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authorNinjune <enderknight537@gmail.com>2022-12-04 17:04:15 -0600
committerNinjune <enderknight537@gmail.com>2022-12-04 17:04:15 -0600
commit8ad19e54f6c3f44a84dd2565d910c207ffc5bc52 (patch)
tree88bf7492232501b471ca1cb52b2acf0969437759 /render
parent1d26a47068b357c4a9f4cb0225aa063134e9a0d9 (diff)
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v1.6.11
Diffstat (limited to 'render')
-rw-r--r--render/cwGui.js26
-rw-r--r--render/naturals.js37
2 files changed, 40 insertions, 23 deletions
diff --git a/render/cwGui.js b/render/cwGui.js
index 4e0f660..5af6773 100644
--- a/render/cwGui.js
+++ b/render/cwGui.js
@@ -11,7 +11,8 @@ let cwValues = [],
baseColeweight = 0,
stepsSinceLast = 0,
coleweightHr = 0,
- cwValuesSum = 0
+ cwValuesSum = 0,
+ cwInfo
export function openCwGui()
@@ -20,6 +21,16 @@ export function openCwGui()
}
+export function reload()
+{
+ upTimeTrack = false
+ stepsSinceLast = 0
+ cwValues = []
+ uptime = 0
+ ChatLib.chat(`${PREFIX}Reloaded!`)
+}
+
+
register("dragged", (dx, dy, x, y) => {
if (!cwGui.isOpen()) return
constants.data.x = x
@@ -63,6 +74,12 @@ register("renderOverlay", () => {
Renderer.drawStringWithShadow(`&aCW: &b${coleweightMessage}\n&aCW/hr: &b${coleweightHr}\n&aUptime: &b${Math.floor(uptime/60)}m ${Math.floor(uptime%60)}s\n&aColeweight Gained: &b${Math.ceil(cwValuesSum*100) / 100}`, data.x, data.y)
})
+register("gameLoad", () => {
+ axios.get(`https://ninjune.dev/api/cwinfo`)
+ .then(cwInfoRes => {
+ cwInfo = cwInfoRes.data
+ })
+})
register("step", () => {
@@ -88,12 +105,9 @@ register("step", () => {
uuid = uuid + tempUuid[i]
}
}
- axios.get(`https://ninjune.dev/api/cwinfo`)
- .then(cwInfoRes => {
axios.get(`https://api.hypixel.net/skyblock/profiles?key=${constants.data.api_key}&uuid=${uuid}`)
.then(res => {
- let eq = 0,
- cwInfo = cwInfoRes.data
+ let eq = 0
for(let i=0; i < res.data.profiles.length; i+=1)
{
@@ -168,6 +182,7 @@ register("step", () => {
}
else if(stepsSinceLast > 20)
{
+ uptime = 0
upTimeTrack = false
stepsSinceLast = 0
cwValues = []
@@ -180,7 +195,6 @@ register("step", () => {
data.coleweight = Math.ceil(coleweight*100)/100
data.save()
})
- })
}
catch(e) {}
}
diff --git a/render/naturals.js b/render/naturals.js
index 595c32d..2f9adc9 100644
--- a/render/naturals.js
+++ b/render/naturals.js
@@ -2,37 +2,40 @@ import axios from "../../axios"
import settings from "../settings"
import constants from "../util/constants"
import { waypointRender } from "../util/helperFunctions"
-const PREFIX = constants.PREFIX
-let coords = []
+let coords = [],
+ visibleCoords = []
-
-register("step", () => {
- if(constants.serverData.map != "Crystal Hollows") return
+register("gameLoad", res => {
axios.get(`https://ninjune.dev/api/coords`)
.then((res) => {
- coords = []
- res.data.filter(coord =>
- (((-1 * settings.naturalRange)/2 < (parseInt(Player.getX()) - coord.x)) && ((parseInt(Player.getX()) - coord.x) < settings.naturalRange/2)
- && ((-1 * settings.naturalRange)/2 < (parseInt(Player.getY()) - coord.y)) && ((parseInt(Player.getY()) - coord.y) < settings.naturalRange/2)
- && ((-1 * settings.naturalRange)/2 < (parseInt(Player.getZ()) - coord.z)) && ((parseInt(Player.getZ()) - coord.z) < settings.naturalRange/2))
- ).forEach(coord => {
- coords.push([coord.x, coord.y, coord.z])
- })
+ coords = res.data
})
.catch((err) => {
- console.log(err)
+ if(settings.debug) return console.log(err)
+ })
+})
+
+register("step", () => {
+ if(constants.serverData.map != "Crystal Hollows" || !settings.showNaturals) return
+ visibleCoords = []
+ coords.filter(coord =>
+ (((-1 * settings.naturalRange)/2 < (parseInt(Player.getX()) - coord.x)) && ((parseInt(Player.getX()) - coord.x) < settings.naturalRange/2)
+ && ((-1 * settings.naturalRange)/2 < (parseInt(Player.getY()) - coord.y)) && ((parseInt(Player.getY()) - coord.y) < settings.naturalRange/2)
+ && ((-1 * settings.naturalRange)/2 < (parseInt(Player.getZ()) - coord.z)) && ((parseInt(Player.getZ()) - coord.z) < settings.naturalRange/2))
+ ).forEach(coord => {
+ visibleCoords.push([coord.x, coord.y, coord.z])
})
}).setFps(1)
register("renderWorld", () => {
if(!settings.showNaturals) return
- if(coords.length < 1) return
- waypointRender(coords)
+ if(visibleCoords.length < 1) return
+ waypointRender(visibleCoords)
})
register("worldUnload", () => {
- coords = []
+ visibleCoords = []
})