extends Node2D export(String, MULTILINE) var text = "Failed to load text :(" export var autostart = true export var speed = 10 signal finished_reveal() func _ready(): $TextReveal.to_render = text $TextReveal.speed = speed if autostart: $TextReveal.start() func start(): $TextReveal.start() func _on_TextReveal_finished_reveal(): emit_signal("finished_reveal")