package Reverse; import Vector :: *; function Action displayabc (a abc) provisos (Bits #(a, sa)); action $display ("%d", abc); endaction endfunction function Action display_list (Vector #(n,a) my_list) provisos (Bits # (a,sa)); action joinActions ( map (displayabc, my_list)); endaction endfunction module mkTestbench_Reverse(); Vector #(5,Int #(32)) my_list1 = cons (0, cons (1, cons (2, cons (3, cons (4, nil))))); Vector #(5,Int #(32)) my_list2 = cons (4, cons (3, cons (2, cons (1, cons (0, nil))))); Vector #(0,Int #(32)) my_list3 = nil; rule fire_once (True); $display ("Original Vector:"); display_list (my_list1); $display ("Reversed Vector:"); display_list (reverse(my_list1)); if (reverse(my_list1) != my_list2 || reverse (my_list3) != my_list3) $display ("Simulation Fails"); else $display ("Simulation Passes"); $finish(2'b00); endrule endmodule : mkTestbench_Reverse endpackage : Reverse