diff options
Diffstat (limited to 'render/naturals.js')
-rw-r--r-- | render/naturals.js | 37 |
1 files changed, 20 insertions, 17 deletions
diff --git a/render/naturals.js b/render/naturals.js index 595c32d..a4d4393 100644 --- a/render/naturals.js +++ b/render/naturals.js @@ -2,37 +2,40 @@ import axios from "../../axios" import settings from "../settings" import constants from "../util/constants" import { waypointRender } from "../util/helperFunctions" -const PREFIX = constants.PREFIX -let coords = [] +let coords = [], + visibleCoords = [] - -register("step", () => { - if(constants.serverData.map != "Crystal Hollows") return +register("gameLoad", res => { axios.get(`https://ninjune.dev/api/coords`) .then((res) => { - coords = [] - res.data.filter(coord => - (((-1 * settings.naturalRange)/2 < (parseInt(Player.getX()) - coord.x)) && ((parseInt(Player.getX()) - coord.x) < settings.naturalRange/2) - && ((-1 * settings.naturalRange)/2 < (parseInt(Player.getY()) - coord.y)) && ((parseInt(Player.getY()) - coord.y) < settings.naturalRange/2) - && ((-1 * settings.naturalRange)/2 < (parseInt(Player.getZ()) - coord.z)) && ((parseInt(Player.getZ()) - coord.z) < settings.naturalRange/2)) - ).forEach(coord => { - coords.push([coord.x, coord.y, coord.z]) - }) + coords = res.data }) .catch((err) => { - console.log(err) + if(settings.debug) return console.log(err) + }) +}) + +register("step", () => { + if(constants.serverData.map != "Crystal Hollows" || !settings.showNaturals || coords.length < 1) return + visibleCoords = [] + coords.filter(coord => + (((-1 * settings.naturalRange)/2 < (parseInt(Player.getX()) - coord.x)) && ((parseInt(Player.getX()) - coord.x) < settings.naturalRange/2) + && ((-1 * settings.naturalRange)/2 < (parseInt(Player.getY()) - coord.y)) && ((parseInt(Player.getY()) - coord.y) < settings.naturalRange/2) + && ((-1 * settings.naturalRange)/2 < (parseInt(Player.getZ()) - coord.z)) && ((parseInt(Player.getZ()) - coord.z) < settings.naturalRange/2)) + ).forEach(coord => { + visibleCoords.push([coord.x, coord.y, coord.z]) }) }).setFps(1) register("renderWorld", () => { if(!settings.showNaturals) return - if(coords.length < 1) return - waypointRender(coords) + if(visibleCoords.length < 1) return + waypointRender(visibleCoords) }) register("worldUnload", () => { - coords = [] + visibleCoords = [] }) |