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author | Ninjune <enderknight537@gmail.com> | 2022-12-04 17:04:15 -0600 |
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committer | Ninjune <enderknight537@gmail.com> | 2022-12-04 17:04:15 -0600 |
commit | 8ad19e54f6c3f44a84dd2565d910c207ffc5bc52 (patch) | |
tree | 88bf7492232501b471ca1cb52b2acf0969437759 /render | |
parent | 1d26a47068b357c4a9f4cb0225aa063134e9a0d9 (diff) | |
download | coleweight-8ad19e54f6c3f44a84dd2565d910c207ffc5bc52.tar.gz coleweight-8ad19e54f6c3f44a84dd2565d910c207ffc5bc52.tar.bz2 coleweight-8ad19e54f6c3f44a84dd2565d910c207ffc5bc52.zip |
v1.6.11
Diffstat (limited to 'render')
-rw-r--r-- | render/cwGui.js | 26 | ||||
-rw-r--r-- | render/naturals.js | 37 |
2 files changed, 40 insertions, 23 deletions
diff --git a/render/cwGui.js b/render/cwGui.js index 4e0f660..5af6773 100644 --- a/render/cwGui.js +++ b/render/cwGui.js @@ -11,7 +11,8 @@ let cwValues = [], baseColeweight = 0, stepsSinceLast = 0, coleweightHr = 0, - cwValuesSum = 0 + cwValuesSum = 0, + cwInfo export function openCwGui() @@ -20,6 +21,16 @@ export function openCwGui() } +export function reload() +{ + upTimeTrack = false + stepsSinceLast = 0 + cwValues = [] + uptime = 0 + ChatLib.chat(`${PREFIX}Reloaded!`) +} + + register("dragged", (dx, dy, x, y) => { if (!cwGui.isOpen()) return constants.data.x = x @@ -63,6 +74,12 @@ register("renderOverlay", () => { Renderer.drawStringWithShadow(`&aCW: &b${coleweightMessage}\n&aCW/hr: &b${coleweightHr}\n&aUptime: &b${Math.floor(uptime/60)}m ${Math.floor(uptime%60)}s\n&aColeweight Gained: &b${Math.ceil(cwValuesSum*100) / 100}`, data.x, data.y) }) +register("gameLoad", () => { + axios.get(`https://ninjune.dev/api/cwinfo`) + .then(cwInfoRes => { + cwInfo = cwInfoRes.data + }) +}) register("step", () => { @@ -88,12 +105,9 @@ register("step", () => { uuid = uuid + tempUuid[i] } } - axios.get(`https://ninjune.dev/api/cwinfo`) - .then(cwInfoRes => { axios.get(`https://api.hypixel.net/skyblock/profiles?key=${constants.data.api_key}&uuid=${uuid}`) .then(res => { - let eq = 0, - cwInfo = cwInfoRes.data + let eq = 0 for(let i=0; i < res.data.profiles.length; i+=1) { @@ -168,6 +182,7 @@ register("step", () => { } else if(stepsSinceLast > 20) { + uptime = 0 upTimeTrack = false stepsSinceLast = 0 cwValues = [] @@ -180,7 +195,6 @@ register("step", () => { data.coleweight = Math.ceil(coleweight*100)/100 data.save() }) - }) } catch(e) {} } diff --git a/render/naturals.js b/render/naturals.js index 595c32d..2f9adc9 100644 --- a/render/naturals.js +++ b/render/naturals.js @@ -2,37 +2,40 @@ import axios from "../../axios" import settings from "../settings" import constants from "../util/constants" import { waypointRender } from "../util/helperFunctions" -const PREFIX = constants.PREFIX -let coords = [] +let coords = [], + visibleCoords = [] - -register("step", () => { - if(constants.serverData.map != "Crystal Hollows") return +register("gameLoad", res => { axios.get(`https://ninjune.dev/api/coords`) .then((res) => { - coords = [] - res.data.filter(coord => - (((-1 * settings.naturalRange)/2 < (parseInt(Player.getX()) - coord.x)) && ((parseInt(Player.getX()) - coord.x) < settings.naturalRange/2) - && ((-1 * settings.naturalRange)/2 < (parseInt(Player.getY()) - coord.y)) && ((parseInt(Player.getY()) - coord.y) < settings.naturalRange/2) - && ((-1 * settings.naturalRange)/2 < (parseInt(Player.getZ()) - coord.z)) && ((parseInt(Player.getZ()) - coord.z) < settings.naturalRange/2)) - ).forEach(coord => { - coords.push([coord.x, coord.y, coord.z]) - }) + coords = res.data }) .catch((err) => { - console.log(err) + if(settings.debug) return console.log(err) + }) +}) + +register("step", () => { + if(constants.serverData.map != "Crystal Hollows" || !settings.showNaturals) return + visibleCoords = [] + coords.filter(coord => + (((-1 * settings.naturalRange)/2 < (parseInt(Player.getX()) - coord.x)) && ((parseInt(Player.getX()) - coord.x) < settings.naturalRange/2) + && ((-1 * settings.naturalRange)/2 < (parseInt(Player.getY()) - coord.y)) && ((parseInt(Player.getY()) - coord.y) < settings.naturalRange/2) + && ((-1 * settings.naturalRange)/2 < (parseInt(Player.getZ()) - coord.z)) && ((parseInt(Player.getZ()) - coord.z) < settings.naturalRange/2)) + ).forEach(coord => { + visibleCoords.push([coord.x, coord.y, coord.z]) }) }).setFps(1) register("renderWorld", () => { if(!settings.showNaturals) return - if(coords.length < 1) return - waypointRender(coords) + if(visibleCoords.length < 1) return + waypointRender(visibleCoords) }) register("worldUnload", () => { - coords = [] + visibleCoords = [] }) |