[gd_scene load_steps=4 format=2] [ext_resource path="res://textures/bullet.png" type="Texture" id=1] [ext_resource path="res://scenes/levels/pixel/bullet.gd" type="Script" id=2] [sub_resource type="CircleShape2D" id=1] radius = 5.58358 [node name="Bullet" type="Area2D"] script = ExtResource( 2 ) [node name="CollisionShape2D" type="CollisionShape2D" parent="."] position = Vector2( -0.148651, 0.297302 ) shape = SubResource( 1 ) [node name="Sprite" type="Sprite" parent="."] position = Vector2( 0.297302, -0.148651 ) texture = ExtResource( 1 )