| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2024-08-23 | Extract Niri::update_render_elements() | Ivan Molodetskikh | |
| 2024-08-22 | Implement resize transactions | Ivan Molodetskikh | |
| 2024-08-22 | Implement window resize throttling | Ivan Molodetskikh | |
| 2024-08-22 | Update Smithay (apply state in post commit) | Ivan Molodetskikh | |
| 2024-07-16 | Implement gradient color interpolation option (#548) | Ivan Molodetskikh | |
| * Added the better color averaging code (tested & functional) * rustfmt * Make Color f32 0..1, clarify premul/unpremul * Fix imports and test name * Premultiply gradient colors matching CSS * Fix indentation * fixup * Add gradient image --------- Co-authored-by: K's Thinkpad <K.T.Kraft@protonmail.com> | |||
| 2024-07-08 | bump smithay | Christian Meissl | |
| 2024-06-18 | Fix blurry rounded corners on high scales | Ivan Molodetskikh | |
| 2024-06-18 | Refactor layout to fractional-logical | Ivan Molodetskikh | |
| Lets borders, gaps, and everything else stay pixel-perfect even with fractional scale. Allows setting fractional border widths, gaps, struts. See the new wiki .md for more details. | |||
| 2024-06-17 | Update Smithay | Ivan Molodetskikh | |
| 2024-06-10 | Signal fractional scale to clients | Ivan Molodetskikh | |
| Doesn't do anything yet because we don't bind the fractional scale manager and don't allow fractional scales. | |||
| 2024-05-11 | Add is_active_in_column | TheZoq2 | |
| Add missing ``` Fix tests | |||
| 2024-05-11 | Split get resize data from update | Ivan Molodetskikh | |
| 2024-05-10 | Implement interactive mouse resizing | Ivan Molodetskikh | |
| 2024-05-04 | Split update_render_elements() from advance_animations() | Ivan Molodetskikh | |
| advance_animations() is called from places like input, whereas update_render_elements() is strictly for rendering. | |||
| 2024-05-04 | shader_element: Store and set location separately | Ivan Molodetskikh | |
| 2024-05-03 | Make BorderRenderElement scale-agnostic | Ivan Molodetskikh | |
| 2024-05-03 | shader_element: Store program type instead of shader | Ivan Molodetskikh | |
| 2024-05-03 | shader_element: Make shader optional | Ivan Molodetskikh | |
| The element is long-lived, but the shader itself isn't. | |||
| 2024-05-02 | Implement rounded window corners | Ivan Molodetskikh | |
| 2024-05-01 | Split rendering between popups and window surface | Ivan Molodetskikh | |
| 2024-05-01 | Move unmap snapshot from Mapped to Tile | Ivan Molodetskikh | |
| 2024-04-24 | Implement border window rule | Ivan Molodetskikh | |
| 2024-04-16 | Start move animations from add/remove window/column | Ivan Molodetskikh | |
| 2024-04-13 | Unify Animation- and RenderSnapshot | Ivan Molodetskikh | |
| 2024-04-13 | Implement window resize animations | Ivan Molodetskikh | |
| 2024-04-10 | Reimplement window closing anim in an efficient way | Ivan Molodetskikh | |
| - Keep a root surface cache to be accessible in surface destroyed() - Only snapshot during / right before closing, rather than every frame - Store textures rather than elements to handle scale and alpha properly | |||
| 2024-04-09 | Implement window closing animations | Ivan Molodetskikh | |
| 2024-03-24 | Implement block-out-from window rule, fix alpha on window screenshots | Ivan Molodetskikh | |
| 2024-03-24 | Implement opacity window rule | Ivan Molodetskikh | |
| 2024-03-23 | Add is-active window rule matcher | Ivan Molodetskikh | |
| 2024-03-19 | Implement draw-border-with-background window rule | Ivan Molodetskikh | |
| 2024-03-19 | Remove remaining Window-specific functions | Ivan Molodetskikh | |
| 2024-03-19 | Move PartialEq from LayoutElement to an associated type | Ivan Molodetskikh | |
| 2024-02-23 | Implement explicit unmapped window state tracking | Ivan Molodetskikh | |
| 2024-02-22 | visual-tests: Add gradient angle and area tests | Ivan Molodetskikh | |
| 2024-02-21 | Implement gradient borders | Ivan Molodetskikh | |
| 2024-02-14 | Add the beginnings of window rules | Ivan Molodetskikh | |
| 2024-02-12 | Fix border getting default values for focus ring | Ivan Molodetskikh | |
| 2024-02-07 | Implement window open animations | Ivan Molodetskikh | |
| 2024-02-07 | visual-tests: Remove "Just" prefix | Ivan Molodetskikh | |
| 2024-02-07 | visual-tests/tile: Disable focus ring | Ivan Molodetskikh | |
| 2024-02-06 | Add blank line | Ivan Molodetskikh | |
| 2024-02-06 | Move focus ring into Tile | Ivan Molodetskikh | |
| For now, will make the open animation better. | |||
| 2024-02-06 | Split render_helpers.rs | Ivan Molodetskikh | |
| 2024-02-06 | Add niri-visual-tests | Ivan Molodetskikh | |
