[gd_scene load_steps=4 format=2] [ext_resource path="res://textures/backgrounds/background_blue.png" type="Texture" id=1] [ext_resource path="res://components/textrevealbox.tscn" type="PackedScene" id=2] [ext_resource path="res://scenes/story/story.gd" type="Script" id=3] [node name="Node2D" type="Node2D"] script = ExtResource( 3 ) [node name="Sprite" type="Sprite" parent="."] texture = ExtResource( 1 ) [node name="TextrevealBox" parent="." instance=ExtResource( 2 )] text = "They locked me inside this prison cell. The lock looks pickable. Maybe the code is just to arrange the numbers, and bring the empty slot to the lower right." autostart = false