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-rw-r--r--scenes/levels/base_level.gd5
1 files changed, 3 insertions, 2 deletions
diff --git a/scenes/levels/base_level.gd b/scenes/levels/base_level.gd
index bb2dcaa..7add4cc 100644
--- a/scenes/levels/base_level.gd
+++ b/scenes/levels/base_level.gd
@@ -83,9 +83,10 @@ func _on_Level_lost_heart(instakill):
if instakill:
_health = 0
_health -= 1
- _health = 10
+ if Settings.difficulty == Settings.Difficulty.PEACEFUL:
+ _health = 10
_health_bar.set_health(_health)
- if instakill:
+ if instakill and Settings.difficulty == Settings.Difficulty.PEACEFUL:
_load_next_level()
if _health <= 0:
get_tree().change_scene("res://scenes/game_over.tscn")