| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2024-07-08 | bump smithay | Christian Meissl | |
| 2024-06-18 | Refactor layout to fractional-logical | Ivan Molodetskikh | |
| Lets borders, gaps, and everything else stay pixel-perfect even with fractional scale. Allows setting fractional border widths, gaps, struts. See the new wiki .md for more details. | |||
| 2024-06-10 | Implement our own TextureBuffer/RenderElement | Ivan Molodetskikh | |
| Supports fractional texture scale + has some getters. | |||
| 2024-04-10 | Reimplement window closing anim in an efficient way | Ivan Molodetskikh | |
| - Keep a root surface cache to be accessible in surface destroyed() - Only snapshot during / right before closing, rather than every frame - Store textures rather than elements to handle scale and alpha properly | |||
| 2024-04-09 | Implement window closing animations | Ivan Molodetskikh | |
