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2025-03-17
layout: Rename argument from window to id
Ivan Molodetskikh
2025-03-17
layout: Don't forget to call on_commit() for the interactively moved window
Ivan Molodetskikh
2025-03-17
layout/tests: Implement going into fullscreen state
Ivan Molodetskikh
2025-03-17
layout/tile: Don't take fullscreen into account in min/max size
Ivan Molodetskikh
2025-03-17
layout: Verify moved tile invariants
Ivan Molodetskikh
2025-03-17
layout: Test that interactively moved window is not pending fullscreen
Ivan Molodetskikh
2025-03-17
Refactor request_fullscreen() to be an argument on request_size()
Ivan Molodetskikh
2025-03-17
layout: Switch two places to workspaces_mut()
Ivan Molodetskikh
2025-03-17
Add wait-for-frame-completion-in-pipewire debug flag for NVIDIA screencasts
Cole Leavitt
2025-03-17
nix: Install shell completions (#1280)
Johannes Horner
2025-03-16
ci/wiki: check that (local) links are well formed (#1282)
Kent Daleng
2025-03-16
Keep buffer size when switching dynamic cast to Nothing
Ivan Molodetskikh
2025-03-15
nix: Update flake.lock
Hilmar Wiegand
2025-03-15
Update Smithay & deps (fix panic during monitor hotplugging)
Ivan Molodetskikh
2025-03-15
wiki: Add a Screencasting page
Ivan Molodetskikh
2025-03-15
Implement dynamic screencast target
Ivan Molodetskikh
2025-03-15
Use anchors on the wiki (#1266)
Kent Daleng
2025-03-15
Move CastTarget to src/niri.rs
Ivan Molodetskikh
2025-03-15
Use windows() instead of with_windows()
Ivan Molodetskikh
2025-03-15
Store cast Stream ID, use it for Redraw request
Ivan Molodetskikh
2025-03-14
Add move-column-to-index action
Duncan Overbruck
2025-03-14
Add focus-column (by index) action
Duncan Overbruck
2025-03-14
build(deps): bump the smithay group with 2 updates
dependabot[bot]
2025-03-14
layout: Preserve previous view offset on consume-left
Ivan Molodetskikh
2025-03-13
Try default when configured xkb keymap fails to compile
Ivan Molodetskikh
2025-03-13
Wait for lock surfaces before locking
Ivan Molodetskikh
2025-03-13
Extract utils::is_mapped()
Ivan Molodetskikh
2025-03-13
Add tiled-state window rule, update the tiled state live
Ivan Molodetskikh
2025-03-13
feat(trackpoint): document left-handed option
dbeley
2025-03-13
feat(trackpoint): add left-handed option support
dbeley
2025-03-12
build(deps): bump libc in the rust-dependencies group
dependabot[bot]
2025-03-11
build(deps): bump the smithay group with 2 updates (#1243)
dependabot[bot]
2025-03-11
build(deps): bump the rust-dependencies group with 2 updates (#1242)
dependabot[bot]
2025-03-11
build(deps): bump serde in the rust-dependencies group (#1239)
dependabot[bot]
2025-03-10
added move window to monitor by id
Annika Hannig
2025-03-10
Implemented move-window-to-monitor and move-column-to-monitor
Annika Hannig
2025-03-10
Implement focus-monitor to focus a specific monitor by output.
Annika Hannig
2025-03-10
feat: 🎉 add `show-pointer` for `Screenshot` and `ScreenshotScreen`
Toby Bridle
2025-03-10
Add Shell completions (#1226)
Jon Heinritz
2025-03-10
Keep track of RenderElementStates in offscreens
Ivan Molodetskikh
2025-03-10
Store offscreen element id on Mapped instead of user data
Ivan Molodetskikh
2025-03-10
Make interactively moved window semitransparent
Ivan Molodetskikh
2025-03-10
Offscreen semitransparent tiles
Ivan Molodetskikh
2025-03-10
layout/tile: Use animated tile size for open anim geo
Ivan Molodetskikh
2025-03-10
tile: Use OffscreenBuffer for resize anims
Ivan Molodetskikh
2025-03-10
render_helpers/resize: Fix logic to allow for partially-filled texture
Ivan Molodetskikh
2025-03-10
offscreen: Don't recreate if size decreased
Ivan Molodetskikh
2025-03-10
offscreen: Track and return damage
Ivan Molodetskikh
2025-03-10
offscreen: Take damage into account when rendering
Ivan Molodetskikh
2025-03-10
Cache texture in OpenAnimation
Ivan Molodetskikh
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