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2021-02-03Still takes about a minute to download all the assets, should be much better ↵shedaniel
than 5 minutes.
2021-02-02Merge remote-tracking branch 'FabricMC/dev/0.6' into dev/0.6-forgeshedaniel
2021-01-29Improve run configs (#318) (#338)modmuss50
Co-authored-by: ShadewRG <onankman@gmail.com> Co-authored-by: UndeadCat | Shadew <redgalaxysw@gmail.com> Co-authored-by: liach <7806504+liach@users.noreply.github.com>
2021-01-24Update fabric mixin, fix #3, reduce logger spamshedaniel
2021-01-19Apply license headershedaniel
2021-01-18Fix forgeInject compilation because of missing dependencies on Gradle 6Juuxel
2021-01-18Merge remote-tracking branch 'FabricMC/dev/0.6' into dev/0.6-forgeshedaniel
# Conflicts: # .github/workflows/test-push.yml # build.gradle # src/main/java/net/fabricmc/loom/util/Constants.java
2021-01-18Merge remote-tracking branch 'FabricMC/dev/0.6' into dev/0.6-forgeshedaniel
2021-01-16Remove dep on procyon-fabric-compilertools I cannot see its usemodmuss50
2021-01-16Update a number of dependenciesmodmuss50
2021-01-13Allow switching to fabric mixin in forge, allowing advanced refmap remapper, ↵shedaniel
making yarn for forge working.
2021-01-11Not depend on ForgeGradle and remap using SpecialSource directlyshedaniel
2021-01-08Migrate to our fork of mercuryshedaniel
2020-12-28Multi-thread remapping, fix parameter annotations for forge, update ↵shedaniel
CleanLoomBinaries to include forge jars, make forge jars respect refresh dependencies.
2020-12-27Proper mod dependingshedaniel
2020-12-24General code cleanup (#313)modmuss50
* First general cleanup pass * Review feedback * Fix build * Fix tests
2020-12-21Refactor and fix game/loader library handling (#298)modmuss50
Update fernflower
2020-12-21Start 0.6 dev cyclemodmuss50
2020-12-08Fix plugin idshedaniel
2020-12-08Change name to forgified-fabric-loomshedaniel
2020-12-08Setup forgified loom from Juuxel that allows for better production use.shedaniel
2020-12-04Remap mixins properly (and cursedly)Juuxel
2020-12-03Add support for project ATsJuuxel
2020-12-03Add the mixin config to built jar manifestsJuuxel
2020-12-03Add Forge mixin supportJuuxel
2020-12-03Add environment variables to runClient and runServerJuuxel
2020-12-03Use the source set to generate the MOD_CLASSES env varJuuxel
2020-12-02Switch to TR (once again) for remapping srg -> officialJuuxel
It works now :^)
2020-12-02Manifest cleanupJuuxel
2020-12-02Merge the Forge manifest with the Minecraft manifest, ignoring any class ↵Juuxel
sections
2020-12-02Add experimental access transforming supportJuuxel
2020-11-30Shade tiny mappings parser inside the injection jar, add launch property for ↵Juuxel
the mapping path
2020-11-30Add yarn naming service that is injected to the game jarJuuxel
If Forge can do it, so can I.
2020-11-29Merge remote-tracking branch 'upstream/dev/0.5' into forgeJuuxel
# Conflicts: # src/main/java/net/fabricmc/loom/AbstractPlugin.java # src/main/java/net/fabricmc/loom/LoomGradleExtension.java # src/main/java/net/fabricmc/loom/providers/MappingsProvider.java # src/main/java/net/fabricmc/loom/task/RemapJarTask.java # src/main/java/net/fabricmc/loom/util/Constants.java
2020-11-15Publish using github actionsmodmuss50
2020-11-15Migrate to access-widener library (#294)modmuss50
2020-11-15Use Mercury 0.1.0-rc1 (#301)Jamie Mansfield
2020-08-24Official Mojang Mappings supportmodmuss50
# Please read and understand the EULA before using! Use in your build.gradle with the following: `mappings minecraft.officialMojangMappings()` To automatically migrate to Mojang mappings run the following: `gradlew.bat migrateMappings --mappings "net.mojang.minecraft:mappings:1.16.2"` Co-authored-by: Ramid Khan <ramidzkh@gmail.com>
2020-08-10fix build number not being expanded to proper value (#254)Joshua Schirra
convert String to GString so that the value is interpolated properly
2020-07-28Revert "Try using SpecialSource directly instead of going through ForgeGradle"Juuxel
This reverts commit 3f9c6978. While this could work in theory, I'd also have to reimplement and run the ForgeGradle jar stripping function myself. Delegating the work to ForgeGradle is simple enough for now, though it limits Loom to Gradle 5.
2020-07-28Try using SpecialSource directly instead of going through ForgeGradleJuuxel
2020-07-27Add srgRemapJar (unknown if it works, I need to add more Forge dependencies ↵Juuxel
first)
2020-07-27Add Forge dependencies to projectsJuuxel
2020-07-27Inject Forge earlier to remap its SRG names to YarnJuuxel
2020-07-27Add non-patched and Forge classes to the game jarJuuxel
2020-07-27Switch back to AtlasJuuxel
2020-07-27brokenJuuxel
2020-07-27ThingsJuuxel
2020-07-27Revert "Use TR instead of Atlas for simple resource bundling and lambdas"Juuxel
This reverts commit 2d0ba63f
2020-07-27Use TR instead of Atlas for simple resource bundling and lambdasJuuxel