| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2025-05-09 | Add touch selection support to the screenshot UI | Ivan Molodetskikh | |
| 2025-05-09 | Split ScreenshotUi::pointer_down() and up() | Ivan Molodetskikh | |
| 2025-05-09 | Simplify ScreenshotUi::pointer_button() | Ivan Molodetskikh | |
| 2025-05-01 | Implement --focus for MoveColumnToWorkspace/Up/Down | Aberter Yan | |
| 2025-04-25 | hotkey_overlay: Show the ToggleOverview bind | Ivan Molodetskikh | |
| 2025-03-29 | screenshot: make selection area modifiable via move/resize keybinds (#1279) | nyx | |
| * screenshot: make selection area modifiable via keybinds * input: run fmt * Reimplement screenshot UI binds in a better way --------- Co-authored-by: Ivan Molodetskikh <yalterz@gmail.com> | |||
| 2025-03-22 | hotkey_overlay: rename ISO_Level{3,5}_Shift to Mod{5,3} | peelz | |
| 2025-03-22 | Add mod-key and mod-key-nested settings | peelz | |
| 2025-03-10 | feat: 🎉 add `show-pointer` for `Screenshot` and `ScreenshotScreen` | Toby Bridle | |
| 2025-02-14 | Update Smithay (idle-notify 2) | Ivan Molodetskikh | |
| 2025-02-13 | Implement custom hotkey overlay titles | Ivan Molodetskikh | |
| 2025-02-13 | hotkey overlay: Add pretty for space | Ivan Molodetskikh | |
| 2025-02-13 | hotkey overlay: Put Ctrl and Shift before Alt | Ivan Molodetskikh | |
| They are commonly written this way. | |||
| 2025-01-14 | add write-to-disk argument to screenshot actions | Gustav Sörnäs | |
| 2025-01-04 | Migrate to new Rectangle functions | Ivan Molodetskikh | |
| 2025-01-03 | Add floating binds to the hotkey overlay | Ivan Molodetskikh | |
| 2025-01-02 | Add `Mouse{Left,Right,Middle,Back,Forward}` binds | bbb651 | |
| 2024-11-25 | Refactor animation timing to use lazy clocks | Ivan Molodetskikh | |
| 2024-11-25 | Refactor animations to take explicit current time | Ivan Molodetskikh | |
| 2024-11-11 | Make consume-or-expel binds more prominent | Ivan Molodetskikh | |
| I find myself using them much more than regular consume or expel. | |||
| 2024-09-02 | Read config from /etc/niri/config.kdl too | Ivan Molodetskikh | |
| 2024-08-23 | Fix screen transition across scale/transform changes | Ivan Molodetskikh | |
| 2024-07-31 | add mod3 key binding support (#565) | Jeff Peeler | |
| * add support for iso_level5_shift modifier * update Cargo.lock bumps smithay to de94e8f59e202b605c35dfe1fef1857bad427e8c | |||
| 2024-07-08 | screenshot-ui: Animate opening | Ivan Molodetskikh | |
| 2024-07-08 | screenshot-ui: Add a help panel | Ivan Molodetskikh | |
| 2024-07-08 | Use is_alive() | Ivan Molodetskikh | |
| 2024-07-08 | screenshot-ui: Pre-compute PrimaryGpuTexture | Ivan Molodetskikh | |
| 2024-07-07 | Implement toggling pointer for the screenshot UI | Ivan Molodetskikh | |
| 2024-07-07 | screenshot-ui: Fix last selection preservation | Ivan Molodetskikh | |
| Another missed thing from the fractional scale refactor... | |||
| 2024-07-01 | Enable subpixel glyph positioning in Pango | Ivan Molodetskikh | |
| Makes things scale more smoothly. | |||
| 2024-06-28 | Show ISO_Level3_Shift in the hotkey overlay | Ivan Molodetskikh | |
| 2024-06-18 | Refactor layout to fractional-logical | Ivan Molodetskikh | |
| Lets borders, gaps, and everything else stay pixel-perfect even with fractional scale. Allows setting fractional border widths, gaps, struts. See the new wiki .md for more details. | |||
| 2024-06-17 | Rename apply_scale to to_physical_precise_round | Ivan Molodetskikh | |
| Consistency with Smithay. | |||
| 2024-06-17 | ui/config_error_notification: Store TextureBuffers | Ivan Molodetskikh | |
| Avoids re-importing every frame. | |||
| 2024-06-10 | ui/screenshot_ui: Correct fractional scaled behavior | Ivan Molodetskikh | |
| 2024-06-10 | Move apply_scale() to utils | Ivan Molodetskikh | |
| 2024-06-10 | ui/config_error_notification: Make fractional-scaling aware | Ivan Molodetskikh | |
| 2024-06-10 | ui/exit_confirm_dialog: Make fractional-scaling aware | Ivan Molodetskikh | |
| 2024-06-10 | ui/hotkey_overlay: Make fractional-scaling aware | Ivan Molodetskikh | |
| 2024-06-10 | Implement our own TextureBuffer/RenderElement | Ivan Molodetskikh | |
| Supports fractional texture scale + has some getters. | |||
| 2024-05-07 | Implement do-screen-transition action | Ivan Molodetskikh | |
| 2024-04-17 | Resolve animation defaults during parsing | Ivan Molodetskikh | |
| 2024-04-10 | Use clamped animations where it makes sense | Ivan Molodetskikh | |
| 2024-03-24 | Make screenshot UI render target-aware | Ivan Molodetskikh | |
| 2024-03-23 | Implement TouchpadScroll binds | Ivan Molodetskikh | |
| 2024-03-23 | [cfg-breaking] Rename Wheel* to WheelScroll* bindings | Ivan Molodetskikh | |
| Less confusion, and clearer that they are affected by natural-scroll. | |||
| 2024-03-22 | input: Make functions return the whole bind | Ivan Molodetskikh | |
| 2024-03-22 | Make binds accept wheel names | Ivan Molodetskikh | |
| 2024-03-05 | Implement spring animations | Ivan Molodetskikh | |
| 2024-03-01 | Correctly handle parsing of Binds and DefaultColumnWidth (#234) | sodiboo | |
| * add dev dependencies to flake * parse only one default-column-width * require exactly one action per bind, and unique keys for binds * use proper filename for config errors if possible * fix duplicate keybinds after invalid action, lose some sanity | |||
