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import settings from "../settings"
import constants from "../util/constants"
import { findTick } from "../commands/calculate/tick"
import { addCommas, getSelectedProfile } from "../util/helperFunctions"
import axios from "../../axios"
const NBTTagString = Java.type("net.minecraft.nbt.NBTTagString")
register("itemTooltip", (lore, item) => { // this is so bad 💀
if(!item.getLore()[0].startsWith("§o§aYour SkyBlock Profile") || !settings.gemstoneMiningStats) return
const list = new NBTTagList(item.getNBT().getCompoundTag("tag").getCompoundTag("display").getTagMap().get("Lore")),
tempList = []
for(let elementIndex = 0; elementIndex < list.getTagCount(); elementIndex++)
{
tempList.push(list.getStringTagAt(elementIndex))
}
for(let elementIndex = 0; elementIndex < list.getTagCount(); elementIndex++)
{
let element = list.getStringTagAt(elementIndex)
if(element !== ` §6⸕ Mining Speed §f${element.replace(" §6⸕ Mining Speed §f", "").replace("§", "")}` || constants.data.professional == 0)
{
if(element !== ` §6☘ Mining Fortune §f${element.replace(" §6☘ Mining Fortune §f", "").replace("§", "")}` || (constants.data.jungle_amulet == false && constants.data.fortunate == 0))
continue
let miningFortune = element.replace(" §6☘ Mining Fortune §f", "").replace("§", ""),
replacedFortune
if(constants.data.jungle_amulet && constants.data.fortunate > 0)
replacedFortune = parseInt(miningFortune.toString().replace(",", "")) + 10 + 5*constants.data.fortunate
else if(constants.data.jungle_amulet)
replacedFortune = parseInt(miningFortune.toString().replace(",", "")) + 10
else
replacedFortune = parseInt(miningFortune.toString().replace(",", "")) + 5*constants.data.fortunate
let miningFortuneText = `${element} §6(§b${addCommas(replacedFortune)}§6)`
list.set(elementIndex, new NBTTagString(miningFortuneText))
continue
}
let miningSpeed = parseInt(element.replace(" §6⸕ Mining Speed §f", "").replace("§", "").replace(",", "")),
professionalSpeed = miningSpeed + Math.floor(50+(constants.data.professional*5)),
miningSpeedText = `${element} §6(§b${addCommas(professionalSpeed)}§6)`,
tick
if(settings.tickSpeedBlock > 1) // may need to change if add tick blocks (good programming real)
tick = findTick(professionalSpeed, settings.tickSpeedBlock).currentBlockTick
else
tick = findTick(miningSpeed, settings.tickSpeedBlock).currentBlockTick
list.set(elementIndex, new NBTTagString(miningSpeedText))
list.set(elementIndex + 1, new NBTTagString(` §6⸕ Block Tick §f${Math.round(tick)}`)) // 1 new added
for(let i = elementIndex + 2; i < list.getTagCount() + 1; i++)
{
list.set(i, new NBTTagString(tempList[i - 1]))
}
}
})
register("worldLoad", () => {
axios.get(`https://api.hypixel.net/skyblock/profiles?key=${constants.data.api_key}&uuid=${Player.getUUID()}`)
.then(res => {
let professional = getSelectedProfile(res)?.members[Player.getUUID().replace(/-/g, "")]?.mining_core?.nodes?.professional,
fortunate = getSelectedProfile(res)?.members[Player.getUUID().replace(/-/g, "")]?.mining_core?.nodes?.fortunate
if(professional != undefined)
constants.data.professional = professional
if(fortunate != undefined)
constants.data.fortunate = fortunate
constants.data.save()
})
})
register('step', () => { // idk how to get items so...
let inventoryName = Player?.getOpenedInventory()?.getName()?.toString()
if(inventoryName == undefined) return
if(inventoryName.includes("Accessory Bag ")) {
for (i = 0; i < Player.getOpenedInventory().getSize(); i++) {
let extraAttributes = Player.getOpenedInventory().getStackInSlot(i)?.getNBT()?.getCompoundTag("tag")?.getCompoundTag("ExtraAttributes")
if (extraAttributes?.getString('id') === "JUNGLE_AMULET")
{
constants.data.jungle_amulet = true
constants.data.save()
}
}
}
}).setFps(2)
register("itemTooltip", (lore, item) => { // keeping for if api key isn't set
if(item.getLore()[0].startsWith("§o§aFortunate§r"))
constants.data.fortunate = parseInt(item.getLore()[1].replace("§5§o§7Level ", ""))
else if (item.getLore()[0].startsWith("§o§aProfessional§r"))
constants.data.professional = parseInt(item.getLore()[1].replace("§5§o§7Level ", ""))
else return
constants.data.save()
})
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