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authorIvan Molodetskikh <yalterz@gmail.com>2024-05-15 19:38:29 +0400
committerIvan Molodetskikh <yalterz@gmail.com>2024-05-15 19:38:29 +0400
commit5335ef454be4a1318dae36b1795a8578704f5d81 (patch)
treea0fd289a1d3eb8662e95634b0cbf6511e4659a58 /src/render_helpers/shaders/open_prelude.frag
parent496cd59df98620e0e861ed9719321d64f3f636c9 (diff)
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Implement custom shader for window-open
Diffstat (limited to 'src/render_helpers/shaders/open_prelude.frag')
-rw-r--r--src/render_helpers/shaders/open_prelude.frag21
1 files changed, 21 insertions, 0 deletions
diff --git a/src/render_helpers/shaders/open_prelude.frag b/src/render_helpers/shaders/open_prelude.frag
new file mode 100644
index 00000000..db42190b
--- /dev/null
+++ b/src/render_helpers/shaders/open_prelude.frag
@@ -0,0 +1,21 @@
+precision mediump float;
+
+#if defined(DEBUG_FLAGS)
+uniform float niri_tint;
+#endif
+
+varying vec2 niri_v_coords;
+uniform vec2 niri_size;
+
+uniform mat3 niri_input_to_geo;
+uniform vec2 niri_geo_size;
+
+uniform sampler2D niri_tex;
+uniform mat3 niri_geo_to_tex;
+
+uniform float niri_progress;
+uniform float niri_clamped_progress;
+uniform float niri_random_seed;
+
+uniform float niri_alpha;
+