| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2025-04-29 | Bump Smithay and others | Christian Meissl | |
| Presentation subsurface fix, popup unconstrain resize fix, cursor shape fix, refactors. | |||
| 2025-04-16 | Back out "chore: update smithay" | Ivan Molodetskikh | |
| This backs out commit 763cd564e32932e5f05b983c93328300f396216b. There are graphical glitches and a panic. | |||
| 2025-04-15 | chore: update smithay | Simonas Kazlauskas | |
| 2025-03-10 | offscreen: Track and return damage | Ivan Molodetskikh | |
| This is the second part of the damage equation: now the offscreen element itself reports correct damage, so partial redraws to the texture don't cause full redraws of the texture element itself. | |||
| 2025-03-10 | Cache texture in OpenAnimation | Ivan Molodetskikh | |
| Don't recreate it unless the size changes. This lays the groundwork for also tracking damage in the future. | |||
| 2025-03-10 | Update Smithay (Framebuffer type) | Ivan Molodetskikh | |
| 2025-01-04 | Migrate to new Rectangle functions | Ivan Molodetskikh | |
| 2024-08-23 | Fix screen transition across scale/transform changes | Ivan Molodetskikh | |
| 2024-07-08 | screenshot-ui: Pre-compute PrimaryGpuTexture | Ivan Molodetskikh | |
| 2024-06-17 | Update Smithay | Ivan Molodetskikh | |
| 2024-06-10 | Add MemoryBuffer | Ivan Molodetskikh | |
| 2024-06-10 | Implement our own TextureBuffer/RenderElement | Ivan Molodetskikh | |
| Supports fractional texture scale + has some getters. | |||
