| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2024-04-18 | Preserve tile move config on animation restarts | Ivan Molodetskikh | |
| This fixes a problem where consume-into-column would use resize animation config instead of the window-movement config in most cases (since a resize comes very shortly after the move starts). A similar change to the column movement anim is more detrimental than it's worth. | |||
| 2024-04-17 | Sync expel animations | Ivan Molodetskikh | |
| 2024-04-17 | Use correct animation config for tile removal | Ivan Molodetskikh | |
| 2024-04-17 | Use movement anim for view anim during movement | Ivan Molodetskikh | |
| 2024-04-17 | Add view anim functions with config argument | Ivan Molodetskikh | |
| 2024-04-17 | Resolve animation defaults during parsing | Ivan Molodetskikh | |
| 2024-04-17 | Include resized window in left move | Ivan Molodetskikh | |
| 2024-04-16 | Clamp animated window size | Ivan Molodetskikh | |
| 2024-04-16 | Remove jumps on consume/expel animation start | Ivan Molodetskikh | |
| 2024-04-16 | Implement consume/expel animations | Ivan Molodetskikh | |
| 2024-04-16 | Start move animations from add/remove window/column | Ivan Molodetskikh | |
| 2024-04-16 | Animate movement and resize on window closing in a column | Ivan Molodetskikh | |
| 2024-04-15 | Implement vertical window move animations | Ivan Molodetskikh | |
| 2024-04-14 | Avoid continuous redrawing during horizontal gesture | Ivan Molodetskikh | |
| 2024-04-13 | Restore view offset upon unfullscreening | Ivan Molodetskikh | |
| 2024-04-13 | tile: Fix returned snapshot size | Ivan Molodetskikh | |
| 2024-04-13 | Set window-resize animation config for view-offset anim caused by resize | Ivan Molodetskikh | |
| 2024-04-13 | Unify Animation- and RenderSnapshot | Ivan Molodetskikh | |
| 2024-04-13 | Implement window resize animations | Ivan Molodetskikh | |
| 2024-04-12 | Add render_to_encompassing_texture() | Ivan Molodetskikh | |
| 2024-04-10 | Use clamped animations where it makes sense | Ivan Molodetskikh | |
| 2024-04-10 | Fix building on stable | Ivan Molodetskikh | |
| 2024-04-10 | Reimplement window closing anim in an efficient way | Ivan Molodetskikh | |
| - Keep a root surface cache to be accessible in surface destroyed() - Only snapshot during / right before closing, rather than every frame - Store textures rather than elements to handle scale and alpha properly | |||
| 2024-04-09 | Implement window closing animations | Ivan Molodetskikh | |
| 2024-04-09 | layout: Fix view jumps when removing a window on the left | Ivan Molodetskikh | |
| 2024-04-08 | Adjust view offset anim together with offset | Ivan Molodetskikh | |
| Not doing this caused quickly moving a column right and left to base the final view position on an incorrect view offset. | |||
| 2024-04-08 | Render active column in front | Ivan Molodetskikh | |
| Rather than just the active window. This is visible on the new window movement animations. | |||
| 2024-04-08 | Implement window open shift in terms of window-movement | Ivan Molodetskikh | |
| This removes the quite unobvious visual size, and fixes jerking when opening multiple windows in quick succession. | |||
| 2024-04-08 | Implement column movement animation | Ivan Molodetskikh | |
| 2024-04-08 | Avoid move_left() in expel-left | Ivan Molodetskikh | |
| 2024-04-08 | layout: Fix view_offset value when moving column | Ivan Molodetskikh | |
| 2024-03-24 | Implement block-out-from window rule, fix alpha on window screenshots | Ivan Molodetskikh | |
| 2024-03-24 | Implement opacity window rule | Ivan Molodetskikh | |
| 2024-03-23 | Add is-active window rule matcher | Ivan Molodetskikh | |
| 2024-03-19 | Implement draw-border-with-background window rule | Ivan Molodetskikh | |
| 2024-03-19 | Implement window rule reloading and min/max size rules | Ivan Molodetskikh | |
| 2024-03-19 | Wrap mapped windows in a Mapped | Ivan Molodetskikh | |
| 2024-03-19 | Remove remaining Window-specific functions | Ivan Molodetskikh | |
| 2024-03-19 | Move PartialEq from LayoutElement to an associated type | Ivan Molodetskikh | |
| 2024-03-19 | Workspace back and forth (#253) | FluxTape | |
| * implement workspace back and forth * Make our own ID counter instead of SerialCounter, use a newtype * Rename FocusWorkspaceBackAndForth to FocusWorkspacePrevious * Add focus-workspace-previous to tests * Don't special case in switch_workspace_previous * Minor clean up * Add switch_workspace_auto_back_and_forth to tests * Skip animation on switch_workspace_previous * Preserve previous_workspace_id on workspace movement * Make Workspace::id private with a getter Reduce the chance it gets overwritten. * Add test for workspace ID uniqueness * Update previous workspace ID upon moving workspace across monitors --------- Co-authored-by: Ivan Molodetskikh <yalterz@gmail.com> | |||
| 2024-03-18 | Take workspace switch gesture into account for visual rect | Ivan Molodetskikh | |
| 2024-03-18 | Implement warp-mouse-to-focus | FluxTape | |
| 2024-03-12 | Fix spelling mistake | Ivan Molodetskikh | |
| 2024-03-10 | Preserve view offset for activate_prev_column_on_removal | Ivan Molodetskikh | |
| 2024-03-05 | Implement rubber banding for the vertical gesture | Ivan Molodetskikh | |
| 2024-03-05 | Implement spring animations | Ivan Molodetskikh | |
| 2024-03-05 | tile: Prepare for oscillating animations | Ivan Molodetskikh | |
| 2024-03-05 | monitor: Handle switch idx < 0 and >= len | Ivan Molodetskikh | |
| 2024-03-03 | Add proper support for center = always in the horizontal gesture | Ivan Molodetskikh | |
| 2024-03-03 | Remake horizontal gesture to snap with inertia | Ivan Molodetskikh | |
