import constants from "../util/constants" import { waypointRender } from "../util/helperFunctions" const PREFIX = constants.PREFIX let throneWaypoints = [] export function throne(arg2) { if(arg2 != "toggle") { ChatLib.chat(`${PREFIX}&bGo to the throne and sit on the back block then run /cw throne toggle.`) } else { if(throneWaypoints[0] == undefined) { let startPos = [Player.getX()-24, Player.getY()+6, Player.getZ()-59] // calculated below values at a weird start so adjusting them throneWaypoints.push([startPos[0]+8, startPos[1]+2, startPos[2]-5]) throneWaypoints.push([startPos[0]+11, startPos[1]-35, startPos[2]-3]) throneWaypoints.push([startPos[0]+2, startPos[1]-34, startPos[2]-4]) throneWaypoints.push([startPos[0]+-2, startPos[1]-1, startPos[2]+49]) throneWaypoints.push([startPos[0]+2, startPos[1]-13, startPos[2]+52]) throneWaypoints.push([startPos[0]+27, startPos[1]-9, startPos[2]+51]) throneWaypoints.push([startPos[0]+38, startPos[1]-15, startPos[2]+47]) throneWaypoints.push([startPos[0]+41, startPos[1]-44, startPos[2]+46]) throneWaypoints.push([startPos[0]+50, startPos[1]-28, startPos[2]+38]) throneWaypoints.push([startPos[0]+55, startPos[1]-36, startPos[2]+29]) throneWaypoints.push([startPos[0]+49, startPos[1]-31, startPos[2]+1]) throneWaypoints.push([startPos[0]+50, startPos[1]-1, startPos[2]+10]) throneWaypoints.push([startPos[0]+45, startPos[1]-3, startPos[2]-4]) ChatLib.chat(`${PREFIX}&bThrone waypoints turned on!`) } else { throneWaypoints = [] ChatLib.chat(`${PREFIX}&bThrone waypoints turned off!`) } } } register("renderWorld", () => { waypointRender(throneWaypoints, true, true) }) register("worldLoad", () => { throneWaypoints = [] })