[gd_scene load_steps=3 format=2] [ext_resource path="res://textures/spaceship.png" type="Texture" id=1] [ext_resource path="res://scenes/levels/pixel/spaceship.gd" type="Script" id=2] [node name="spaceship" type="Area2D"] position = Vector2( 50, 360 ) script = ExtResource( 2 ) [node name="spaceship" type="Sprite" parent="."] texture = ExtResource( 1 ) [node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="."] polygon = PoolVector2Array( 16, 0, -16, 16, -16, -16 )