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2024-05-16Update Smithay and other depsIvan Molodetskikh
2024-05-15Change resize shader geo size to logical pixelsIvan Molodetskikh
Consistent with the others.
2024-05-15Implement custom shader for window-openIvan Molodetskikh
2024-05-12Implement custom shader for window-close animIvan Molodetskikh
2024-05-04Extract RenderTarget::should_block_out()Ivan Molodetskikh
2024-05-04shader_element: Store and set location separatelyIvan Molodetskikh
2024-05-04shader_element: Remove sizeIvan Molodetskikh
It's not actually needed.
2024-05-03Make BorderRenderElement scale-agnosticIvan Molodetskikh
2024-05-03shader_element: Store program type instead of shaderIvan Molodetskikh
2024-05-03shader_element: Make shader optionalIvan Molodetskikh
The element is long-lived, but the shader itself isn't.
2024-05-03Reduce unnecessary damage to bordersIvan Molodetskikh
2024-05-03Add a semi-working debug-toggle-damage bindingIvan Molodetskikh
2024-05-02Add debug-toggle-opaque-regionsIvan Molodetskikh
2024-05-02Damage window on corner radius changesIvan Molodetskikh
2024-05-02Implement rounded window cornersIvan Molodetskikh
2024-05-01Split rendering between popups and window surfaceIvan Molodetskikh
2024-04-29Move shader get out of ResizeRenderElement::newIvan Molodetskikh
2024-04-27Fix size_curr_geo in resize shaderIvan Molodetskikh
2024-04-27Extract mat3_uniformIvan Molodetskikh
2024-04-22Improve cropping logic in resize shader exampleIvan Molodetskikh
The previous logic failed to the left of the geometry.
2024-04-22Change custom-shader to a prelude-epilogue systemIvan Molodetskikh
2024-04-21Implement window-resize custom-shaderIvan Molodetskikh
2024-04-21Remove obsolete commentIvan Molodetskikh
2024-04-18Fix crop + crossfade artifactsIvan Molodetskikh
2024-04-13Unify Animation- and RenderSnapshotIvan Molodetskikh
2024-04-13Implement window resize animationsIvan Molodetskikh
2024-04-13Fix typoIvan Molodetskikh
2024-04-12Add render_to_encompassing_texture()Ivan Molodetskikh
2024-04-10Reimplement window closing anim in an efficient wayIvan Molodetskikh
- Keep a root surface cache to be accessible in surface destroyed() - Only snapshot during / right before closing, rather than every frame - Store textures rather than elements to handle scale and alpha properly
2024-04-09Implement window closing animationsIvan Molodetskikh
2024-04-09Update SmithayIvan Molodetskikh
2024-03-24Implement block-out-from window rule, fix alpha on window screenshotsIvan Molodetskikh
2024-03-08Implement wlr-screencopy v1 (#243)sodiboo
* Implement wlr-screencopy * Finish the implementation Lots of changes, mainly to fix transform handling. Turns out, grim expects transformed buffers and untransforms them by itself using info from wl_output. This means that render helpers needed to learn how to actually render transformed buffers. Also, it meant that y_invert is no longer needed. Next, moved the rendering to the Screencopy frame handler. Turns out, copy() is more or less expected to return immediately, whereas copy_with_damage() is expected to wait until the next VBlank. At least that's the intent I parse reading the protocol. Finally, brought the version from 3 down to 1, because copy_with_damage() will need bigger changes. Grim still works, others not really, mainly because they bind v3 unnecessarily, even if they don't use the damage request. --------- Co-authored-by: Ivan Molodetskikh <yalterz@gmail.com>
2024-02-22Improve shader formattingIvan Molodetskikh
2024-02-22Simplify gradient border shaderIvan Molodetskikh
2024-02-21Implement gradient bordersIvan Molodetskikh
2024-02-21Add missing qualified pathIvan Molodetskikh
2024-02-21Use niri_render_elements! for the screenshot UIIvan Molodetskikh
2024-02-18Update for Smithay MultiGpu shadow copiesIvan Molodetskikh
2024-02-07Add a Tracy span to OffscreenRenderElement::newIvan Molodetskikh
2024-02-07Add OffscreenRenderElementIvan Molodetskikh
2024-02-07Clear before rendering to textureIvan Molodetskikh
Otherwise I see artifacts on some GTK dialogs.
2024-02-06Change render functions to accept iteratorsIvan Molodetskikh
2024-02-06Move render functions to render_helpersIvan Molodetskikh
2024-02-06Split render_helpers.rsIvan Molodetskikh