import settings from "../settings"; import constants from "../util/constants"; const cwGui = new Gui() let txt = "Please set your api key with /cw setkey (key)!" export function openCwGui() { cwGui.open() } register("dragged", (dx, dy, x, y) => { if (!cwGui.isOpen()) return constants.data.x = x constants.data.y = y constants.data.save() }) register("renderOverlay", () => { if (cwGui.isOpen()) { if (constants.data.api_key != undefined) txt = "Click anywhere to move!" Renderer.drawStringWithShadow(txt, Renderer.screen.getWidth()/2 - Renderer.getStringWidth(txt)/2, Renderer.screen.getHeight()/2) Renderer.drawStringWithShadow(txt, Renderer.screen.getWidth()/2 - Renderer.getStringWidth(txt)/2, Renderer.screen.getHeight()/2) Renderer.drawStringWithShadow(`&aCW: &b0\n&aCW/hr: &b0\n&aUptime: &b0m\n&aColeweight Gained: &b0`, constants.data.x, constants.data.y) } if(!settings.cwToggle || constants.data.api_key == undefined) return let coleweight = constants.data.coleweight || 0, coleweightMessage = "", uptimeHr = Math.floor(constants.uptime/60/60) coleweight > 1000 ?coleweightMessage = `&b${coleweight.toString().replace(/\B(?=(\d{3})+(?!\d))/g, ',')}`: coleweightMessage = `&b${coleweight.toString().replace(/\B(?=(\d{3})+(?!\d))/g, ',')}` if(constants.cwValues[0] != undefined && constants.upTimeTrack && constants.calcCwPerHr) { constants.cwValuesSum = 0 for(let i = 0; i < constants.cwValues.length; i++) { constants.cwValuesSum += constants.cwValues[i] } let eq = Math.ceil((constants.cwValuesSum*(3600/constants.uptime)) * 100) / 100 eq != Infinity ? constants.coleweightHr = eq : constants.coleweightHr = "Calculating..." constants.calcCwPerHr = false } if (cwGui.isOpen() || !constants.upTimeTrack) return if(uptimeHr >= 1) Renderer.drawStringWithShadow(`&aCW: &b${coleweightMessage}\n&aCW/hr: &b${constants.coleweightHr}\n&aUptime: &b${uptimeHr}h ${Math.floor(constants.uptime/60) - uptimeHr*60}m\n&aColeweight Gained: &b${Math.ceil(constants.cwValuesSum*100) / 100}`, constants.data.x, constants.data.y) else Renderer.drawStringWithShadow(`&aCW: &b${coleweightMessage}\n&aCW/hr: &b${constants.coleweightHr}\n&aUptime: &b${Math.floor(constants.uptime/60)}m ${Math.floor(constants.uptime%60)}s\n&aColeweight Gained: &b${Math.ceil(constants.cwValuesSum*100) / 100}`, constants.data.x, constants.data.y) })