import constants from "../util/constants"; let needCheck = false register("chat", (message, event) => { if(needCheck) { try { constants.serverData = JSON.parse(message) cancel(event) needCheck = false } catch (e) {} } }).setCriteria(/(\{"server":"(?:.*)","gametype":"(?:.*)","mode":"(?:.*)","map":"(?:.*)"\})/g) register('worldLoad', () => { needCheck = true ChatLib.command('locraw') })