| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2024-05-04 | Fix blocked-out surfaces on scaled outputs | Ivan Molodetskikh | |
| 2024-05-04 | Fix rounded corners on blocked-out resizes | Ivan Molodetskikh | |
| 2024-05-04 | Extract RenderTarget::should_block_out() | Ivan Molodetskikh | |
| 2024-05-04 | Extract rules out | Ivan Molodetskikh | |
| 2024-05-04 | Update tile before taking unmap snapshot | Ivan Molodetskikh | |
| 2024-05-04 | Fix border/focus ring options not applying right away | Ivan Molodetskikh | |
| 2024-05-04 | Split update_render_elements() from advance_animations() | Ivan Molodetskikh | |
| advance_animations() is called from places like input, whereas update_render_elements() is strictly for rendering. | |||
| 2024-05-04 | shader_element: Store and set location separately | Ivan Molodetskikh | |
| 2024-05-03 | Make BorderRenderElement scale-agnostic | Ivan Molodetskikh | |
| 2024-05-03 | shader_element: Store program type instead of shader | Ivan Molodetskikh | |
| 2024-05-03 | shader_element: Make shader optional | Ivan Molodetskikh | |
| The element is long-lived, but the shader itself isn't. | |||
| 2024-05-03 | Reduce unnecessary damage to borders | Ivan Molodetskikh | |
| 2024-05-02 | Damage window on corner radius changes | Ivan Molodetskikh | |
| 2024-05-02 | Implement rounded window corners | Ivan Molodetskikh | |
| 2024-05-01 | Add Tracy span to Tile::render_inner | Ivan Molodetskikh | |
| 2024-05-01 | Split rendering between popups and window surface | Ivan Molodetskikh | |
| 2024-05-01 | Add Tracy span to Tile::render | Ivan Molodetskikh | |
| 2024-05-01 | Move unmap snapshot from Mapped to Tile | Ivan Molodetskikh | |
| 2024-04-29 | Move shader get out of ResizeRenderElement::new | Ivan Molodetskikh | |
| 2024-04-28 | Fix fullscreen backdrop rendering below focus ring | Ivan Molodetskikh | |
| 2024-04-24 | Implement focus-ring window rule | Ivan Molodetskikh | |
| 2024-04-24 | Implement border window rule | Ivan Molodetskikh | |
| 2024-04-21 | Implement window-resize custom-shader | Ivan Molodetskikh | |
| 2024-04-19 | Synchronize column removal anim on consume left/right | Ivan Molodetskikh | |
| Visible when consuming left/right when always-centered and differing horizontal view anim. | |||
| 2024-04-19 | Separate tile X and Y movement animations | Ivan Molodetskikh | |
| Helps with the jank caused by lack of transactions when consuming to the left/right. Resize triggers a few frames later and restarts the movement. Now it only restarts the vertical and not the horizontal movement. | |||
| 2024-04-18 | Preserve tile move config on animation restarts | Ivan Molodetskikh | |
| This fixes a problem where consume-into-column would use resize animation config instead of the window-movement config in most cases (since a resize comes very shortly after the move starts). A similar change to the column movement anim is more detrimental than it's worth. | |||
| 2024-04-17 | Sync expel animations | Ivan Molodetskikh | |
| 2024-04-17 | Use correct animation config for tile removal | Ivan Molodetskikh | |
| 2024-04-17 | Use movement anim for view anim during movement | Ivan Molodetskikh | |
| 2024-04-17 | Add view anim functions with config argument | Ivan Molodetskikh | |
| 2024-04-17 | Resolve animation defaults during parsing | Ivan Molodetskikh | |
| 2024-04-17 | Include resized window in left move | Ivan Molodetskikh | |
| 2024-04-16 | Clamp animated window size | Ivan Molodetskikh | |
| 2024-04-16 | Remove jumps on consume/expel animation start | Ivan Molodetskikh | |
| 2024-04-16 | Implement consume/expel animations | Ivan Molodetskikh | |
| 2024-04-16 | Start move animations from add/remove window/column | Ivan Molodetskikh | |
| 2024-04-16 | Animate movement and resize on window closing in a column | Ivan Molodetskikh | |
| 2024-04-15 | Implement vertical window move animations | Ivan Molodetskikh | |
| 2024-04-14 | Avoid continuous redrawing during horizontal gesture | Ivan Molodetskikh | |
| 2024-04-13 | Restore view offset upon unfullscreening | Ivan Molodetskikh | |
| 2024-04-13 | tile: Fix returned snapshot size | Ivan Molodetskikh | |
| 2024-04-13 | Set window-resize animation config for view-offset anim caused by resize | Ivan Molodetskikh | |
| 2024-04-13 | Unify Animation- and RenderSnapshot | Ivan Molodetskikh | |
| 2024-04-13 | Implement window resize animations | Ivan Molodetskikh | |
| 2024-04-12 | Add render_to_encompassing_texture() | Ivan Molodetskikh | |
| 2024-04-10 | Use clamped animations where it makes sense | Ivan Molodetskikh | |
| 2024-04-10 | Fix building on stable | Ivan Molodetskikh | |
| 2024-04-10 | Reimplement window closing anim in an efficient way | Ivan Molodetskikh | |
| - Keep a root surface cache to be accessible in surface destroyed() - Only snapshot during / right before closing, rather than every frame - Store textures rather than elements to handle scale and alpha properly | |||
| 2024-04-09 | Implement window closing animations | Ivan Molodetskikh | |
| 2024-04-09 | layout: Fix view jumps when removing a window on the left | Ivan Molodetskikh | |
