public interface ImageRenderer extends AutoCloseable { int render(GuiGraphics graphics, int x, int y, int width); class TextureBacked implements ImageRenderer { private final ResourceLocation location; private final int width, height; public TextureBacked(ResourceLocation location, int width, int height) { this.location = location; this.width = width; this.height = height; } @Override public int render(GuiGraphics graphics, int x, int y, int renderWidth) { float ratio = renderWidth / (float)this.width; int targetHeight = (int) (this.height * ratio); graphics.pose().pushPose(); graphics.pose().translate(x, y, 0); graphics.pose().scale(ratio, ratio, 1); graphics.blit(location, 0, 0, 0, 0, this.width, this.height, this.width, this.height); graphics.pose().popPose(); return targetHeight; } @Override public void close() { } } class NativeImageBacked implements ImageRenderer { protected static final TextureManager textureManager = Minecraft.getInstance().getTextureManager(); protected NativeImage image; protected DynamicTexture texture; protected final ResourceLocation uniqueLocation; protected int width, height; public NativeImageBacked(NativeImage image, ResourceLocation uniqueLocation) { this.image = image; this.texture = new DynamicTexture(image); this.uniqueLocation = uniqueLocation; textureManager.register(this.uniqueLocation, this.texture); this.width = image.getWidth(); this.height = image.getHeight(); } private NativeImageBacked(Path imagePath, ResourceLocation uniqueLocation) throws IOException { this.uniqueLocation = uniqueLocation; this.image = NativeImage.read(new FileInputStream(imagePath.toFile())); this.width = image.getWidth(); this.height = image.getHeight(); this.texture = new DynamicTexture(image); textureManager.register(this.uniqueLocation, this.texture); } public static Optional createFromPath(Path path, ResourceLocation uniqueLocation) { try { return Optional.of(new NativeImageBacked(path, uniqueLocation)); } catch (IOException e) { e.printStackTrace(); return Optional.empty(); } } @Override public int render(GuiGraphics graphics, int x, int y, int renderWidth) { if (image == null) return 0; float ratio = renderWidth / (float)this.width; int targetHeight = (int) (this.height * ratio); graphics.pose().pushPose(); graphics.pose().translate(x, y, 0); graphics.pose().scale(ratio, ratio, 1); graphics.blit(uniqueLocation, 0, 0, 0, 0, this.width, this.height, this.width, this.height); graphics.pose().popPose(); return targetHeight; } @Override public void close() { image.close(); image = null; texture = null; textureManager.release(uniqueLocation); } } class AnimatedNativeImageBacked extends NativeImageBacked { private int currentFrame; private double lastFrameTime; private double frameDelay; private int frameCount; private int packCols, packRows; private int frameWidth, frameHeight; public AnimatedNativeImageBacked(NativeImage image, int frameWidth, int frameHeight, int frameCount, double frameDelayMS, int packCols, int packRows, ResourceLocation uniqueLocation) { super(image, uniqueLocation); this.frameWidth = frameWidth; this.frameHeight = frameHeight; this.frameCount = frameCount; this.frameDelay = frameDelayMS; this.packCols = packCols; this.packRows = packRows; } public static AnimatedNativeImageBacked createGIFFromTexture(ResourceLocation textureLocation) throws IOException { ResourceManager resourceManager = Minecraft.getInstance().getResourceManager(); Resource resource = resourceManager.getResource(textureLocation).orElseThrow(); return createGIF(resource.open(), textureLocation); } public static AnimatedNativeImageBacked createWEBPFromTexture(ResourceLocation textureLocation) throws IOException { ResourceManager resourceManager = Minecraft.getInstance().getResourceManager(); Resource resource = resourceManager.getResource(textureLocation).orElseThrow(); return createWEBP(resource.open(), textureLocation); } public static AnimatedNativeImageBacked createGIF(InputStream is, ResourceLocation uniqueLocation) { try (is) { ImageReader reader = ImageIO.getImageReadersBySuffix("gif").next(); reader.setInput(ImageIO.createImageInputStream(is)); IIOMetadata metadata = reader.getImageMetadata(0); String metaFormatName = metadata.getNativeMetadataFormatName(); IIOMetadataNode root = (IIOMetadataNode) metadata.getAsTree(metaFormatName); IIOMetadataNode graphicsControlExtensionNode = (IIOMetadataNode) root.getElementsByTagName("GraphicControlExtension").item(0); int delay = Integer.parseInt(graphicsControlExtensionNode.getAttribute("delayTime")) * 10; return createFromImageReader(reader, delay, uniqueLocation); } catch (IOException e) { throw new RuntimeException(e); } } public static AnimatedNativeImageBacked createWEBP(InputStream is, ResourceLocation uniqueLocation) { try (is) { ImageReader reader = new WebPImageReaderSpi().createReaderInstance(); reader.setInput(ImageIO.createImageInputStream(is)); // WebP reader does not expose frame delay, prepare for reflection hell int frameDelayMS; reader.getNumImages(true); // Force reading of all frames try { Class webpReaderClass = Class.forName("com.twelvemonkeys.imageio.plugins.webp.WebPImageReader"); Field framesField = webpReaderClass.getDeclaredField("frames"); framesField.setAccessible(true); List frames = (List) framesField.get(reader); Object firstFrame = frames.get(0); Class animationFrameClass = Class.forName("com.twelvemonkeys.imageio.plugins.webp.AnimationFrame"); Field durationField = animationFrameClass.getDeclaredField("duration"); durationField.setAccessible(true); frameDelayMS = (int) durationField.get(firstFrame); } catch (ClassNotFoundException | NoSuchFieldException | IllegalAccessException e) { throw new RuntimeException(e); } // that was fun return createFromImageReader(reader, frameDelayMS, uniqueLocation); } catch (IOException e) { throw new RuntimeException(e); } } private static AnimatedNativeImageBacked createFromImageReader(ImageReader reader, int frameDelayMS, ResourceLocation uniqueLocation) throws IOException { int frameCount = reader.getNumImages(true); int frameWidth = reader.getWidth(0); int frameHeight = reader.getHeight(0); // Packs the frames into an optimal 1:1 texture. // OpenGL can only have texture axis with a max of 32768 pixels, // and packing them to that length is not efficient, apparently. double ratio = frameWidth / (double)frameHeight; int cols = (int)Math.ceil(Math.sqrt(frameCount) / Math.sqrt(ratio)); int rows = (int)Math.ceil(frameCount / (double)cols); NativeImage image = new NativeImage(frameWidth * cols, frameHeight * rows, true); for (int i = reader.getMinIndex(); i < frameCount - 1; i++) { BufferedImage bi = reader.read(i); for (int w = 0; w < bi.getWidth(); w++) { for (int h = 0; h < bi.getHeight(); h++) { int rgb = bi.getRGB(w, h); int r = FastColor.ARGB32.red(rgb); int g = FastColor.ARGB32.green(rgb); int b = FastColor.ARGB32.blue(rgb); int col = i % cols; int row = (int) Math.floor(i / (double)cols); image.setPixelRGBA( bi.getWidth() * col + w, bi.getHeight() * row + h, FastColor.ABGR32.color(255, b, g, r) // NativeImage uses ABGR for some reason ); } } } image.upload(0, 0, 0, false); return new AnimatedNativeImageBacked(image, frameWidth, frameHeight, frameCount, frameDelayMS, cols, rows, uniqueLocation); } @Override public int render(GuiGraphics graphics, int x, int y, int renderWidth) { if (image == null) return 0; float ratio = renderWidth / (float)frameWidth; int targetHeight = (int) (frameHeight * ratio); int currentCol = currentFrame % packCols; int currentRow = (int) Math.floor(currentFrame / (double)packCols); graphics.pose().pushPose(); graphics.pose().translate(x, y, 0); graphics.pose().scale(ratio, ratio, 1); graphics.blit( uniqueLocation, 0, 0, frameWidth * currentCol, frameHeight * currentRow, frameWidth, frameHeight, this.width, this.height ); graphics.pose().popPose(); double timeMS = Blaze3D.getTime() * 1000; if (lastFrameTime == 0) lastFrameTime = timeMS; if (timeMS - lastFrameTime >= frameDelay) { currentFrame++; lastFrameTime = timeMS; } if (currentFrame >= frameCount) currentFrame = 0; return targetHeight; } } }