open class Button : Widget
Button component.
Button(text: String, icon: String? = null, style: ButtonStyle = ButtonStyle.DEFAULT, disabled: Boolean = false, classes: Set<String> = setOf()) |
var block: Boolean
Determines if the button takes all the space horizontally. |
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var disabled: Boolean
Determines if button is disabled. |
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var icon: String?
Button icon. |
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var image: ResString?
Button image. |
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var size: ButtonSize?
Button size. |
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var style: ButtonStyle
Button style. |
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var text: String
Button label. |
var draggable: Boolean?
Determines if the current widget is draggable. |
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var id: String?
An ID attribute of generated HTML element. |
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open var parent: Component?
Parent of the current component. |
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var role: String?
A role attribute of generated HTML element. |
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var title: String?
A title attribute of generated HTML element. |
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open var visible: Boolean
Visibility state of the current component. |
open fun getSnAttrs(): List<StringPair>
Returns list of element attributes in the form of a List. |
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open fun getSnClass(): List<StringBoolPair>
Returns list of CSS class names for current widget in the form of a List. |
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open fun onClick(handler: Button.(MouseEvent) -> Unit): Button
A convenient helper for easy setting onClick event handler. |
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open fun render(): VNode
Renders current component as a Snabbdom vnode. |
open fun addCssClass(css: String): Widget
Adds given value to the set of CSS classes generated in html code of current component. |
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open fun addSurroundingCssClass(css: String): Widget
Adds given value to the set of CSS classes generated in html code of parent component. |
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open fun afterCreate(node: VNode): Unit
Method called after creating Snabbdom vnode. |
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open fun afterDestroy(): Unit
Method called after destroying Snabbdom vnode. |
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open fun afterInsert(node: VNode): Unit
Method called after inserting Snabbdom vnode into the DOM. |
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open fun afterPostpatch(node: VNode): Unit
Method called after updating Snabbdom vnode. |
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open fun clearDragDropData(): Unit
Clears D&D data for the current widget. It also makes it not draggable. |
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open fun getElement(): Node?
Returns DOM element bound to the current component. |
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open fun getElementJQuery(): JQuery?
Returns JQuery element bound to the current component. |
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open fun getElementJQueryD(): dynamic
Returns JQuery element bound to the current component as a dynamic type. |
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open fun getSnHooks(): Hooks?
Returns list of hooks in the form of a Snabbdom Hooks object. |
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open fun getSnOn(): On?
Returns list of event handlers in the form of a Snabbdom On object. |
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open fun hide(): Widget
Makes current widget invisible. |
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open fun removeCssClass(css: String): Widget
Removes given value from the set of CSS classes generated in html code of current component. |
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open fun removeEventListeners(): Widget
Removes all event listeners from current widget. |
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open fun removeSurroundingCssClass(css: String): Widget
Removes given value from the set of CSS classes generated in html code of parent component. |
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open fun render(elementName: String): VNode open fun render(elementName: String, children: Array<dynamic>): VNode
Renders current component as a Snabbdom vnode. |
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open fun setDragDropData(format: String, data: String): Unit
Sets D&D data for the current widget. It also makes it draggable. |
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open fun setDropTarget(format: String, callback: (DragEvent) -> Unit): Unit open fun setDropTarget(formats: Set<String>? = null, callback: (DragEvent) -> Unit): Unit
Sets the current widget as a D&D drop target. |
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open fun setDropTargetData(format: String, callback: (String?) -> Unit): Unit
Sets the current widget as a D&D drop target with helper callback accepting String data. |
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open fun <T : Widget> setEventListener(block: SnOn<T>.() -> Unit): Widget
Sets an event listener for current widget, keeping the actual type of component. open fun setEventListener(block: SnOn<Widget>.() -> Unit): Widget
Sets an event listener for current widget. |
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open fun show(): Widget
Makes current widget visible. |
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open fun toggleVisible(): Widget
Toggles visibility of current widget. |
fun Container.button(text: String, icon: String? = null, style: ButtonStyle = ButtonStyle.DEFAULT, disabled: Boolean = false, classes: Set<String> = setOf(), init: Button.() -> Unit = null): Button
DSL builder extension function. |