[gd_scene load_steps=8 format=2] [ext_resource path="res://textures/icons/logo/layers/base.png" type="Texture" id=1] [ext_resource path="res://textures/icons/logo/layers/eye_3.png" type="Texture" id=2] [ext_resource path="res://textures/icons/logo/layers/eye_0.png" type="Texture" id=3] [ext_resource path="res://textures/icons/logo/layers/eye_2.png" type="Texture" id=4] [ext_resource path="res://textures/icons/logo/layers/eye_1.png" type="Texture" id=5] [ext_resource path="res://textures/icons/logo/layers/eye_00.png" type="Texture" id=6] [sub_resource type="AnimatedTexture" id=1] frames = 8 frame_0/texture = ExtResource( 3 ) frame_1/texture = ExtResource( 5 ) frame_1/delay_sec = 0.0 frame_2/texture = ExtResource( 4 ) frame_2/delay_sec = 0.0 frame_3/texture = ExtResource( 2 ) frame_3/delay_sec = 0.0 frame_4/texture = ExtResource( 4 ) frame_4/delay_sec = 0.59 frame_5/texture = ExtResource( 5 ) frame_5/delay_sec = 0.39 frame_6/texture = ExtResource( 3 ) frame_6/delay_sec = 0.78 frame_7/texture = ExtResource( 6 ) frame_7/delay_sec = 1.66 [node name="Node2D" type="Node2D"] [node name="Sprite" type="Sprite" parent="."] position = Vector2( 100, 100 ) scale = Vector2( 3, 3 ) texture = ExtResource( 1 ) [node name="Sprite" type="Sprite" parent="Sprite"] texture = SubResource( 1 )