import constants from "../util/constants" const PREFIX = constants.PREFIX export function throne(arg2) { if(arg2 != "toggle") { ChatLib.chat(`${PREFIX}&bGo to the throne and sit on the back block then run /cw throne toggle.`) } else { if(constants.throneValues[0] == undefined) { let startPos = [Player.getX()-24, Player.getY()+6, Player.getZ()-59] // calculated below values at a weird start so adjusting them constants.throneValues.push([startPos[0]+8, startPos[1]+2, startPos[2]-5]) constants.throneValues.push([startPos[0]+11, startPos[1]-35, startPos[2]-3]) constants.throneValues.push([startPos[0]+2, startPos[1]-34, startPos[2]-4]) constants.throneValues.push([startPos[0]+-2, startPos[1]-1, startPos[2]+49]) constants.throneValues.push([startPos[0]+2, startPos[1]-13, startPos[2]+52]) constants.throneValues.push([startPos[0]+27, startPos[1]-9, startPos[2]+51]) constants.throneValues.push([startPos[0]+38, startPos[1]-15, startPos[2]+47]) constants.throneValues.push([startPos[0]+41, startPos[1]-44, startPos[2]+46]) constants.throneValues.push([startPos[0]+50, startPos[1]-28, startPos[2]+38]) constants.throneValues.push([startPos[0]+55, startPos[1]-36, startPos[2]+29]) constants.throneValues.push([startPos[0]+49, startPos[1]-31, startPos[2]+1]) constants.throneValues.push([startPos[0]+50, startPos[1]-1, startPos[2]+10]) constants.throneValues.push([startPos[0]+45, startPos[1]-3, startPos[2]-4]) ChatLib.chat(`${PREFIX}&bThrone waypoints turned on!`) } else { constants.throneValues = [] ChatLib.chat(`${PREFIX}&bThrone waypoints turned off!`) } } }