[gd_scene load_steps=5 format=2] [ext_resource path="res://textures/texts/game_over.png" type="Texture" id=1] [ext_resource path="res://scenes/game_over.gd" type="Script" id=2] [ext_resource path="res://textures/backgrounds/background_grey.png" type="Texture" id=3] [sub_resource type="Animation" id=1] resource_name = "fly" length = 3.048 tracks/0/type = "bezier" tracks/0/path = NodePath("Sprite:position:y") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/imported = false tracks/0/enabled = true tracks/0/keys = { "points": PoolRealArray( 61.907, -0.25, 0, 0.47, 446.97, -924.456, -0.52, -186.363, 0.25, 0 ), "times": PoolRealArray( 2, 3 ) } [node name="Node2D" type="Node2D"] position = Vector2( 403.175, 267.103 ) script = ExtResource( 2 ) [node name="Sprite2" type="Sprite" parent="."] position = Vector2( 194.362, 97.3519 ) texture = ExtResource( 3 ) [node name="Sprite" type="Sprite" parent="."] position = Vector2( 225.766, 47.1245 ) scale = Vector2( 1.2, 1.2 ) texture = ExtResource( 1 ) [node name="AnimationPlayer" type="AnimationPlayer" parent="."] autoplay = "fly" anims/fly = SubResource( 1 ) [connection signal="animation_finished" from="AnimationPlayer" to="." method="_on_AnimationPlayer_animation_finished"]