fun Container.spinner(value: Number? = null, min: Int = 0, max: Int = DEFAULT_MAX, step: Double = DEFAULT_STEP, decimals: Int = 0, buttonsType: BUTTONSTYPE = BUTTONSTYPE.VERTICAL, forceType: FORCETYPE = FORCETYPE.NONE, label: String? = null, rich: Boolean = false, init: Spinner.() -> Unit = null): Unit
DSL builder extension function
It takes the same parameters as the constructor of the built component.