class Form<K : Any>
The form definition class. Can be used directly or indirectly inside a FormPanel.
Form(panel: FormPanel<K>? = null, serializer: KSerializer<K>)
Creates a form with a given modelFactory function |
fun <C : StringFormControl> add(key: KProperty1<K, String?>, control: C, required: Boolean = false, requiredMessage: String? = null, validatorMessage: (C) -> String? = null, validator: (C) -> Boolean? = null): Form<K>
Adds a string control to the form. fun <C : BoolFormControl> add(key: KProperty1<K, Boolean?>, control: C, required: Boolean = false, requiredMessage: String? = null, validatorMessage: (C) -> String? = null, validator: (C) -> Boolean? = null): Form<K>
Adds a boolean control to the form. fun <C : NumberFormControl> add(key: KProperty1<K, Number?>, control: C, required: Boolean = false, requiredMessage: String? = null, validatorMessage: (C) -> String? = null, validator: (C) -> Boolean? = null): Form<K>
Adds a number control to the form. fun <C : DateFormControl> add(key: KProperty1<K, Date?>, control: C, required: Boolean = false, requiredMessage: String? = null, validatorMessage: (C) -> String? = null, validator: (C) -> Boolean? = null): Form<K>
Adds a date control to the form. fun <C : KFilesFormControl> add(key: KProperty1<K, List<KFile>?>, control: C, required: Boolean = false, requiredMessage: String? = null, validatorMessage: (C) -> String? = null, validator: (C) -> Boolean? = null): Form<K>
Adds a files control to the form. |
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fun clearData(): Unit
Sets the values of all controls to null. |
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operator fun get(key: KProperty1<K, *>): Any?
Returns a value of the control of given key. |
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fun getControl(key: KProperty1<K, *>): FormControl?
Returns a control of given key. |
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fun getData(): K
Returns current data model. |
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fun getDataJson(): Json
Returns current data model as JSON. |
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fun remove(key: KProperty1<K, *>): Form<K>
Removes a control from the form. |
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fun removeAll(): Form<K>
Removes all controls from the form. |
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fun setData(model: K): Unit
Sets the values of all the controls from the model. |
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fun validate(): Boolean
Invokes validator function and validates the form. |
fun <K : Any> create(panel: FormPanel<K>? = null, init: Form<K>.() -> Unit = null): Form<K> |