[gd_scene load_steps=11 format=2] [ext_resource path="res://components/Logo.tscn" type="PackedScene" id=1] [ext_resource path="res://components/button.tscn" type="PackedScene" id=2] [ext_resource path="res://textures/backgrounds/background_grey.png" type="Texture" id=3] [ext_resource path="res://textures/backgrounds/background__darkblue.png" type="Texture" id=4] [ext_resource path="res://scenes/menu.gd" type="Script" id=5] [ext_resource path="res://textures/texts/name.png" type="Texture" id=6] [ext_resource path="res://textures/icons/light_bulb.png" type="Texture" id=7] [ext_resource path="res://textures/icons/light_bulb_r.png" type="Texture" id=8] [sub_resource type="AnimatedTexture" id=1] frames = 2 fps = 1.0 frame_0/texture = ExtResource( 7 ) frame_1/texture = ExtResource( 8 ) frame_1/delay_sec = 0.0 [sub_resource type="Animation" id=2] resource_name = "startgame" length = 3.0 tracks/0/type = "bezier" tracks/0/path = NodePath("Sprite2:position:y") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/imported = false tracks/0/enabled = true tracks/0/keys = { "points": PoolRealArray( -217.796, -0.25, 0, 0.25, 0, 247.313, -0.74, 19.4815, 0.25, 0 ), "times": PoolRealArray( 0, 1 ) } tracks/1/type = "bezier" tracks/1/path = NodePath("Strart:position:x") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/imported = false tracks/1/enabled = true tracks/1/keys = { "points": PoolRealArray( -150, -0.25, 0, 0.25, 0, 450, -1.4, 5.0965, 0.25, 0 ), "times": PoolRealArray( 0.8, 2 ) } tracks/2/type = "bezier" tracks/2/path = NodePath("Exit:position:x") tracks/2/interp = 1 tracks/2/loop_wrap = true tracks/2/imported = false tracks/2/enabled = true tracks/2/keys = { "points": PoolRealArray( 1508.94, -0.25, 0, 0.25, 0, 850, -1.39, 12.618, 0.25, 0 ), "times": PoolRealArray( 0.8, 2 ) } [node name="Node2D" type="Node2D"] script = ExtResource( 5 ) [node name="Sprite" type="Sprite" parent="."] position = Vector2( 640, 360 ) scale = Vector2( 0.7, 0.7 ) texture = ExtResource( 3 ) [node name="Sprite2" type="Sprite" parent="."] position = Vector2( 630.621, 247.313 ) scale = Vector2( 0.744024, 0.314293 ) texture = ExtResource( 4 ) [node name="logo" parent="Sprite2" instance=ExtResource( 1 )] position = Vector2( -504.09, 3.49988 ) rotation = -4.13912e-07 scale = Vector2( 1.34404, 3.18174 ) [node name="name" type="Sprite" parent="Sprite2"] position = Vector2( 47.6652, -4.09491 ) scale = Vector2( 5.57696, 13.2023 ) texture = ExtResource( 6 ) [node name="lightbuldb" type="Sprite" parent="Sprite2"] position = Vector2( 606.525, -8.34259 ) scale = Vector2( 5.85727, 13.8659 ) texture = SubResource( 1 ) [node name="Exit" parent="." instance=ExtResource( 2 )] position = Vector2( 850, 500 ) text = "Exit" fixed_width = 150 [node name="Strart" parent="." instance=ExtResource( 2 )] position = Vector2( 450, 500 ) text = "Start" fixed_width = 150 [node name="AnimationPlayer" type="AnimationPlayer" parent="."] autoplay = "startgame" anims/startgame = SubResource( 2 ) [connection signal="on_click" from="Exit" to="." method="_on_Exit_on_click"] [connection signal="on_click" from="Strart" to="." method="_on_Strart_on_click"]